Player Matchup

Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond II
JayLaFuze
Vulcan
Diamond II
Level 155
God Stats
3W - 2L
1,657 SR
Queue Stats
167W - 148L
2,213 MMR
Party 1
Danzaburou
Danzaburou
Diamond III
JonSnowie
Danzaburou
Diamond III
Level 160
God Stats
6W - 4L
1,709 SR
Queue Stats
405W - 377L
2,071 MMR
Solo
Loki
Loki
Platinum I
Trepld
Loki
Platinum I
Level 68
God Stats
39W - 12L
1,927 SR
Queue Stats
94W - 46L
2,278 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
TssiiiKevLaSauce
Sun Wukong
Platinum I
Level 136
God Stats
17W - 8L
1,725 SR
Queue Stats
205W - 208L
2,036 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,704 SR
2,020 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,511 SR
2,124 MMR
Bellona
Bellona
Platinum IV
Bullet8Proof525
Bellona
Platinum IV
Level 58
God Stats
41W - 38L
1,597 SR
Queue Stats
104W - 93L
1,837 MMR
Solo
Ares
Ares
Platinum III
Faededd
Ares
Platinum III
Level 157
God Stats
0W - 1L
1,236 SR
Queue Stats
57W - 48L
2,087 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
chuchin713usda
Ah Muzen Cab
Diamond III
Level 128
God Stats
152W - 108L
1,727 SR
Queue Stats
196W - 178L
2,322 MMR
Solo
Tiamat
Tiamat
Diamond I
killermaster98t
Tiamat
Diamond I
Level 144
God Stats
0W - 4L
1,658 SR
Queue Stats
266W - 259L
2,330 MMR
Solo
Susano
Susano
Diamond V
zlCleptiX
Susano
Diamond V
Level 129
God Stats
3W - 6L
1,338 SR
Queue Stats
205W - 195L
2,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 0 / 7
7,984
499
3,705
9,158
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
JayLaFuze
Vulcan
16
2 / 0 / 6
9,567
598
8,185
4,969
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JonSnowie
Danzaburou
16
0 / 0 / 1
9,633
602
2,374
8,211
2,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Trepld
Loki
19
18 / 1 / 3
11,618
726
21,659
14,269
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TssiiiKevLaSauce
Sun Wukong
16
4 / 2 / 3
9,694
606
9,338
13,305
8,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ArtioMorgan Le FayOdinGebUllr

VS

Bans
PersephoneSkadiSobekFenrirRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
8,722
545
9,794
15,051
14,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
Faededd
Ares
9
0 / 5 / 0
6,529
408
3,678
15,189
8,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
chuchin713usda
Ah Muzen Cab
15
0 / 2 / 0
8,845
553
7,157
8,741
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 3 / 1
8,641
540
4,643
9,826
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
zlCleptiX
Susano
13
2 / 8 / 0
7,849
491
3,373
15,811
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
24
Kills
3
3
Deaths
24
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
7
3.5
L
0
6
2
0.17
L
Ares
Faededd
Ares
0
5
0
0
W
Vulcan
JayLaFuze
Vulcan
2
0
6
5
W
Danzaburou
JonSnowie
Danzaburou
0
0
1
0.5
W
Loki
Trepld
Loki
18
1
3
19.5
W
Sun Wukong
TssiiiKevLaSauce
Sun Wukong
4
2
3
2.75
L
Ah Muzen Cab
chuchin713usda
Ah Muzen Cab
0
2
0
0
L
1
3
1
0.5
L
Susano
zlCleptiX
Susano
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,261
Damage
28,645
49,912
Taken
64,618
24,707
Mitigated
37,015
22,150
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,705
280
0
3,613
9,158
5,986
203
4,401
4,565
16,066
0
L
9,794
2,240
0
2,685
15,051
14,482
0
0
15,051
12,766
45,735
L
Ares
Faededd
Ares
3,678
281
1,224
1,772
15,189
8,718
0
5,878
9,169
12,546
0
W
Vulcan
JayLaFuze
Vulcan
8,185
2,505
0
2,497
4,969
2,060
360
1,366
3,425
76,382
0
W
Danzaburou
JonSnowie
Danzaburou
2,374
1,157
0
4,352
8,211
2,680
1,145
515
7,696
0
83,753
W
Loki
Trepld
Loki
21,659
8,274
0
7,416
14,269
5,375
0
1,889
12,326
0
89,646
W
Sun Wukong
TssiiiKevLaSauce
Sun Wukong
9,338
2,294
0
4,272
13,305
8,606
0
2,500
10,747
0
57,261
L
Ah Muzen Cab
chuchin713usda
Ah Muzen Cab
7,157
1,874
0
3,047
8,741
3,342
252
404
8,337
0
86,963
L
4,643
292
69
2,695
9,826
5,442
0
3,615
5,993
59,614
0
L
Susano
zlCleptiX
Susano
3,373
52
0
3,354
15,811
5,031
0
1,744
13,985
0
46,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,496
Gold Earned
40,586
620
Minions Killed
532
0
Camps Cleared
0
1,644,087
Distance Traveled
1,540,640
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,984
499
36
2
0
315,209
10
L
Bellona
8,722
545
127
8
0
317,222
6
L
Ares
6,529
408
18
1
0
289,136
7
W
Vulcan
9,567
598
155
10
0
328,868
4
W
Danzaburou
9,633
602
183
11
0
307,448
6
W
Loki
11,618
726
129
8
0
370,052
1
W
Sun Wukong
9,694
606
117
7
0
322,510
2
L
Ah Muzen Cab
8,845
553
152
10
0
331,029
4
L
Tiamat
8,641
540
145
9
0
301,172
5
L
Susano
7,849
491
90
6
0
302,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role