Player Matchup

Persephone
Persephone
BasaraShogun
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,648 Elo+
Solo
Sol
Sol
BlackDeFaraam
Sol
Level 73
God Stats
1W - 2L
1,260 SR
Queue Stats
221W - 253L
1,447 Elo+
Party 1
Da Ji
Da Ji
MosaiqCode
Da Ji
Level 143
God Stats
14W - 14L
1,564 SR
Queue Stats
237W - 227L
1,489 Elo+
Solo
Hel
Hel
Prinzz9548
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,530 Elo+
Solo
Vamana
Vamana
gokuito
Vamana
Level 124
God Stats
9W - 7L
1,580 SR
Queue Stats
551W - 598L
1,442 Elo+
Party 1
Team Averages
Level 79
1,481 SR
1,511 Elo+

VS

Team Averages
Level 48
1,388 SR
1,500 Elo+
Nike
Nike
 
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bess777k
Vulcan
Level 27
God Stats
1W - 5L
1,093 SR
Queue Stats
156W - 193L
1,397 Elo+
Solo
Yemoja
Yemoja
Deathhemorrhage
Yemoja
Level 138
God Stats
5W - 5L
1,408 SR
Queue Stats
489W - 505L
1,452 Elo+
Solo
Chronos
Chronos
Irritated GG
Chronos
Level 16
God Stats
1W - 0L
1,245 SR
Queue Stats
8W - 2L
1,732 Elo+
Solo
Chaac
Chaac
dwarfguy1
Chaac
Level 29
God Stats
1W - 0L
1,694 SR
Queue Stats
5W - 8L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BasaraShogun
Persephone
20
3 / 4 / 12
12,721
748
21,725
16,565
6,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 12
11,284
664
19,023
18,874
6,623
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
19
12 / 9 / 6
12,663
745
20,020
20,622
8,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 10
11,560
680
14,108
22,827
10,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
gokuito
Vamana
19
1 / 6 / 17
11,299
665
17,010
36,518
52,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
4 / 4 / 13
12,760
751
9,649
18,179
18,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Bess777k
Vulcan
20
7 / 4 / 11
13,223
778
23,817
17,135
9,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 6 / 17
11,097
653
8,854
20,781
20,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
Irritated GG
Chronos
19
3 / 5 / 16
11,849
697
14,195
18,384
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
dwarfguy1
Chaac
20
12 / 5 / 10
14,459
851
40,491
35,376
25,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
94
23
Kills
27
27
Deaths
24
57
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
4
13
2.63
L
Persephone
BasaraShogun
Persephone
3
4
12
2.25
W
Vulcan
Bess777k
Vulcan
7
4
11
3.13
L
4
5
12
2
W
1
6
17
1.58
W
Chronos
Irritated GG
Chronos
3
5
16
2.2
L
Da Ji
12
9
6
1.67
L
3
3
10
2.67
W
Chaac
dwarfguy1
Chaac
12
5
10
3.4
L
Vamana
gokuito
Vamana
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,886
Damage
97,006
115,406
Taken
109,855
85,019
Mitigated
83,157
61,121
Healing
51,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,649
1,099
3,010
3,363
18,179
18,678
611
7,553
10,346
0
17,637
L
Persephone
BasaraShogun
Persephone
21,725
1,212
1,897
4,010
16,565
6,582
570
6,873
9,444
50,428
0
W
Vulcan
Bess777k
Vulcan
23,817
13,312
635
5,178
17,135
9,272
1,152
10,161
6,731
47,659
0
L
19,023
6,982
1,135
4,538
18,874
6,623
3,968
7,560
11,208
37,217
0
W
8,854
1,341
11,413
3,967
20,781
20,426
681
9,629
10,952
15,483
0
W
Chronos
Irritated GG
Chronos
14,195
4,505
1,214
4,185
18,384
8,829
2,105
8,767
9,334
31,412
1,924
L
Da Ji
20,020
5,771
880
2,162
20,622
8,577
282
10,703
9,803
0
27,233
L
14,108
1,544
18,228
14,315
22,827
10,963
84
8,710
13,981
26,286
0
W
Chaac
dwarfguy1
Chaac
40,491
7,242
271
18,183
35,376
25,952
89
18,746
15,886
0
75,078
L
Vamana
gokuito
Vamana
17,010
5,531
2,394
11,562
36,518
52,274
390
11,302
24,960
0
30,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,527
Gold Earned
63,388
160
Minions Killed
181
0
Camps Cleared
0
1,506,913
Distance Traveled
1,566,123
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,760
751
15
1
0
339,915
5
L
Persephone
12,721
748
47
3
0
296,652
3
W
Vulcan
13,223
778
53
3
0
329,431
0
L
Sol
11,284
664
46
3
0
294,664
0
W
Yemoja
11,097
653
11
1
0
266,604
0
W
Chronos
11,849
697
34
2
0
315,447
1
L
Da Ji
12,663
745
9
1
0
274,297
2
L
Hel
11,560
680
33
2
0
333,862
2
W
Chaac
14,459
851
68
4
0
314,726
0
L
Vamana
11,299
665
25
1
0
307,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role