Player Matchup

Charybdis
Charybdis
Bioolty
Charybdis
Level 18
God Stats
7W - 9L
1,264 SR
Queue Stats
109W - 123L
1,478 Elo+
Solo
Ymir
Ymir
BullElnuk
Ymir
Level 30
God Stats
1W - 1L
1,222 SR
Queue Stats
78W - 65L
1,497 Elo+
Solo
Nemesis
Nemesis
Migdał
Nemesis
Level 28
God Stats
11W - 14L
1,148 SR
Queue Stats
80W - 82L
1,462 Elo+
Solo
Discordia
Discordia
lwindswaai
Discordia
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 138L
1,291 Elo+
Solo
Kukulkan
Kukulkan
sRk05
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,327 SR
1,446 Elo+

VS

Team Averages
Level 5
1,519 SR
1,410 Elo+
Sobek
Sobek
Fletroll
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,694 Elo+
Party 1
Medusa
Medusa
MaximusDraiv
Medusa
Level 6
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 4L
981 Elo+
Solo
Neith
Neith
TerribleBlunder
Neith
Level 8
God Stats
2W - 2L
1,856 SR
Queue Stats
12W - 8L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
baguettePvP
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,341 Elo+
Party 1
Artemis
Artemis
debeli123
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bioolty
Charybdis
18
13 / 0 / 8
11,753
588
14,731
11,916
4,658
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
16
7 / 1 / 15
11,613
581
6,893
16,984
21,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Migdał
Nemesis
17
9 / 0 / 7
10,821
541
8,038
10,002
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
lwindswaai
Discordia
18
3 / 1 / 8
11,517
576
10,196
8,971
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
sRk05
Kukulkan
15
8 / 3 / 10
11,078
554
14,398
10,747
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fletroll
Sobek
9
0 / 8 / 1
6,788
339
2,823
13,595
11,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
11
0 / 13 / 0
7,102
355
6,011
16,268
4,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 0
8,751
438
8,791
14,931
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
baguettePvP
Guan Yu
15
3 / 9 / 2
9,660
483
7,821
17,322
13,155
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
debeli123
Artemis
6
0 / 6 / 0
6,249
312
1,549
5,943
1,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
8
40
Kills
5
5
Deaths
42
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bioolty
Charybdis
13
0
8
17
W
Ymir
7
1
15
14.5
L
Sobek
Fletroll
Sobek
0
8
1
0.06
L
Medusa
0
13
0
0
W
Nemesis
Migdał
Nemesis
9
0
7
12.5
L
2
6
0
0.33
L
Guan Yu
baguettePvP
Guan Yu
3
9
2
0.44
L
Artemis
debeli123
Artemis
0
6
0
0
W
Discordia
lwindswaai
Discordia
3
1
8
7
W
Kukulkan
sRk05
Kukulkan
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,256
Damage
26,995
58,620
Taken
68,059
38,997
Mitigated
35,212
19,977
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bioolty
Charybdis
14,731
9,697
0
6,032
11,916
4,658
4,007
307
11,609
0
93,072
W
Ymir
6,893
758
601
5,648
16,984
21,447
599
1,023
15,961
35,613
0
L
Sobek
Fletroll
Sobek
2,823
280
0
1,199
13,595
11,485
21
7,152
6,125
9,529
0
L
Medusa
6,011
4,091
0
1,891
16,268
4,573
447
5,979
10,215
0
31,031
W
Nemesis
Migdał
Nemesis
8,038
3,639
0
3,178
10,002
5,853
2,019
455
9,547
0
64,649
L
8,791
6,145
0
3,296
14,931
4,789
0
7,058
7,303
0
50,125
L
Guan Yu
baguettePvP
Guan Yu
7,821
666
130
2,365
17,322
13,155
303
9,075
8,020
0
39,562
L
Artemis
debeli123
Artemis
1,549
1,031
0
622
5,943
1,210
0
1,016
4,909
0
15,376
W
Discordia
lwindswaai
Discordia
10,196
1,257
0
3,268
8,971
3,533
1,335
571
8,400
84,917
0
W
Kukulkan
sRk05
Kukulkan
14,398
2,251
0
1,250
10,747
3,506
1,597
624
10,123
56,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,782
Gold Earned
38,550
514
Minions Killed
271
0
Camps Cleared
0
1,923,522
Distance Traveled
1,385,955
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,753
588
131
7
0
379,975
2
W
Ymir
11,613
581
56
3
0
383,231
4
L
Sobek
6,788
339
9
0
0
315,645
3
L
Medusa
7,102
355
37
2
0
253,340
0
W
Nemesis
10,821
541
86
4
0
427,142
1
L
Neith
8,751
438
102
5
0
316,309
0
L
Guan Yu
9,660
483
85
4
0
341,970
2
L
Artemis
6,249
312
38
2
0
158,691
2
W
Discordia
11,517
576
135
7
0
395,659
5
W
Kukulkan
11,078
554
106
5
0
337,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role