Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Bragnar
Nu Wa
Level 119
God Stats
7W - 4L
1,543 SR
Queue Stats
60W - 76L
1,416 Elo+
Solo
Thanatos
Thanatos
KnifeParty2Night
Thanatos
Level 126
God Stats
8W - 2L
1,716 SR
Queue Stats
606W - 579L
1,567 Elo+
Solo
Charybdis
Charybdis
acetaldehida
Charybdis
Level 149
God Stats
4W - 0L
1,581 SR
Queue Stats
197W - 208L
1,484 Elo+
Solo
Ravana
Ravana
gingeroid
Ravana
Level 143
God Stats
2W - 3L
1,156 SR
Queue Stats
533W - 598L
1,417 Elo+
Party 1
Team Averages
Level 132
1,499 SR
1,477 Elo+

VS

Team Averages
Level 119
1,569 SR
1,445 Elo+
Ares
Ares
Decemberzl
Ares
Level 128
God Stats
1W - 3L
1,605 SR
Queue Stats
331W - 338L
1,499 Elo+
Solo
Sol
Sol
R0chaTV
Sol
Level 125
God Stats
1W - 1L
1,812 SR
Queue Stats
57W - 62L
1,500 Elo+
Solo
Arachne
Arachne
Rria
Arachne
Level 149
God Stats
6W - 9L
1,411 SR
Queue Stats
79W - 102L
1,405 Elo+
Solo
Discordia
Discordia
Simplicio92
Discordia
Level 106
God Stats
11W - 22L
1,338 SR
Queue Stats
698W - 733L
1,399 Elo+
Solo
Apollo
Apollo
qingshihuang
Apollo
Level 88
God Stats
33W - 18L
1,681 SR
Queue Stats
498W - 513L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
1 / 1 / 4
4,687
670
2,262
5,557
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Bragnar
Nu Wa
9
2 / 1 / 3
5,363
766
2,805
2,760
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
4 / 1 / 2
5,054
722
4,089
4,990
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
acetaldehida
Charybdis
8
3 / 3 / 3
4,710
673
4,395
4,718
1,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
gingeroid
Ravana
7
2 / 2 / 1
4,339
620
2,129
5,722
2,886
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
4,390
627
2,705
5,144
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
8
1 / 1 / 2
4,661
666
4,293
3,990
1,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Rria
Arachne
5
1 / 3 / 2
3,937
562
1,143
3,665
1,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
Simplicio92
Discordia
8
3 / 3 / 2
4,924
703
2,523
3,217
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
7
1 / 3 / 5
4,264
609
3,943
5,933
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
12
Kills
8
8
Deaths
12
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
1
4
3
W
Nu Wa
Bragnar
Nu Wa
2
1
3
3.5
L
2
2
1
1.25
W
4
1
2
5
L
Sol
1
1
2
2
L
Arachne
Rria
Arachne
1
3
2
0.67
L
Discordia
Simplicio92
Discordia
3
3
2
1.33
W
Charybdis
acetaldehida
Charybdis
3
3
3
1.5
W
Ravana
gingeroid
Ravana
2
2
1
1.25
L
Apollo
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,680
Damage
14,607
23,747
Taken
21,949
10,004
Mitigated
7,052
10,780
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,262
554
254
1,913
5,557
3,182
0
1,665
3,838
7,654
0
W
Nu Wa
Bragnar
Nu Wa
2,805
494
0
910
2,760
842
0
828
1,746
25,932
0
L
2,705
164
0
1,360
5,144
2,876
0
1,383
3,761
9,374
0
W
4,089
1,157
0
4,629
4,990
1,794
0
1,189
3,775
0
20,159
L
Sol
4,293
1,537
0
1,947
3,990
1,079
270
231
3,759
23,726
3,261
L
Arachne
Rria
Arachne
1,143
810
0
978
3,665
1,077
0
329
3,336
0
9,068
L
Discordia
Simplicio92
Discordia
2,523
106
0
214
3,217
589
0
967
2,250
17,387
0
W
Charybdis
acetaldehida
Charybdis
4,395
2,126
0
1,340
4,718
1,300
0
1,996
2,718
0
26,111
W
Ravana
gingeroid
Ravana
2,129
390
0
1,734
5,722
2,886
0
2,931
2,765
0
17,057
L
Apollo
3,943
2,582
0
2,219
5,933
1,431
0
2,157
3,776
0
17,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,153
Gold Earned
22,176
195
Minions Killed
145
0
Camps Cleared
0
686,290
Distance Traveled
661,079
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,687
670
11
2
0
144,679
0
W
Nu Wa
5,363
766
56
8
0
131,487
2
L
Ares
4,390
627
10
1
0
133,201
1
W
Thanatos
5,054
722
45
6
0
152,938
0
L
Sol
4,661
666
48
7
0
146,339
2
L
Arachne
3,937
562
25
4
0
114,522
2
L
Discordia
4,924
703
32
5
0
139,132
0
W
Charybdis
4,710
673
47
7
0
112,989
3
W
Ravana
4,339
620
36
5
0
144,197
2
L
Apollo
4,264
609
30
4
0
127,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role