Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DIVINEWOLF7GR
Susano
Level 27
God Stats
7W - 7L
1,517 SR
Queue Stats
72W - 59L
1,609 Elo+
Solo
Baba Yaga
Baba Yaga
Sykkub
Baba Yaga
Level 4
God Stats
1W - 2L
1,234 SR
Queue Stats
6W - 9L
1,564 Elo+
Solo
Medusa
Medusa
eliarachel
Medusa
Level 18
God Stats
4W - 5L
1,448 SR
Queue Stats
70W - 72L
1,500 Elo+
Solo
Odin
Odin
pedgarper
Odin
Level 29
God Stats
12W - 4L
1,769 SR
Queue Stats
21W - 17L
1,614 Elo+
Solo
Team Averages
Level 20
1,494 SR
1,557 Elo+

VS

Team Averages
Level 24
1,673 SR
1,572 Elo+
Ymir
Ymir
Cybusta
Ymir
Level 26
God Stats
1W - 0L
1,673 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Ironmanss0n
Vulcan
Level 28
God Stats
8W - 2L
1,895 SR
Queue Stats
125W - 96L
1,614 Elo+
Solo
Medusa
Medusa
Nimic01
Medusa
Level 12
God Stats
11W - 11L
1,723 SR
Queue Stats
26W - 25L
1,701 Elo+
Solo
Danzaburou
Danzaburou
Rafa200528
Danzaburou
Level 24
God Stats
2W - 1L
1,467 SR
Queue Stats
89W - 84L
1,494 Elo+
Solo
Bakasura
Bakasura
client_relache
Bakasura
Level 29
God Stats
36W - 32L
1,606 SR
Queue Stats
104W - 104L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 5 / 2
7,470
534
5,241
9,866
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 5 / 4
6,673
477
8,179
12,761
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Sykkub
Baba Yaga
8
1 / 6 / 1
5,618
401
4,202
8,893
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
eliarachel
Medusa
12
2 / 3 / 2
7,260
519
5,637
9,114
2,770
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Odin
12
0 / 2 / 1
6,282
449
1,609
8,439
5,526
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cybusta
Ymir
13
3 / 2 / 6
7,702
550
2,366
10,377
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
14
8 / 0 / 3
9,278
663
10,183
7,439
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Nimic01
Medusa
14
4 / 3 / 4
8,633
617
8,783
9,603
2,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Rafa200528
Danzaburou
15
4 / 0 / 2
8,822
630
8,470
7,284
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bakasura
14
2 / 3 / 4
8,335
595
6,336
10,414
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
21
21
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
2
0.8
W
Ymir
Cybusta
Ymir
3
2
6
3
L
2
5
4
0.8
W
Vulcan
8
0
3
9.5
W
Medusa
Nimic01
Medusa
4
3
4
2
W
Danzaburou
Rafa200528
Danzaburou
4
0
2
5
L
Baba Yaga
Sykkub
Baba Yaga
1
6
1
0.25
W
Bakasura
2
3
4
1.33
L
Medusa
eliarachel
Medusa
2
3
2
1
L
Odin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
36,138
49,073
Taken
45,117
18,226
Mitigated
22,572
11,626
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,241
1,589
0
2,936
9,866
3,391
0
789
8,437
0
44,119
W
Ymir
Cybusta
Ymir
2,366
277
0
3,243
10,377
8,275
120
1,872
8,505
15,643
0
L
8,179
1,641
0
2,676
12,761
3,773
312
1,704
10,892
0
32,099
W
Vulcan
10,183
1,693
0
607
7,439
2,567
1,735
1,290
6,149
68,169
0
W
Medusa
Nimic01
Medusa
8,783
3,825
0
2,370
9,603
2,603
2,353
520
9,083
0
58,992
W
Danzaburou
Rafa200528
Danzaburou
8,470
4,060
0
3,261
7,284
4,644
299
0
7,082
0
57,168
L
Baba Yaga
Sykkub
Baba Yaga
4,202
643
0
1,603
8,893
2,766
0
5,268
3,405
20,625
0
W
Bakasura
6,336
4,066
0
4,041
10,414
4,483
0
520
9,811
0
49,633
L
Medusa
eliarachel
Medusa
5,637
2,586
35
1,662
9,114
2,770
476
3,710
5,394
0
47,143
L
Odin
1,609
108
0
2,714
8,439
5,526
0
1,078
7,121
0
28,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,303
Gold Earned
42,770
348
Minions Killed
457
0
Camps Cleared
0
1,307,700
Distance Traveled
1,421,256
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,470
534
91
7
0
269,326
1
W
Ymir
7,702
550
16
1
0
278,853
3
L
Susano
6,673
477
54
4
0
278,271
4
W
Vulcan
9,278
663
106
8
0
308,179
4
W
Medusa
8,633
617
116
8
0
285,944
6
W
Danzaburou
8,822
630
90
6
0
256,880
5
L
Baba Yaga
5,618
401
39
3
0
271,854
0
W
Bakasura
8,335
595
129
9
0
291,400
2
L
Medusa
7,260
519
97
7
0
234,315
2
L
Odin
6,282
449
67
5
0
253,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role