Player Matchup

Cabrakan
Cabrakan
ALPHA KNI6HT
Cabrakan
Level 16
God Stats
3W - 1L
1,580 SR
Queue Stats
19W - 33L
1,256 Elo+
Party 1
Kukulkan
Kukulkan
ZeNtAil Ez0
Kukulkan
Level 26
God Stats
8W - 3L
1,497 SR
Queue Stats
47W - 55L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
waynqox
Sun Wukong
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,294 Elo+
Party 1
Team Averages
Level 18
1,526 SR
1,314 Elo+

VS

Team Averages
Level 61
1,486 SR
1,342 Elo+
Morgan Le Fay
Morgan Le Fay
ArthuriaDesola
Morgan Le Fay
Level 5
God Stats
1W - 4L
1,531 SR
Queue Stats
2W - 10L
1,274 Elo+
Solo
Artio
Artio
Lucifer76150
Artio
Level 160
God Stats
3W - 7L
1,703 SR
Queue Stats
212W - 252L
1,390 Elo+
Solo
Neith
Neith
XxREBELL147xX
Neith
Level 17
God Stats
3W - 7L
1,224 SR
Queue Stats
10W - 22L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ALPHA KNI6HT
Cabrakan
14
2 / 0 / 10
11,646
647
8,635
15,830
12,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
ZeNtAil Ez0
Kukulkan
17
12 / 0 / 3
12,922
718
22,972
9,620
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
waynqox
Sun Wukong
15
1 / 1 / 14
11,213
623
10,050
12,299
17,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArthuriaDesola
Morgan Le Fay
12
1 / 7 / 0
9,616
534
13,660
16,240
6,762
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 1
9,820
546
6,102
21,151
24,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 4 / 1
9,966
554
9,637
13,509
5,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ALPHA KNI6HT
Cabrakan
2
0
10
7
L
Morgan Le Fay
ArthuriaDesola
Morgan Le Fay
1
7
0
0.14
L
0
4
1
0.13
L
0
4
1
0.13
W
Kukulkan
ZeNtAil Ez0
Kukulkan
12
0
3
13.5
W
Sun Wukong
waynqox
Sun Wukong
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,657
Damage
29,399
37,749
Taken
50,900
34,114
Mitigated
36,482
12,214
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ALPHA KNI6HT
Cabrakan
8,635
2,399
0
9,424
15,830
12,555
721
8,454
7,376
13,976
0
L
Morgan Le Fay
ArthuriaDesola
Morgan Le Fay
13,660
1,396
0
892
16,240
6,762
28
13,253
2,501
30,598
0
L
6,102
1,373
1,104
4,579
21,151
24,651
0
11,083
9,777
22,345
0
L
9,637
5,223
0
348
13,509
5,069
524
6,774
6,386
0
53,487
W
Kukulkan
ZeNtAil Ez0
Kukulkan
22,972
3,373
258
2,192
9,620
3,893
1,039
7,235
2,385
68,399
0
W
Sun Wukong
waynqox
Sun Wukong
10,050
1,944
0
340
12,299
17,666
196
5,001
7,298
0
27,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,781
Gold Earned
29,402
157
Minions Killed
161
7
Camps Cleared
6
929,105
Distance Traveled
824,350
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,646
647
10
1
1
327,232
0
L
Morgan Le Fay
9,616
534
30
2
1
277,449
4
L
Artio
9,820
546
23
1
3
259,441
3
L
Neith
9,966
554
108
6
2
287,460
0
W
Kukulkan
12,922
718
107
6
5
285,158
0
W
Sun Wukong
11,213
623
40
2
1
316,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role