Player Matchup

Nemesis
Nemesis
Drelia777
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,464 Elo+
Solo
Neith
Neith
FitWanga
Neith
Level 14
God Stats
1W - 2L
1,518 SR
Queue Stats
12W - 12L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
JHSDS
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,407 Elo+
Solo
King Arthur
King Arthur
a-r-I-y
King Arthur
Level 5
God Stats
5W - 6L
1,757 SR
Queue Stats
14W - 13L
1,450 Elo+
Party 1
Ra
Ra
brisa-hibernal
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,386 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,441 Elo+

VS

Team Averages
Level 26
1,510 SR
1,559 Elo+
Da Ji
Da Ji
GamaL1amaa
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 55L
1,539 Elo+
Party 3
Rama
Rama
PcPig
Rama
Level 26
God Stats
1W - 1L
1,320 SR
Queue Stats
62W - 46L
1,544 Elo+
Party 3
Achilles
Achilles
SpaceKittyUwU
Achilles
Level 12
God Stats
5W - 4L
1,458 SR
Queue Stats
26W - 28L
1,574 Elo+
Party 2
Geb
Geb
ghostblxde
Geb
Level 26
God Stats
3W - 1L
1,624 SR
Queue Stats
47W - 32L
1,590 Elo+
Party 3
Discordia
Discordia
raptors592
Discordia
Level 40
God Stats
5W - 3L
1,649 SR
Queue Stats
144W - 124L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drelia777
Nemesis
7
0 / 5 / 2
4,841
440
2,189
6,088
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Neith
FitWanga
Neith
9
1 / 3 / 2
5,131
466
6,588
7,142
1,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
JHSDS
Kukulkan
9
2 / 7 / 0
5,800
527
3,731
6,327
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
a-r-I-y
King Arthur
9
3 / 3 / 0
5,232
476
2,028
6,867
3,808
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 6 / 0
3,743
340
1,298
3,589
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
11 / 0 / 2
7,265
660
5,056
7,077
3,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
PcPig
Rama
9
6 / 1 / 1
5,741
522
5,027
7,267
2,167
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
SpaceKittyUwU
Achilles
11
2 / 3 / 1
6,348
577
3,520
6,145
3,677
Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 0 / 7
5,641
513
2,209
7,833
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
raptors592
Discordia
10
4 / 2 / 6
6,737
612
6,897
4,652
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
24
24
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Drelia777
Nemesis
0
5
2
0.2
L
Neith
FitWanga
Neith
1
3
2
0.67
W
Da Ji
11
0
2
12
L
Kukulkan
JHSDS
Kukulkan
2
7
0
0.29
W
Rama
PcPig
Rama
6
1
1
6.5
W
Achilles
SpaceKittyUwU
Achilles
2
3
1
0.83
L
King Arthur
a-r-I-y
King Arthur
3
3
0
1
L
0
6
0
0
W
1
0
7
4.5
W
Discordia
raptors592
Discordia
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,834
Damage
22,709
30,013
Taken
32,974
9,901
Mitigated
15,120
3,918
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Drelia777
Nemesis
2,189
912
0
1,265
6,088
1,898
0
1,513
4,521
0
18,381
L
Neith
FitWanga
Neith
6,588
1,057
0
1,550
7,142
1,850
0
2,712
4,330
0
23,625
W
Da Ji
5,056
1,080
0
1,476
7,077
3,313
0
1,445
5,506
0
33,891
L
Kukulkan
JHSDS
Kukulkan
3,731
373
0
52
6,327
1,641
678
2,228
3,739
21,452
0
W
Rama
PcPig
Rama
5,027
4,283
271
2,558
7,267
2,167
1,864
766
6,403
0
28,291
W
Achilles
SpaceKittyUwU
Achilles
3,520
966
0
422
6,145
3,677
880
0
6,145
0
28,759
L
King Arthur
a-r-I-y
King Arthur
2,028
537
0
1,000
6,867
3,808
0
793
6,062
0
9,452
L
1,298
385
0
51
3,589
704
0
1,307
2,255
3,472
0
W
2,209
386
379
2,403
7,833
4,684
130
842
6,831
14,102
0
W
Discordia
raptors592
Discordia
6,897
126
0
1,195
4,652
1,279
0
1,378
3,060
32,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,747
Gold Earned
31,732
153
Minions Killed
255
0
Camps Cleared
0
829,250
Distance Traveled
988,381
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,841
440
36
3
0
174,533
0
L
Neith
5,131
466
43
4
0
191,587
1
W
Da Ji
7,265
660
65
6
0
234,219
0
L
Kukulkan
5,800
527
55
5
0
167,782
0
W
Rama
5,741
522
51
5
0
169,649
0
W
Achilles
6,348
577
61
6
0
195,608
0
L
King Arthur
5,232
476
18
2
0
194,779
0
L
Ra
3,743
340
1
0
0
100,569
1
W
Geb
5,641
513
19
2
0
184,061
0
W
Discordia
6,737
612
59
5
0
204,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role