Player Matchup

Thor
Thor
Aperson6633
Thor
Level 28
God Stats
4W - 0L
1,659 SR
Queue Stats
84W - 104L
1,369 Elo+
Solo
Arachne
Arachne
PanTostadoJhonC
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,371 Elo+
Solo
Hades
Hades
Softsminkybo
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,593 Elo+
Solo
Merlin
Merlin
iMeowctavius
Merlin
Level 30
God Stats
9W - 9L
1,526 SR
Queue Stats
131W - 126L
1,470 Elo+
Solo
Ymir
Ymir
yPootie
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 64L
1,367 Elo+
Solo
Team Averages
Level 24
1,537 SR
1,434 Elo+

VS

Team Averages
Level 17
1,466 SR
1,404 Elo+
Bellona
Bellona
GeorgeFloydeLung
Bellona
Level 12
God Stats
1W - 4L
1,459 SR
Queue Stats
49W - 41L
1,359 Elo+
Solo
Sobek
Sobek
Maatheo
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
NutmegSquash699
Baba Yaga
Level 28
God Stats
1W - 2L
1,485 SR
Queue Stats
314W - 248L
1,482 Elo+
Solo
Da Ji
Da Ji
devvet
Da Ji
Level 7
God Stats
3W - 2L
1,434 SR
Queue Stats
3W - 6L
1,312 Elo+
Solo
Artemis
Artemis
originsOfhawkeye
Artemis
Level 16
God Stats
155W - 235L
1,453 SR
Queue Stats
158W - 238L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 15
13,033
1,003
8,053
13,293
5,836
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 4 / 15
13,826
1,064
25,850
21,177
8,616
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 5 / 20
13,870
1,067
19,200
18,762
16,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
20
18 / 1 / 13
16,238
1,249
33,627
8,050
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
yPootie
Ymir
20
1 / 5 / 26
12,516
963
12,389
17,950
28,145
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 15 / 5
12,839
988
21,902
36,964
22,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Maatheo
Sobek
19
3 / 8 / 9
12,550
965
10,303
28,688
21,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baba Yaga
NutmegSquash699
Baba Yaga
20
6 / 0 / 10
14,297
1,100
22,871
11,649
4,661
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
devvet
Da Ji
18
3 / 7 / 5
11,867
913
6,678
12,090
4,643
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 9 / 7
11,607
893
11,355
17,421
5,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
55
39
Kills
19
19
Deaths
39
89
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
4
15
3.13
L
6
15
5
0.57
L
Sobek
Maatheo
Sobek
3
8
9
0.94
L
Baba Yaga
NutmegSquash699
Baba Yaga
6
0
10
11
W
8
4
15
3.88
W
7
5
20
3.4
L
Da Ji
devvet
Da Ji
3
7
5
0.79
W
Merlin
18
1
13
24.5
L
1
9
7
0.5
W
Ymir
yPootie
Ymir
1
5
26
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,119
Damage
73,109
79,232
Taken
106,812
62,491
Mitigated
58,718
16,290
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,053
1,423
66
263
13,293
5,836
0
6,746
6,547
0
21,862
L
21,902
10,690
0
3,428
36,964
22,008
0
25,313
11,651
0
36,414
L
Sobek
Maatheo
Sobek
10,303
535
0
2,661
28,688
21,571
0
23,268
5,420
32,865
0
L
Baba Yaga
NutmegSquash699
Baba Yaga
22,871
2,132
0
3,824
11,649
4,661
0
4,456
7,193
67,025
0
W
25,850
19,760
0
8,934
21,177
8,616
0
9,040
12,137
0
43,775
W
19,200
2,237
1,246
4,421
18,762
16,446
0
8,697
10,065
38,411
0
L
Da Ji
devvet
Da Ji
6,678
1,158
0
160
12,090
4,643
0
4,270
7,820
0
11,606
W
Merlin
33,627
1,467
0
1,360
8,050
3,448
0
2,024
6,026
78,083
0
L
11,355
4,101
0
85
17,421
5,835
0
7,909
9,512
0
31,269
W
Ymir
yPootie
Ymir
12,389
2,640
0
0
17,950
28,145
0
6,667
11,283
24,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,483
Gold Earned
63,160
241
Minions Killed
229
12
Camps Cleared
4
1,112,056
Distance Traveled
1,086,151
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,033
1,003
37
3
1
214,333
0
L
Bellona
12,839
988
25
2
0
245,483
0
L
Sobek
12,550
965
40
3
0
256,793
0
L
Baba Yaga
14,297
1,100
102
8
1
252,076
0
W
Arachne
13,826
1,064
25
2
8
262,917
0
W
Hades
13,870
1,067
47
4
0
195,183
0
L
Da Ji
11,867
913
10
1
2
156,645
2
W
Merlin
16,238
1,249
99
8
3
246,312
0
L
Artemis
11,607
893
52
4
1
175,154
12
W
Ymir
12,516
963
33
3
0
193,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role