Player Matchup

Chiron
Chiron
Diamond II
Jixcol
Chiron
Diamond II
Level 155
God Stats
12W - 12L
1,589 SR
Queue Stats
477W - 456L
2,399 MMR
Solo
Cabrakan
Cabrakan
Masters
Korrosu
Cabrakan
Masters
Level 106
God Stats
3W - 6L
1,436 SR
Queue Stats
197W - 183L
2,306 MMR
Solo
Odin
Odin
Masters
RonTL
Odin
Masters
Level 160
God Stats
0W - 1L
1,554 SR
Queue Stats
36W - 31L
2,607 MMR
Solo
Persephone
Persephone
Diamond III
Ulmnh
Persephone
Diamond III
Level 128
God Stats
9W - 5L
1,733 SR
Queue Stats
55W - 37L
2,529 MMR
Party 2
Nemesis
Nemesis
Diamond II
bladeskillz
Nemesis
Diamond II
Level 128
God Stats
7W - 1L
2,027 SR
Queue Stats
74W - 55L
2,527 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,668 SR
2,474 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,702 SR
2,222 MMR
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
Laedo
Anhur
Diamond III
Level 160
God Stats
95W - 71L
1,747 SR
Queue Stats
306W - 257L
2,633 MMR
Solo
Raijin
Raijin
Diamond IV
MаrioJudah
Raijin
Diamond IV
Level 60
God Stats
2W - 2L
1,806 SR
Queue Stats
73W - 54L
2,202 MMR
Party 1
Ne Zha
Ne Zha
Masters
Slubabubba
Ne Zha
Masters
Level 156
God Stats
37W - 25L
1,766 SR
Queue Stats
420W - 398L
2,462 MMR
Solo
Sobek
Sobek
Diamond II
TheTomcatt
Sobek
Diamond II
Level 120
God Stats
11W - 7L
1,691 SR
Queue Stats
253W - 236L
2,314 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jixcol
Chiron
19
2 / 6 / 5
12,612
485
18,111
19,792
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Korrosu
Cabrakan
19
3 / 9 / 6
11,880
457
17,546
26,644
27,394
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
RonTL
Odin
19
3 / 6 / 6
12,604
485
10,979
23,090
23,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
Ulmnh
Persephone
19
3 / 7 / 6
13,879
534
19,800
17,478
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
bladeskillz
Nemesis
19
6 / 11 / 6
12,855
494
13,030
23,008
12,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SetUllrTiamatGebMorgan Le Fay

VS

Bans
SusanoTsukuyomiSolDa JiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
15 / 3 / 9
16,345
629
22,272
31,181
22,386
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Laedo
Anhur
20
8 / 4 / 10
15,006
577
21,073
20,010
8,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
20
8 / 2 / 19
15,588
600
26,630
16,209
7,968
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Slubabubba
Ne Zha
20
4 / 5 / 13
14,493
557
12,330
28,405
14,056
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
19
4 / 3 / 24
13,883
534
8,422
28,411
42,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
17
Kills
39
39
Deaths
17
29
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
15
3
9
6.5
L
Chiron
Jixcol
Chiron
2
6
5
0.75
L
Cabrakan
Korrosu
Cabrakan
3
9
6
0.67
W
Anhur
Laedo
Anhur
8
4
10
3.25
W
Raijin
8
2
19
8.75
L
Odin
RonTL
Odin
3
6
6
1
W
Ne Zha
Slubabubba
Ne Zha
4
5
13
2.1
W
Sobek
4
3
24
5.33
L
Persephone
Ulmnh
Persephone
3
7
6
0.86
L
Nemesis
bladeskillz
Nemesis
6
11
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,466
Damage
90,727
110,012
Taken
124,216
74,855
Mitigated
95,495
23,694
Healing
52,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
22,272
7,540
0
18,989
31,181
22,386
627
10,727
20,294
0
100,642
L
Chiron
Jixcol
Chiron
18,111
3,692
800
5,753
19,792
5,066
56
3,711
15,876
0
114,474
L
Cabrakan
Korrosu
Cabrakan
17,546
2,380
0
4,419
26,644
27,394
0
10,084
16,224
56,266
0
W
Anhur
Laedo
Anhur
21,073
12,133
0
8,346
20,010
8,374
6,425
5,440
14,528
0
132,770
W
Raijin
26,630
2,660
888
5,446
16,209
7,968
851
6,005
10,080
132,502
0
L
Odin
RonTL
Odin
10,979
1,892
0
4,888
23,090
23,450
0
4,337
18,603
13,663
70,329
W
Ne Zha
Slubabubba
Ne Zha
12,330
2,753
0
12,652
28,405
14,056
649
6,832
21,473
0
131,678
W
Sobek
8,422
1,359
0
6,499
28,411
42,711
228
12,042
15,833
32,063
0
L
Persephone
Ulmnh
Persephone
19,800
257
218
3,140
17,478
6,011
0
8,625
8,693
95,468
0
L
Nemesis
bladeskillz
Nemesis
13,030
5,012
0
4,476
23,008
12,934
0
7,322
15,432
0
74,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,830
Gold Earned
75,315
684
Minions Killed
742
0
Camps Cleared
0
2,414,115
Distance Traveled
2,494,273
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
16,345
629
141
5
0
514,717
3
L
Chiron
12,612
485
183
7
0
451,943
10
L
Cabrakan
11,880
457
65
3
0
455,809
1
W
Anhur
15,006
577
161
6
0
464,428
6
W
Raijin
15,588
600
224
9
0
509,034
7
L
Odin
12,604
485
143
6
0
503,964
3
W
Ne Zha
14,493
557
178
7
0
536,812
6
W
Sobek
13,883
534
38
1
0
469,282
4
L
Persephone
13,879
534
178
7
0
518,383
5
L
Nemesis
12,855
494
115
4
0
484,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role