Player Matchup

Heimdallr
Heimdallr
Aphrodite046826
Heimdallr
Level 107
God Stats
9W - 8L
1,575 SR
Queue Stats
488W - 748L
1,424 Elo+
Party 2
Mercury
Mercury
VengfulAzula
Mercury
Level 148
God Stats
2W - 0L
1,771 SR
Queue Stats
479W - 708L
1,423 Elo+
Party 2
Merlin
Merlin
VileNDefile
Merlin
Level 103
God Stats
10W - 7L
1,582 SR
Queue Stats
340W - 453L
1,406 Elo+
Party 2
Team Averages
Level 119
1,643 SR
1,418 Elo+

VS

Team Averages
Level 65
1,404 SR
1,183 Elo+
Gilgamesh
Gilgamesh
BigBadPoops
Gilgamesh
Level 124
God Stats
11W - 25L
1,398 SR
Queue Stats
341W - 443L
1,348 Elo+
Solo
Neith
Neith
ChibiGamerkitten
Neith
Level 43
God Stats
11W - 26L
1,315 SR
Queue Stats
110W - 186L
1,191 Elo+
Party 1
Kukulkan
Kukulkan
Mindlessbertan
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 83L
1,011 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aphrodite046826
Heimdallr
16
2 / 4 / 9
11,991
631
12,047
12,558
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
VengfulAzula
Mercury
15
4 / 9 / 5
12,117
638
6,884
18,607
8,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
18
7 / 2 / 6
13,408
706
28,281
17,895
7,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBadPoops
Gilgamesh
15
5 / 5 / 10
12,247
645
13,407
23,788
13,855
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 9
11,247
592
11,054
16,709
5,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
17
9 / 5 / 6
13,749
724
13,833
11,510
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
13
Kills
15
15
Deaths
13
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aphrodite046826
Heimdallr
2
4
9
1.63
L
Gilgamesh
BigBadPoops
Gilgamesh
5
5
10
2
L
1
3
9
1.83
L
Kukulkan
9
5
6
2.4
W
Mercury
VengfulAzula
Mercury
4
9
5
0.72
W
Merlin
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,212
Damage
38,294
49,060
Taken
52,007
22,484
Mitigated
23,331
17,109
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aphrodite046826
Heimdallr
12,047
4,214
1,163
1,642
12,558
6,445
1,337
5,033
7,525
0
44,461
L
Gilgamesh
BigBadPoops
Gilgamesh
13,407
1,665
0
334
23,788
13,855
0
10,568
13,220
5,668
31,219
L
11,054
3,888
560
2,629
16,709
5,391
81
11,892
4,817
0
41,361
L
Kukulkan
13,833
1,305
881
1,275
11,510
4,085
300
6,661
4,849
46,499
0
W
Mercury
VengfulAzula
Mercury
6,884
3,598
0
3,570
18,607
8,460
1,044
6,390
12,217
0
36,856
W
Merlin
28,281
792
632
10,102
17,895
7,579
607
5,054
12,841
80,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,516
Gold Earned
37,243
247
Minions Killed
208
7
Camps Cleared
7
1,008,284
Distance Traveled
1,176,664
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,991
631
76
4
2
289,393
2
L
Gilgamesh
12,247
645
34
2
4
446,364
4
L
Neith
11,247
592
82
4
1
356,063
5
L
Kukulkan
13,749
724
92
5
2
374,237
3
W
Mercury
12,117
638
46
2
4
392,451
0
W
Merlin
13,408
706
125
7
1
326,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role