Player Matchup

Bastet
Bastet
DaChillMan
Bastet
Level 96
God Stats
2W - 4L
1,144 SR
Queue Stats
114W - 115L
1,404 Elo+
Solo
Skadi
Skadi
RATED-RKO-31
Skadi
Level 107
God Stats
2W - 2L
1,461 SR
Queue Stats
597W - 588L
1,438 Elo+
Solo
Heimdallr
Heimdallr
UwUyippeekiyay
Heimdallr
Level 63
God Stats
3W - 1L
1,475 SR
Queue Stats
20W - 23L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
hull1520
Baron Samedi
Level 61
God Stats
48W - 41L
1,527 SR
Queue Stats
249W - 292L
1,382 Elo+
Solo
Chang'e
Chang'e
oscuridad324
Chang'e
Level 89
God Stats
26W - 19L
1,574 SR
Queue Stats
159W - 165L
1,440 Elo+
Solo
Team Averages
Level 83
1,437 SR
1,412 Elo+

VS

Team Averages
Level 85
1,523 SR
1,450 Elo+
Hou Yi
Hou Yi
De4mo1ni2c412
Hou Yi
Level 147
God Stats
40W - 36L
1,584 SR
Queue Stats
602W - 628L
1,419 Elo+
Solo
Fenrir
Fenrir
Pepe---14----
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,512 Elo+
Solo
Agni
Agni
S0uperSewt
Agni
Level 85
God Stats
21W - 15L
1,613 SR
Queue Stats
395W - 465L
1,467 Elo+
Solo
Izanami
Izanami
SaxxyOverlord
Izanami
Level 68
God Stats
67W - 41L
1,503 SR
Queue Stats
677W - 706L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
emilioplays
Kuzenbo
Level 80
God Stats
20W - 32L
1,414 SR
Queue Stats
404W - 400L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DaChillMan
Bastet
20
13 / 3 / 12
15,197
585
18,860
21,487
8,593
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
17 / 3 / 5
16,311
627
23,913
22,765
9,023
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
UwUyippeekiyay
Heimdallr
20
7 / 9 / 5
14,680
565
15,590
20,941
9,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
hull1520
Baron Samedi
18
2 / 5 / 15
11,714
451
10,218
24,626
16,556
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
oscuridad324
Chang'e
20
5 / 6 / 20
14,125
543
16,082
22,155
15,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 6
12,916
497
18,558
20,611
12,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
6 / 12 / 3
11,926
459
10,242
24,989
11,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 11 / 6
11,039
425
15,498
21,252
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
20
7 / 7 / 1
13,203
508
9,841
20,031
7,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
emilioplays
Kuzenbo
18
7 / 8 / 7
13,544
521
22,458
26,955
41,493
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
49
44
Kills
26
26
Deaths
45
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bastet
DaChillMan
Bastet
13
3
12
6.33
L
4
7
6
1
L
6
12
3
0.63
W
17
3
5
6.5
L
2
11
6
0.45
L
Izanami
7
7
1
1.07
W
Heimdallr
UwUyippeekiyay
Heimdallr
7
9
5
1.06
L
Kuzenbo
emilioplays
Kuzenbo
7
8
7
1.31
W
Baron Samedi
hull1520
Baron Samedi
2
5
15
1.9
W
Chang'e
oscuridad324
Chang'e
5
6
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,663
Damage
76,597
111,974
Taken
113,838
59,038
Mitigated
78,486
41,944
Healing
21,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
DaChillMan
Bastet
18,860
4,097
0
3,348
21,487
8,593
797
7,321
13,968
0
107,764
L
18,558
7,523
0
3,381
20,611
12,567
530
768
19,842
0
75,354
L
10,242
1,206
0
3,251
24,989
11,378
0
5,802
19,187
0
64,423
W
23,913
9,927
0
5,920
22,765
9,023
3,594
6,677
15,976
0
156,343
L
15,498
630
0
5,106
21,252
6,004
153
5,529
15,723
81,185
0
L
Izanami
9,841
7,405
0
4,744
20,031
7,044
1,771
5,332
14,699
0
109,482
W
Heimdallr
UwUyippeekiyay
Heimdallr
15,590
5,743
0
5,163
20,941
9,757
1,273
2,149
18,766
271
86,266
L
Kuzenbo
emilioplays
Kuzenbo
22,458
4,698
0
5,330
26,955
41,493
172
9,431
17,524
53,430
0
W
Baron Samedi
hull1520
Baron Samedi
10,218
1,211
2,300
7,608
24,626
16,556
342
10,518
13,811
48,939
0
W
Chang'e
oscuridad324
Chang'e
16,082
2,296
6,001
11,604
22,155
15,109
759
11,427
10,246
90,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,027
Gold Earned
62,628
637
Minions Killed
592
0
Camps Cleared
0
2,371,531
Distance Traveled
2,200,087
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,197
585
132
5
0
536,784
6
L
Hou Yi
12,916
497
135
5
0
489,617
2
L
Fenrir
11,926
459
95
4
0
434,832
2
W
Skadi
16,311
627
173
7
0
478,368
8
L
Agni
11,039
425
114
4
0
415,566
11
L
Izanami
13,203
508
206
8
0
401,631
1
W
Heimdallr
14,680
565
141
5
0
441,673
5
L
Kuzenbo
13,544
521
42
2
0
458,441
0
W
Baron Samedi
11,714
451
64
2
0
466,762
1
W
Chang'e
14,125
543
127
5
0
447,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role