Player Matchup

Cernunnos
Cernunnos
GOVNO95
Cernunnos
Level 60
God Stats
3W - 2L
1,451 SR
Queue Stats
177W - 170L
1,500 Elo+
Party 1
Janus
Janus
P1KAA
Janus
Level 117
God Stats
5W - 6L
1,522 SR
Queue Stats
277W - 290L
1,423 Elo+
Solo
Hercules
Hercules
TrenAoZhoriK
Hercules
Level 64
God Stats
7W - 8L
1,406 SR
Queue Stats
263W - 268L
1,497 Elo+
Party 1
Chang'e
Chang'e
boniii
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 73L
1,469 Elo+
Party 2
Ymir
Ymir
m3212
Ymir
Level 114
God Stats
7W - 4L
1,560 SR
Queue Stats
71W - 88L
1,441 Elo+
Party 2
Team Averages
Level 92
1,488 SR
1,466 Elo+

VS

Team Averages
Level 122
1,533 SR
1,477 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Dorogurl
Kuzenbo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,433 Elo+
Party 3
Sylvanus
Sylvanus
HonigBieneJuu
Sylvanus
Level 157
God Stats
0W - 1L
1,452 SR
Queue Stats
24W - 25L
1,519 Elo+
Party 3
Discordia
Discordia
NicksTrabi
Discordia
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,446 Elo+
Party 3
Fenrir
Fenrir
xKovin149
Fenrir
Level 130
God Stats
0W - 1L
1,711 SR
Queue Stats
28W - 22L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GOVNO95
Cernunnos
18
6 / 7 / 25
11,664
778
18,465
16,071
8,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
P1KAA
Janus
18
8 / 7 / 16
11,516
768
22,804
14,393
7,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
TrenAoZhoriK
Hercules
20
16 / 2 / 23
14,794
986
24,793
38,649
54,068
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
boniii
Chang'e
19
4 / 2 / 26
11,473
765
12,944
16,854
14,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
m3212
Ymir
19
7 / 7 / 23
12,029
802
10,140
21,865
29,818
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
5 / 9 / 9
10,784
719
31,095
19,050
7,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Dorogurl
Kuzenbo
20
6 / 6 / 14
11,777
785
13,147
21,524
29,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
HonigBieneJuu
Sylvanus
18
6 / 9 / 11
10,901
727
21,600
23,534
13,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
NicksTrabi
Discordia
17
2 / 9 / 13
9,991
666
10,485
14,484
4,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
xKovin149
Fenrir
15
6 / 8 / 6
9,784
652
11,609
20,436
16,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
78
41
Kills
25
25
Deaths
41
113
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
5
9
9
1.06
L
Kuzenbo
Dorogurl
Kuzenbo
6
6
14
2.17
W
Cernunnos
GOVNO95
Cernunnos
6
7
25
2.64
L
Sylvanus
HonigBieneJuu
Sylvanus
6
9
11
1.28
L
Discordia
NicksTrabi
Discordia
2
9
13
0.94
W
Janus
P1KAA
Janus
8
7
16
2.29
W
Hercules
TrenAoZhoriK
Hercules
16
2
23
13.75
W
Chang'e
boniii
Chang'e
4
2
26
8.5
W
Ymir
m3212
Ymir
7
7
23
2.64
L
Fenrir
xKovin149
Fenrir
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,146
Damage
87,936
107,832
Taken
99,028
114,012
Mitigated
71,876
52,619
Healing
27,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
31,095
12,935
785
3,867
19,050
7,933
204
8,525
10,525
0
51,135
L
Kuzenbo
Dorogurl
Kuzenbo
13,147
2,928
779
3,144
21,524
29,372
0
12,380
9,144
23,620
0
W
Cernunnos
GOVNO95
Cernunnos
18,465
8,877
2,956
1,885
16,071
8,110
56
6,234
9,695
0
33,337
L
Sylvanus
HonigBieneJuu
Sylvanus
21,600
3,482
5,678
7,326
23,534
13,582
0
10,717
12,817
30,364
2,980
L
Discordia
NicksTrabi
Discordia
10,485
312
893
1,469
14,484
4,977
0
4,989
9,495
24,209
0
W
Janus
P1KAA
Janus
22,804
1,134
1,172
1,287
14,393
7,245
816
5,787
8,507
43,588
0
W
Hercules
TrenAoZhoriK
Hercules
24,793
6,740
2,323
17,819
38,649
54,068
251
14,600
23,639
1,716
38,294
W
Chang'e
boniii
Chang'e
12,944
1,383
13,357
8,529
16,854
14,771
2,100
8,482
8,325
31,236
0
W
Ymir
m3212
Ymir
10,140
1,458
1,728
1,563
21,865
29,818
1,063
8,900
12,893
20,804
0
L
Fenrir
xKovin149
Fenrir
11,609
972
1,169
2,812
20,436
16,012
0
10,234
10,202
0
14,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,476
Gold Earned
53,237
193
Minions Killed
97
0
Camps Cleared
0
1,336,462
Distance Traveled
1,206,980
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,784
719
39
3
0
216,557
0
L
Kuzenbo
11,777
785
15
1
0
295,434
0
W
Cernunnos
11,664
778
30
2
0
240,990
2
L
Sylvanus
10,901
727
11
1
0
212,352
6
L
Discordia
9,991
666
28
2
0
209,113
1
W
Janus
11,516
768
59
4
0
249,691
0
W
Hercules
14,794
986
40
3
0
310,349
1
W
Chang'e
11,473
765
38
3
0
305,356
0
W
Ymir
12,029
802
26
2
0
230,076
0
L
Fenrir
9,784
652
4
0
0
273,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role