Player Matchup

Loki
Loki
MygleTheInfamous
Loki
Level 77
God Stats
2W - 1L
1,670 SR
Queue Stats
40W - 49L
1,498 Elo+
Party 1
Geb
Geb
TheGoldenUrinal
Geb
Level 155
God Stats
6W - 2L
1,756 SR
Queue Stats
101W - 114L
1,526 Elo+
Party 1
Anubis
Anubis
TheKillerAddict
Anubis
Level 66
God Stats
5W - 5L
1,124 SR
Queue Stats
96W - 133L
1,412 Elo+
Party 1
Team Averages
Level 99
1,517 SR
1,479 Elo+

VS

Team Averages
Level 66
1,430 SR
1,377 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DDWQQ
Cthulhu
Level 6
God Stats
0W - 2L
1,611 SR
Queue Stats
0W - 2L
1,133 Elo+
Solo
Tiamat
Tiamat
yikes420
Tiamat
Level 31
God Stats
1W - 8L
1,178 SR
Queue Stats
127W - 161L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 7
11,294
753
12,463
13,181
4,635
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 17
11,627
775
12,193
13,236
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 4 / 10
11,748
783
15,130
14,761
5,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
7 / 8 / 1
11,073
738
14,040
14,598
5,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
DDWQQ
Cthulhu
13
2 / 5 / 8
10,031
669
5,944
19,482
19,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
yikes420
Tiamat
12
0 / 7 / 8
9,113
608
7,358
13,356
7,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
20
Kills
9
10
Deaths
20
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
8
1
0.94
L
Cthulhu
DDWQQ
Cthulhu
2
5
8
1.2
W
8
5
7
2.3
W
3
1
17
11.5
W
9
4
10
3.5
L
Tiamat
yikes420
Tiamat
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,786
Damage
27,342
41,178
Taken
47,436
25,467
Mitigated
32,569
14,605
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,040
4,927
0
2,871
14,598
5,386
0
8,118
6,480
0
30,988
L
Cthulhu
DDWQQ
Cthulhu
5,944
600
521
1,131
19,482
19,438
0
11,422
8,060
14,732
0
W
12,463
4,346
0
2,538
13,181
4,635
867
5,274
7,907
0
44,075
W
12,193
1,173
0
2,372
13,236
15,338
269
3,738
9,498
32,503
0
W
15,130
984
453
9,242
14,761
5,494
1,325
5,292
9,469
48,518
0
L
Tiamat
yikes420
Tiamat
7,358
888
0
2,028
13,356
7,745
53
7,974
5,382
26,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
30,217
181
Minions Killed
117
9
Camps Cleared
3
807,085
Distance Traveled
717,729
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,073
738
51
3
1
211,812
4
L
Cthulhu
10,031
669
24
2
0
264,748
1
W
Loki
11,294
753
56
4
7
252,005
0
W
Geb
11,627
775
49
3
1
288,446
8
W
Anubis
11,748
783
76
5
1
266,634
2
L
Tiamat
9,113
608
42
3
2
241,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role