Player Matchup

Set
Set
Dark Psycho0
Set
Level 19
God Stats
2W - 2L
1,473 SR
Queue Stats
7W - 8L
1,400 Elo+
Party 2
Thanatos
Thanatos
Jk Dont Ka
Thanatos
Level 16
God Stats
2W - 3L
1,525 SR
Queue Stats
5W - 8L
1,350 Elo+
Party 2
Medusa
Medusa
Scaryninja4115
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Persephone
Persephone
ToxicMini200
Persephone
Level 55
God Stats
0W - 1L
1,136 SR
Queue Stats
12W - 16L
1,335 Elo+
Party 2
Ymir
Ymir
dim-mag777
Ymir
Level 7
God Stats
0W - 1L
1,162 SR
Queue Stats
2W - 5L
1,325 Elo+
Solo
Team Averages
Level 20
1,359 SR
1,382 Elo+

VS

Team Averages
Level 24
1,439 SR
1,374 Elo+
Tsukuyomi
Tsukuyomi
BladedMedel8
Tsukuyomi
Level 28
God Stats
1W - 0L
1,257 SR
Queue Stats
5W - 11L
1,131 Elo+
Party 1
Neith
Neith
Jammin_Wit_Sethy
Neith
Level 14
God Stats
10W - 10L
1,473 SR
Queue Stats
10W - 10L
1,468 Elo+
Party 1
Odin
Odin
SaiyanTaniwha_nz
Odin
Level 16
God Stats
11W - 19L
1,332 SR
Queue Stats
18W - 26L
1,399 Elo+
Party 1
Anhur
Anhur
Ttv_URM8Terah
Anhur
Level 18
God Stats
2W - 1L
1,687 SR
Queue Stats
283W - 328L
1,489 Elo+
Party 1
Ymir
Ymir
big-wy21
Ymir
Level 44
God Stats
59W - 74L
1,448 SR
Queue Stats
111W - 165L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 1
7,370
434
7,803
12,035
4,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Jk Dont Ka
Thanatos
10
1 / 9 / 2
6,805
400
3,333
12,884
4,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 6 / 1
5,118
301
388
4,306
421
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
ToxicMini200
Persephone
9
1 / 5 / 1
6,288
370
4,164
11,761
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 17 / 2
5,439
320
563
17,806
5,111

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BladedMedel8
Tsukuyomi
12
4 / 3 / 12
8,413
495
3,922
8,663
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
23 / 2 / 5
11,075
651
24,325
9,263
3,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 0 / 1
9,803
577
6,441
10,753
10,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
8 / 1 / 3
9,505
559
5,171
9,494
3,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
14
3 / 1 / 15
9,711
571
4,871
9,644
8,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
4
Kills
45
46
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BladedMedel8
Tsukuyomi
4
3
12
3.33
L
2
9
1
0.28
W
23
2
5
12.75
L
Thanatos
Jk Dont Ka
Thanatos
1
9
2
0.22
W
7
0
1
7.5
L
0
6
1
0.08
L
Persephone
ToxicMini200
Persephone
1
5
1
0.3
W
8
1
3
9.5
W
Ymir
3
1
15
10.5
L
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,251
Damage
44,730
58,792
Taken
47,817
15,376
Mitigated
29,066
5,662
Healing
15,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BladedMedel8
Tsukuyomi
3,922
1,580
0
2,378
8,663
2,803
1,233
773
7,890
0
24,290
L
7,803
3,854
0
733
12,035
4,003
0
3,537
7,769
0
30,948
W
24,325
8,169
0
2,172
9,263
3,712
2,468
1,822
7,441
0
67,734
L
Thanatos
Jk Dont Ka
Thanatos
3,333
608
0
4,451
12,884
4,049
608
912
11,972
0
21,277
W
6,441
1,142
0
2,013
10,753
10,220
1,472
630
10,123
13,180
28,855
L
388
388
0
72
4,306
421
22
591
3,715
0
2,200
L
Persephone
ToxicMini200
Persephone
4,164
636
0
406
11,761
1,792
413
1,418
10,338
24,689
0
W
5,171
2,852
0
5,833
9,494
3,531
4,728
466
9,028
0
73,866
W
Ymir
4,871
555
0
3,414
9,644
8,800
986
1,093
8,551
27,013
0
L
563
0
0
0
17,806
5,111
0
473
17,284
3,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,020
Gold Earned
48,507
139
Minions Killed
378
0
Camps Cleared
0
1,105,104
Distance Traveled
1,513,355
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,413
495
41
2
0
325,223
0
L
Set
7,370
434
47
3
0
265,124
2
W
Neith
11,075
651
94
6
0
291,653
1
L
Thanatos
6,805
400
45
3
0
285,525
2
W
Odin
9,803
577
93
5
0
288,049
0
L
Medusa
5,118
301
3
0
0
109,036
0
L
Persephone
6,288
370
38
2
0
244,078
0
W
Anhur
9,505
559
113
7
0
299,291
0
W
Ymir
9,711
571
37
2
0
309,139
1
L
Ymir
5,439
320
6
0
0
201,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role