Player Matchup

Odin
Odin
Konatowski
Odin
Level 115
God Stats
56W - 19L
1,679 SR
Queue Stats
437W - 441L
1,406 Elo+
Party 1
Awilix
Awilix
R6xDEM0N
Awilix
Level 82
God Stats
14W - 16L
1,355 SR
Queue Stats
179W - 179L
1,464 Elo+
Solo
Poseidon
Poseidon
RED_DEVILS-DECHA
Poseidon
Level 111
God Stats
18W - 21L
1,429 SR
Queue Stats
463W - 442L
1,421 Elo+
Party 1
Sobek
Sobek
Valcry8
Sobek
Level 105
God Stats
16W - 17L
1,519 SR
Queue Stats
300W - 289L
1,393 Elo+
Party 1
Chiron
Chiron
World_Warrior_88
Chiron
Level 128
God Stats
2W - 0L
1,679 SR
Queue Stats
42W - 36L
1,482 Elo+
Solo
Team Averages
Level 108
1,532 SR
1,433 Elo+

VS

Team Averages
Level 90
1,374 SR
1,430 Elo+
Geb
Geb
Celaeneo
Geb
Level 64
God Stats
1W - 2L
1,416 SR
Queue Stats
14W - 18L
1,412 Elo+
Party 2
Loki
Loki
ElDirkO000
Loki
Level 126
God Stats
19W - 28L
1,407 SR
Queue Stats
398W - 387L
1,386 Elo+
Solo
Osiris
Osiris
Jampotsmith
Osiris
Level 128
God Stats
0W - 4L
1,106 SR
Queue Stats
46W - 46L
1,457 Elo+
Party 2
Skadi
Skadi
Kingkris_8
Skadi
Level 65
God Stats
2W - 6L
1,423 SR
Queue Stats
255W - 239L
1,465 Elo+
Solo
Merlin
Merlin
San-Goku1800
Merlin
Level 69
God Stats
1W - 2L
1,516 SR
Queue Stats
47W - 51L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 6
9,612
601
13,878
11,432
8,773
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Awilix
R6xDEM0N
Awilix
16
7 / 1 / 2
9,629
602
8,988
10,685
4,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 6 / 5
8,869
554
7,245
9,148
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Valcry8
Sobek
14
5 / 1 / 14
9,161
573
6,767
11,868
11,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 1 / 6
9,046
565
8,582
8,396
2,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,480
405
3,300
13,878
11,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 6 / 2
9,193
575
5,607
10,854
4,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
12
0 / 5 / 0
7,353
460
3,120
13,632
9,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
10
1 / 8 / 0
6,466
404
5,075
11,289
3,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
13
3 / 4 / 2
8,118
507
10,543
11,393
4,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
29
Kills
9
9
Deaths
29
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
5
6
2
1
L
Osiris
0
5
0
0
L
Skadi
1
8
0
0.13
W
7
0
6
10
W
Awilix
R6xDEM0N
Awilix
7
1
2
8
W
4
6
5
1.08
L
Merlin
3
4
2
1
W
Sobek
Valcry8
Sobek
5
1
14
12
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,460
Damage
27,645
51,529
Taken
61,046
30,784
Mitigated
33,438
17,131
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,300
727
149
1,238
13,878
11,443
216
4,604
9,274
14,703
0
L
5,607
1,673
0
1,833
10,854
4,628
0
2,323
8,531
0
56,859
L
Osiris
3,120
1,862
0
4,259
13,632
9,670
1,780
1,010
12,622
0
38,102
L
Skadi
5,075
2,110
0
1,011
11,289
3,486
766
2,840
8,449
0
32,951
W
13,878
3,781
236
2,222
11,432
8,773
689
2,093
9,339
0
57,964
W
Awilix
R6xDEM0N
Awilix
8,988
3,776
0
2,490
10,685
4,945
0
2,123
8,562
0
75,940
W
7,245
1,133
10
1,196
9,148
3,167
427
4,657
4,491
52,601
0
L
Merlin
10,543
424
0
3,768
11,393
4,211
0
3,235
8,158
47,754
0
W
Sobek
Valcry8
Sobek
6,767
462
782
4,312
11,868
11,265
0
3,566
8,302
23,353
0
W
8,582
2,580
1,651
4,232
8,396
2,634
0
1,472
6,888
0
60,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,317
Gold Earned
37,610
463
Minions Killed
339
0
Camps Cleared
0
1,599,875
Distance Traveled
1,478,191
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,480
405
29
2
0
296,520
3
L
Loki
9,193
575
95
6
0
335,125
3
L
Osiris
7,353
460
80
5
0
316,213
1
L
Skadi
6,466
404
40
3
0
268,153
0
W
Odin
9,612
601
106
7
0
311,192
0
W
Awilix
9,629
602
112
7
0
368,532
0
W
Poseidon
8,869
554
112
7
0
288,556
1
L
Merlin
8,118
507
95
6
0
262,180
1
W
Sobek
9,161
573
34
2
0
341,255
0
W
Chiron
9,046
565
99
6
0
290,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role