Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BigJaFF
Hercules
Level 134
God Stats
46W - 38L
1,489 SR
Queue Stats
564W - 585L
1,437 Elo+
Solo
Neith
Neith
CAPUT_LUPINIUM
Neith
Level 81
God Stats
0W - 3L
1,648 SR
Queue Stats
32W - 24L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
JUDLIK
Baba Yaga
Level 40
God Stats
7W - 7L
1,475 SR
Queue Stats
77W - 81L
1,344 Elo+
Solo
Nu Wa
Nu Wa
SisterElfriede_
Nu Wa
Level 122
God Stats
3W - 2L
1,582 SR
Queue Stats
148W - 183L
1,334 Elo+
Solo
Team Averages
Level 89
1,539 SR
1,421 Elo+

VS

Team Averages
Level 90
1,499 SR
1,405 Elo+
Nu Wa
Nu Wa
GeNeRaL_CuP
Nu Wa
Level 103
God Stats
10W - 8L
1,597 SR
Queue Stats
130W - 151L
1,383 Elo+
Solo
Medusa
Medusa
Vanesio__
Medusa
Level 102
God Stats
6W - 9L
1,430 SR
Queue Stats
427W - 454L
1,400 Elo+
Solo
Loki
Loki
nickols30
Loki
Level 46
God Stats
8W - 11L
1,325 SR
Queue Stats
216W - 243L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
swezzer21
Gilgamesh
Level 64
God Stats
7W - 8L
1,518 SR
Queue Stats
287W - 279L
1,394 Elo+
Solo
Sylvanus
Sylvanus
zlOhneSinn
Sylvanus
Level 133
God Stats
15W - 14L
1,623 SR
Queue Stats
408W - 400L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
1 / 2 / 0
5,193
519
2,015
4,857
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
BigJaFF
Hercules
7
3 / 3 / 1
4,920
492
3,216
9,088
3,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 4
5,375
538
5,129
5,101
1,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
JUDLIK
Baba Yaga
8
0 / 3 / 0
4,575
458
1,133
5,390
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

3
0 / 1 / 0
3,795
380
209
1,691
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
6,410
641
4,870
4,016
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Vanesio__
Medusa
10
1 / 1 / 1
5,517
552
3,680
5,445
1,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
10
3 / 1 / 2
6,094
609
3,187
4,386
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
swezzer21
Gilgamesh
10
3 / 2 / 2
5,949
595
2,799
6,603
2,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
zlOhneSinn
Sylvanus
11
1 / 0 / 1
6,126
613
3,147
6,037
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
12
12
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
0
0.5
L
Hercules
BigJaFF
Hercules
3
3
1
1.17
L
1
3
4
1
W
4
1
2
5
L
Baba Yaga
JUDLIK
Baba Yaga
0
3
0
0
L
0
1
0
0
W
Medusa
Vanesio__
Medusa
1
1
1
1.5
W
Loki
3
1
2
4
W
Gilgamesh
swezzer21
Gilgamesh
3
2
2
2
W
Sylvanus
zlOhneSinn
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,702
Damage
17,683
26,127
Taken
26,487
8,370
Mitigated
9,517
7,365
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,015
616
0
1,768
4,857
1,188
0
1,043
3,768
19,749
468
L
Hercules
BigJaFF
Hercules
3,216
862
90
2,118
9,088
3,840
0
1,525
7,401
0
12,744
L
5,129
1,719
0
1,353
5,101
1,246
0
560
4,453
0
24,225
W
4,870
822
56
818
4,016
1,146
1,190
1,160
2,856
33,176
0
L
Baba Yaga
JUDLIK
Baba Yaga
1,133
223
0
1,574
5,390
1,649
0
2,412
2,922
16,326
0
L
209
209
0
462
1,691
447
0
1,401
108
6,761
0
W
Medusa
Vanesio__
Medusa
3,680
1,002
0
326
5,445
1,360
522
0
5,445
0
36,626
W
Loki
3,187
851
0
1,192
4,386
1,596
0
118
4,268
0
32,532
W
Gilgamesh
swezzer21
Gilgamesh
2,799
846
1,027
1,570
6,603
2,219
0
55
6,548
0
15,783
W
Sylvanus
zlOhneSinn
Sylvanus
3,147
1,190
189
3,116
6,037
3,196
375
1,611
4,426
27,977
10,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,858
Gold Earned
30,096
167
Minions Killed
308
0
Camps Cleared
0
755,332
Distance Traveled
940,937
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,193
519
56
6
0
175,070
2
L
Hercules
4,920
492
15
2
0
186,346
2
L
Neith
5,375
538
53
5
0
166,560
2
W
Nu Wa
6,410
641
75
8
0
176,074
0
L
Baba Yaga
4,575
458
29
3
0
183,979
2
L
Nu Wa
3,795
380
14
1
0
43,377
1
W
Medusa
5,517
552
64
6
0
174,723
3
W
Loki
6,094
609
68
7
0
224,405
0
W
Gilgamesh
5,949
595
28
3
0
207,126
3
W
Sylvanus
6,126
613
73
7
0
158,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role