Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BaepsaeBTS
Horus
Level 100
God Stats
1W - 0L
1,609 SR
Queue Stats
46W - 40L
1,546 Elo+
Solo
Cabrakan
Cabrakan
Fausel
Cabrakan
Level 108
God Stats
28W - 39L
1,462 SR
Queue Stats
486W - 522L
1,361 Elo+
Solo
Thanatos
Thanatos
Klimkos
Thanatos
Level 98
God Stats
9W - 5L
1,673 SR
Queue Stats
307W - 269L
1,581 Elo+
Solo
Anubis
Anubis
Sinematic
Anubis
Level 99
God Stats
47W - 32L
1,585 SR
Queue Stats
53W - 41L
1,543 Elo+
Solo
Team Averages
Level 105
1,566 SR
1,506 Elo+

VS

Team Averages
Level 92
1,554 SR
1,433 Elo+
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DerSuperUnicorn
Osiris
Level 67
God Stats
13W - 10L
1,629 SR
Queue Stats
200W - 206L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
Katho1019
Aphrodite
Level 107
God Stats
3W - 2L
1,747 SR
Queue Stats
497W - 520L
1,354 Elo+
Party 1
Ullr
Ullr
starrider1970
Ullr
Level 68
God Stats
4W - 3L
1,428 SR
Queue Stats
343W - 341L
1,431 Elo+
Party 1
Izanami
Izanami
xdSAOKatze2
Izanami
Level 93
God Stats
27W - 22L
1,468 SR
Queue Stats
246W - 277L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 2 / 2
8,135
542
6,891
9,569
2,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
15
9 / 0 / 1
9,117
608
9,800
10,003
9,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
Fausel
Cabrakan
12
2 / 0 / 7
7,801
520
5,217
12,171
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Klimkos
Thanatos
14
8 / 4 / 5
9,050
603
13,248
13,937
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Sinematic
Anubis
13
6 / 2 / 1
7,956
530
9,354
8,737
3,730
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 4 / 2
7,700
513
6,920
8,340
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 2
8,305
554
7,998
14,489
7,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Katho1019
Aphrodite
10
1 / 6 / 1
5,940
396
5,639
11,728
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 10 / 0
6,536
436
2,134
11,980
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
xdSAOKatze2
Izanami
13
1 / 5 / 2
7,178
479
6,672
12,438
3,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
28
Kills
8
8
Deaths
28
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
2
2
L
Agni
 
Agni
2
4
2
0.75
W
Horus
9
0
1
9.5
L
4
3
2
1.67
W
Cabrakan
Fausel
Cabrakan
2
0
7
5.5
L
Aphrodite
Katho1019
Aphrodite
1
6
1
0.25
W
Thanatos
Klimkos
Thanatos
8
4
5
2.63
W
Anubis
Sinematic
Anubis
6
2
1
3.25
L
0
10
0
0
L
Izanami
xdSAOKatze2
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,510
Damage
29,363
54,417
Taken
58,975
29,312
Mitigated
19,753
32,560
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,891
4,389
0
5,117
9,569
2,773
340
2,044
7,447
0
55,920
L
Agni
 
Agni
6,920
548
0
2,457
8,340
1,653
297
4,726
3,614
39,287
0
W
Horus
9,800
3,188
226
5,153
10,003
9,199
205
325
9,678
0
50,314
L
7,998
2,217
0
3,855
14,489
7,854
0
2,224
11,952
285
55,849
W
Cabrakan
Fausel
Cabrakan
5,217
40
654
5,795
12,171
8,543
31
3,080
9,051
29,250
0
L
Aphrodite
Katho1019
Aphrodite
5,639
892
3,256
4,797
11,728
3,091
27
4,737
6,991
22,624
0
W
Thanatos
Klimkos
Thanatos
13,248
3,249
0
11,574
13,937
5,067
0
3,424
10,269
0
49,924
W
Anubis
Sinematic
Anubis
9,354
492
0
4,041
8,737
3,730
694
3,345
5,128
37,240
0
L
2,134
1,102
0
391
11,980
3,579
0
963
10,165
0
31,739
L
Izanami
xdSAOKatze2
Izanami
6,672
4,544
338
3,493
12,438
3,576
52
2,093
10,345
0
54,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,059
Gold Earned
35,659
385
Minions Killed
410
0
Camps Cleared
0
1,355,005
Distance Traveled
1,367,866
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,135
542
113
8
0
254,944
5
L
Agni
7,700
513
81
5
0
276,230
5
W
Horus
9,117
608
102
7
0
287,596
3
L
Osiris
8,305
554
102
7
0
328,143
2
W
Cabrakan
7,801
520
46
3
0
285,261
3
L
Aphrodite
5,940
396
46
3
0
250,611
1
W
Thanatos
9,050
603
73
5
0
279,781
3
W
Anubis
7,956
530
51
3
0
247,423
0
L
Ullr
6,536
436
73
5
0
231,589
3
L
Izanami
7,178
479
108
7
0
281,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role