Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hectoru98
Ah Muzen Cab
Level 69
God Stats
0W - 3L
1,712 SR
Queue Stats
281W - 415L
1,481 Elo+
Solo
Olorun
Olorun
JP22
Olorun
Level 67
God Stats
0W - 2L
1,293 SR
Queue Stats
93W - 170L
1,243 Elo+
Solo
King Arthur
King Arthur
xwolf95
King Arthur
Level 59
God Stats
9W - 21L
1,500 SR
Queue Stats
269W - 360L
1,438 Elo+
Solo
Team Averages
Level 65
1,502 SR
1,388 Elo+

VS

Team Averages
Level 82
1,566 SR
1,457 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
RadioactveCookie
Ra
Level 45
God Stats
3W - 1L
1,911 SR
Queue Stats
55W - 41L
1,537 Elo+
Party 1
Skadi
Skadi
SporckGblack
Skadi
Level 43
God Stats
1W - 2L
1,287 SR
Queue Stats
24W - 40L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hectoru98
Ah Muzen Cab
10
1 / 6 / 0
7,321
610
9,750
9,924
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
JP22
Olorun
10
1 / 6 / 1
7,355
613
7,158
14,085
3,892
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xwolf95
King Arthur
9
0 / 10 / 1
6,831
569
3,941
21,297
8,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
8 / 2 / 9
9,993
833
14,052
16,621
17,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
9 / 0 / 8
9,841
820
10,492
7,759
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 0 / 15
9,594
800
15,323
8,298
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
22
22
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
8
2
9
6.25
L
Ah Muzen Cab
Hectoru98
Ah Muzen Cab
1
6
0
0.17
L
Olorun
JP22
Olorun
1
6
1
0.25
W
9
0
8
13
W
5
0
15
12.5
L
King Arthur
xwolf95
King Arthur
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,849
Damage
39,867
45,306
Taken
32,678
15,698
Mitigated
23,486
7,676
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,052
2,656
1,225
5,690
16,621
17,236
452
4,427
12,194
0
38,438
L
Ah Muzen Cab
Hectoru98
Ah Muzen Cab
9,750
2,566
0
2,440
9,924
3,567
0
3,118
6,592
0
27,358
L
Olorun
JP22
Olorun
7,158
2,186
399
3,164
14,085
3,892
0
2,782
11,129
23,336
0
W
10,492
458
2,693
3,284
7,759
2,765
414
1,914
5,845
33,167
0
W
15,323
6,455
645
1,337
8,298
3,485
1,453
1,647
6,651
0
37,688
L
King Arthur
xwolf95
King Arthur
3,941
956
0
1,673
21,297
8,239
0
4,365
16,621
0
14,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,507
Gold Earned
29,428
108
Minions Killed
166
1
Camps Cleared
10
590,612
Distance Traveled
736,599
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,993
833
42
4
6
255,392
3
L
Ah Muzen Cab
7,321
610
50
4
0
202,766
1
L
Olorun
7,355
613
37
3
0
190,290
0
W
Ra
9,841
820
62
5
3
250,554
0
W
Skadi
9,594
800
62
5
1
230,653
0
L
King Arthur
6,831
569
21
2
1
197,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role