Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Hecxz
Ullr
Level 108
God Stats
27W - 19L
1,692 SR
Queue Stats
461W - 285L
1,729 Elo+
Party 2
Ares
Ares
Solmagus24
Ares
Level 118
God Stats
41W - 25L
1,715 SR
Queue Stats
471W - 320L
1,701 Elo+
Party 2
Team Averages
Level 125
1,636 SR
1,643 Elo+

VS

Team Averages
Level 93
1,702 SR
1,475 Elo+
Set
Set
SkipToMyLoot
Set
Level 60
God Stats
8W - 10L
1,549 SR
Queue Stats
212W - 260L
1,408 Elo+
Party 1
Ne Zha
Ne Zha
TheRealHell
Ne Zha
Level 109
God Stats
7W - 4L
1,971 SR
Queue Stats
14W - 9L
1,536 Elo+
Party 1
Geb
Geb
lTsxRoyalKingl
Geb
Level 109
God Stats
8W - 8L
1,586 SR
Queue Stats
188W - 158L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 1 / 9
10,288
735
9,361
7,375
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Hecxz
Ullr
15
11 / 0 / 8
10,982
784
18,380
9,142
4,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 15
10,608
758
7,114
14,339
18,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,983
570
6,289
13,120
10,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
10
0 / 7 / 1
7,499
536
4,627
10,392
3,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

10
0 / 7 / 1
7,602
543
6,243
16,366
14,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
20
Kills
1
2
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
9
11.5
W
Ullr
Hecxz
Ullr
11
0
8
15
L
1
6
1
0.25
W
2
1
15
9.5
L
Ne Zha
0
7
1
0.07
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,855
Damage
17,159
30,856
Taken
39,878
25,966
Mitigated
29,099
3,765
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,361
1,158
0
986
7,375
3,055
440
887
6,402
41,614
0
W
Ullr
Hecxz
Ullr
18,380
8,624
0
335
9,142
4,754
1,370
1,590
7,178
0
55,988
L
6,289
2,072
0
145
13,120
10,832
0
5,592
7,141
0
18,425
W
7,114
630
0
2,444
14,339
18,157
58
2,964
10,652
8,808
0
L
Ne Zha
4,627
873
0
1,200
10,392
3,634
0
4,957
5,265
0
22,220
L
6,243
272
189
2,106
16,366
14,633
0
5,857
10,317
20,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,878
Gold Earned
23,084
167
Minions Killed
90
8
Camps Cleared
2
690,915
Distance Traveled
749,417
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,288
735
65
5
4
212,636
3
W
Ullr
10,982
784
99
7
2
266,654
5
L
Set
7,983
570
30
2
1
249,304
1
W
Ares
10,608
758
3
0
2
211,625
2
L
Ne Zha
7,499
536
40
3
1
256,001
2
L
Geb
7,602
543
20
1
0
244,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role