Player Matchup

Bakasura
Bakasura
CC64
Bakasura
Level 8
God Stats
0W - 2L
1,322 SR
Queue Stats
1W - 3L
1,225 Elo+
Party 2
Chaac
Chaac
GumboNoTop
Chaac
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
JayJayPower10
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,408 Elo+
Solo
Hel
Hel
Namchiii
Hel
Level 24
God Stats
4W - 6L
1,381 SR
Queue Stats
186W - 146L
1,546 Elo+
Solo
King Arthur
King Arthur
alexes4
King Arthur
Level 24
God Stats
1W - 2L
1,514 SR
Queue Stats
7W - 15L
1,333 Elo+
Party 2
Team Averages
Level 13
1,443 SR
1,402 Elo+

VS

Team Averages
Level 18
1,592 SR
1,586 Elo+
Artio
Artio
BoodooMamaJuju
Artio
Level 25
God Stats
6W - 1L
1,895 SR
Queue Stats
42W - 13L
1,830 Elo+
Party 1
Anubis
Anubis
Brookliyn-KSA
Anubis
Level 7
God Stats
2W - 1L
1,510 SR
Queue Stats
4W - 9L
1,283 Elo+
Solo
Achilles
Achilles
BullyBrax
Achilles
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 15L
1,774 Elo+
Party 1
Aphrodite
Aphrodite
Getoverhere8174
Aphrodite
Level 25
God Stats
18W - 17L
1,261 SR
Queue Stats
40W - 48L
1,241 Elo+
Solo
Sun Wukong
Sun Wukong
brandonXbones
Sun Wukong
Level 7
God Stats
11W - 5L
1,793 SR
Queue Stats
111W - 86L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CC64
Bakasura
17
1 / 14 / 7
11,156
930
7,902
26,708
10,854
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
18
8 / 5 / 6
13,569
1,131
26,694
27,472
35,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
JayJayPower10
Baron Samedi
17
4 / 13 / 6
11,529
961
11,631
19,954
9,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 9 / 9
11,705
975
20,979
21,526
12,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
alexes4
King Arthur
17
0 / 11 / 8
10,496
875
10,341
30,540
17,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 32
12,350
1,029
9,859
19,338
30,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
16 / 6 / 21
14,674
1,223
38,681
15,323
8,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
BullyBrax
Achilles
20
24 / 1 / 19
16,312
1,359
38,124
17,930
12,985
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Getoverhere8174
Aphrodite
20
5 / 4 / 30
13,044
1,087
12,474
12,546
13,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
brandonXbones
Sun Wukong
20
5 / 4 / 29
12,896
1,075
17,263
18,515
20,246
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
182
15
Kills
51
52
Deaths
15
36
Assists
131
Player
Kills
Deaths
Assists
KDA
W
1
0
32
17
W
16
6
21
4.42
W
Achilles
BullyBrax
Achilles
24
1
19
33.5
L
Bakasura
CC64
Bakasura
1
14
7
0.32
W
Aphrodite
Getoverhere8174
Aphrodite
5
4
30
5
L
Chaac
8
5
6
2.2
L
Baron Samedi
JayJayPower10
Baron Samedi
4
13
6
0.54
L
2
9
9
0.72
L
King Arthur
alexes4
King Arthur
0
11
8
0.36
W
Sun Wukong
brandonXbones
Sun Wukong
5
4
29
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,547
Damage
116,401
126,200
Taken
83,652
85,570
Mitigated
85,731
28,781
Healing
20,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,859
1,073
3,060
2,430
19,338
30,633
0
6,161
12,330
22,331
0
W
38,681
2,004
0
4,978
15,323
8,115
0
5,374
9,739
78,405
0
W
Achilles
BullyBrax
Achilles
38,124
26,411
0
779
17,930
12,985
0
8,750
8,900
0
51,982
L
Bakasura
CC64
Bakasura
7,902
4,499
0
1,318
26,708
10,854
0
12,069
14,639
0
18,099
W
Aphrodite
Getoverhere8174
Aphrodite
12,474
3,577
4,547
4,700
12,546
13,752
0
4,447
7,959
25,983
0
L
Chaac
26,694
2,579
0
8,639
27,472
35,455
0
13,072
14,400
0
63,995
L
Baron Samedi
JayJayPower10
Baron Samedi
11,631
2,254
1,595
661
19,954
9,156
0
8,565
11,389
20,554
0
L
20,979
2,273
8,143
7,252
21,526
12,866
0
12,196
9,330
50,757
0
L
King Arthur
alexes4
King Arthur
10,341
858
0
1,173
30,540
17,239
0
18,693
10,558
0
24,534
W
Sun Wukong
brandonXbones
Sun Wukong
17,263
2,130
0
453
18,515
20,246
0
7,878
10,222
7,404
27,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,455
Gold Earned
69,276
209
Minions Killed
223
6
Camps Cleared
10
1,030,131
Distance Traveled
1,153,066
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,350
1,029
20
2
1
261,101
2
W
Anubis
14,674
1,223
104
9
1
190,641
0
W
Achilles
16,312
1,359
26
2
7
268,679
0
L
Bakasura
11,156
930
32
3
1
226,762
0
W
Aphrodite
13,044
1,087
38
3
1
181,443
4
L
Chaac
13,569
1,131
67
6
1
248,141
0
L
Baron Samedi
11,529
961
18
2
2
114,202
2
L
Hel
11,705
975
60
5
0
230,236
0
L
King Arthur
10,496
875
32
3
2
210,790
0
W
Sun Wukong
12,896
1,075
35
3
0
251,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role