Player Matchup

Baron Samedi
Baron Samedi
NRG_FuRly
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,284 Elo+
Party 3
Ao Kuang
Ao Kuang
Sharkitahi
Ao Kuang
Level 4
God Stats
1W - 7L
1,222 SR
Queue Stats
3W - 14L
1,244 Elo+
Party 3
Hades
Hades
Zer0_Light_
Hades
Level 13
God Stats
11W - 9L
1,600 SR
Queue Stats
171W - 136L
1,436 Elo+
Party 2
Geb
Geb
frenkus2
Geb
Level 5
God Stats
4W - 2L
1,284 SR
Queue Stats
133W - 83L
1,257 Elo+
Party 2
Hercules
Hercules
qskos
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 6
1,421 SR
1,344 Elo+

VS

Team Averages
Level 22
1,450 SR
1,375 Elo+
King Arthur
King Arthur
HERETIK-ALFA
King Arthur
Level 9
God Stats
2W - 1L
1,229 SR
Queue Stats
3W - 2L
1,364 Elo+
Party 1
Medusa
Medusa
KILLERBOSSg661
Medusa
Level 22
God Stats
6W - 2L
1,603 SR
Queue Stats
17W - 17L
1,409 Elo+
Solo
Cthulhu
Cthulhu
grom60hz-ay-lol
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 59L
1,305 Elo+
Solo
Pele
Pele
hamzolive
Pele
Level 46
God Stats
10W - 3L
1,530 SR
Queue Stats
13W - 9L
1,544 Elo+
Party 1
Ra
Ra
marco80
Ra
Level 10
God Stats
3W - 3L
1,389 SR
Queue Stats
222W - 242L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NRG_FuRly
Baron Samedi
12
0 / 11 / 3
7,037
391
2,834
15,597
4,869
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Sharkitahi
Ao Kuang
10
1 / 11 / 0
6,756
375
4,375
17,177
4,540
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 9 / 1
8,211
456
5,431
14,284
5,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 4 / 4
8,624
479
10,455
17,572
8,138
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
qskos
Hercules
10
1 / 5 / 1
6,830
379
1,516
12,045
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HERETIK-ALFA
King Arthur
14
3 / 4 / 2
8,866
493
3,880
10,780
6,965
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 2 / 6
9,966
554
11,167
6,933
2,320
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 7
8,616
479
6,613
11,565
6,418
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
19
23 / 0 / 10
12,484
694
27,187
11,757
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 3 / 9
9,369
521
4,887
5,496
1,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
10
Kills
40
40
Deaths
10
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HERETIK-ALFA
King Arthur
3
4
2
1
W
7
2
6
5
L
Baron Samedi
NRG_FuRly
Baron Samedi
0
11
3
0.14
L
Ao Kuang
Sharkitahi
Ao Kuang
1
11
0
0.09
L
4
9
1
0.5
L
4
4
4
1.5
W
3
1
7
6.5
W
Pele
23
0
10
28
W
4
3
9
2.83
L
Hercules
qskos
Hercules
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,611
Damage
53,734
76,675
Taken
46,531
27,254
Mitigated
22,582
13,734
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HERETIK-ALFA
King Arthur
3,880
935
0
800
10,780
6,965
1,554
5,156
5,624
0
34,591
W
11,167
4,070
0
878
6,933
2,320
2,703
4,726
2,207
0
47,875
L
Baron Samedi
NRG_FuRly
Baron Samedi
2,834
470
122
1,414
15,597
4,869
305
1,646
13,951
35,955
0
L
Ao Kuang
Sharkitahi
Ao Kuang
4,375
2,028
0
3,117
17,177
4,540
198
1,515
15,662
23,891
0
L
5,431
1,676
426
2,460
14,284
5,046
862
3,077
11,207
30,059
0
L
10,455
934
0
4,410
17,572
8,138
305
3,168
14,404
60,131
0
W
6,613
740
408
3,899
11,565
6,418
400
5,188
6,377
40,044
0
W
Pele
27,187
9,587
0
7,282
11,757
4,999
1,117
4,200
7,557
0
93,978
W
4,887
927
282
338
5,496
1,880
2,159
3,825
1,671
39,511
0
L
Hercules
qskos
Hercules
1,516
892
0
1,785
12,045
4,661
0
2,094
9,951
0
27,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
49,301
306
Minions Killed
451
0
Camps Cleared
0
1,469,757
Distance Traveled
1,727,920
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,866
493
76
4
0
342,071
0
W
Medusa
9,966
554
110
6
0
329,066
0
L
Baron Samedi
7,037
391
50
3
0
259,990
4
L
Ao Kuang
6,756
375
46
3
0
309,968
1
L
Hades
8,211
456
61
3
0
269,479
4
L
Geb
8,624
479
92
5
0
356,371
3
W
Cthulhu
8,616
479
48
3
0
316,345
4
W
Pele
12,484
694
139
8
0
417,837
1
W
Ra
9,369
521
78
4
0
322,601
5
L
Hercules
6,830
379
57
3
0
273,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role