Player Matchup

Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Accel24
Anhur
Gold III
Level 160
God Stats
7W - 7L
1,741 SR
Queue Stats
77W - 61L
1,623 MMR
Party 1
Sol
Sol
Gold IV
im7erenade
Sol
Gold IV
Level 124
God Stats
5W - 5L
1,691 SR
Queue Stats
336W - 333L
1,356 MMR
Solo
Serqet
Serqet
Silver I
xTraitor
Serqet
Silver I
Level 149
God Stats
1W - 1L
1,757 SR
Queue Stats
442W - 446L
1,143 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,638 SR
1,424 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,563 SR
1,405 MMR
Fafnir
Fafnir
Gold IV
 
Fafnir
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
BudweiserCranker
Kukulkan
Gold V
Level 105
God Stats
18W - 12L
1,604 SR
Queue Stats
606W - 610L
1,291 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Ullrinic
Sun Wukong
Gold IV
Level 91
God Stats
29W - 23L
1,589 SR
Queue Stats
38W - 42L
1,383 MMR
Solo
Osiris
Osiris
Silver III
arcowo
Osiris
Silver III
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,411 MMR
Solo
Artemis
Artemis
Gold IV
rodentsleader
Artemis
Gold IV
Level 100
God Stats
29W - 26L
1,625 SR
Queue Stats
212W - 211L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
0 / 4 / 0
5,850
532
3,446
7,749
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
 
Ah Muzen Cab
5
0 / 2 / 1
4,279
389
798
4,566
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
Accel24
Anhur
7
1 / 3 / 0
4,818
438
2,706
6,354
1,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 3 / 1
6,078
553
4,772
7,098
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
xTraitor
Serqet
9
1 / 1 / 1
5,402
491
916
6,801
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Morgan Le FayPersephoneAthenaTiamatGilgamesh

VS

Bans
TsukuyomiSetSobekDiscordiaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 0 / 4
6,541
595
2,009
5,380
4,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 2
6,043
549
2,362
3,024
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Ullrinic
Sun Wukong
12
3 / 1 / 1
6,941
631
3,920
7,825
3,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
arcowo
Osiris
12
6 / 0 / 0
6,991
636
6,928
7,020
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
10
3 / 1 / 1
6,575
598
7,066
5,848
1,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
13
13
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
1
0.25
W
Fafnir
 
Fafnir
1
0
4
3
L
Anhur
Accel24
Anhur
1
3
0
0.33
W
0
1
2
1
W
Sun Wukong
Ullrinic
Sun Wukong
3
1
1
3.5
W
Osiris
arcowo
Osiris
6
0
0
6
L
1
3
1
0.5
W
Artemis
3
1
1
3.5
L
Serqet
xTraitor
Serqet
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,638
Damage
22,285
32,568
Taken
29,097
8,428
Mitigated
15,035
7,777
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,446
2,463
0
1,800
7,749
2,273
0
952
6,767
0
34,819
L
Ah Muzen Cab
 
Ah Muzen Cab
798
217
0
1,206
4,566
1,072
0
319
4,247
0
9,142
W
Fafnir
 
Fafnir
2,009
346
282
2,155
5,380
4,307
44
576
4,706
9,773
0
L
Anhur
Accel24
Anhur
2,706
1,690
0
1,267
6,354
1,240
0
733
5,621
0
17,661
W
2,362
667
0
534
3,024
1,238
0
1,045
1,857
35,331
0
W
Sun Wukong
Ullrinic
Sun Wukong
3,920
866
0
2,970
7,825
3,793
508
849
6,950
0
38,393
W
Osiris
arcowo
Osiris
6,928
2,636
0
1,887
7,020
4,347
0
2,003
4,964
0
39,909
L
4,772
1,212
0
3,094
7,098
2,079
0
1,465
5,551
33,638
0
W
Artemis
7,066
4,045
0
2,280
5,848
1,350
998
0
5,688
0
41,245
L
Serqet
xTraitor
Serqet
916
240
0
410
6,801
1,764
0
732
6,011
0
29,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,427
Gold Earned
33,091
269
Minions Killed
338
0
Camps Cleared
0
942,856
Distance Traveled
1,074,369
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,850
532
80
7
0
209,004
3
L
Ah Muzen Cab
4,279
389
18
2
0
139,166
0
W
Fafnir
6,541
595
9
1
0
219,797
6
L
Anhur
4,818
438
31
3
0
164,252
1
W
Kukulkan
6,043
549
75
7
0
216,618
5
W
Sun Wukong
6,941
631
87
8
0
210,311
3
W
Osiris
6,991
636
84
8
0
239,190
2
L
Sol
6,078
553
81
7
0
185,271
5
W
Artemis
6,575
598
83
8
0
188,453
3
L
Serqet
5,402
491
59
5
0
245,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role