Player Matchup

Hera
Hera
ApollonTube063
Hera
Level 18
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 3L
1,388 Elo+
Party 1
Neith
Neith
Hazey008
Neith
Level 3
God Stats
1W - 1L
1,675 SR
Queue Stats
2W - 2L
1,658 Elo+
Solo
Cthulhu
Cthulhu
Ketelin2352
Cthulhu
Level 24
God Stats
13W - 24L
1,454 SR
Queue Stats
97W - 127L
1,365 Elo+
Solo
Ne Zha
Ne Zha
Leifforwin
Ne Zha
Level 18
God Stats
2W - 3L
1,401 SR
Queue Stats
46W - 59L
1,415 Elo+
Solo
Fenrir
Fenrir
emojiAP
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,388 Elo+
Party 1
Team Averages
Level 13
1,550 SR
1,443 Elo+

VS

Team Averages
Level 17
1,453 SR
1,432 Elo+
Cu Chulainn
Cu Chulainn
KingCrimson2794
Cu Chulainn
Level 7
God Stats
4W - 3L
1,521 SR
Queue Stats
12W - 12L
1,473 Elo+
Solo
Arachne
Arachne
RaiZ_AkaiTsuki
Arachne
Level 18
God Stats
4W - 7L
1,383 SR
Queue Stats
67W - 64L
1,207 Elo+
Solo
Ra
Ra
eQ-AypicZ
Ra
Level 15
God Stats
5W - 0L
1,505 SR
Queue Stats
66W - 48L
1,544 Elo+
Solo
Charybdis
Charybdis
grumpyminer
Charybdis
Level 19
God Stats
26W - 21L
1,662 SR
Queue Stats
102W - 90L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
segi-segisyri
Morgan Le Fay
Level 28
God Stats
4W - 10L
1,194 SR
Queue Stats
74W - 73L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,087
409
938
4,790
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Hazey008
Neith
6
0 / 6 / 0
4,007
401
2,954
5,400
1,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Ketelin2352
Cthulhu
6
0 / 0 / 0
3,970
397
2,034
5,923
3,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ne Zha
Leifforwin
Ne Zha
8
0 / 4 / 0
4,766
477
3,363
7,432
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
emojiAP
Fenrir
5
0 / 8 / 0
3,852
385
714
6,611
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KingCrimson2794
Cu Chulainn
10
6 / 0 / 2
6,245
625
6,334
6,840
4,874
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
8 / 0 / 3
6,577
658
3,262
7,024
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
5 / 0 / 6
5,955
596
3,536
3,520
1,223
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
grumpyminer
Charybdis
10
2 / 0 / 6
6,159
616
3,551
4,457
1,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
segi-segisyri
Morgan Le Fay
10
2 / 0 / 4
6,261
626
2,735
1,617
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
23
23
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Neith
Hazey008
Neith
0
6
0
0
L
Cthulhu
Ketelin2352
Cthulhu
0
0
0
0
W
Cu Chulainn
KingCrimson2794
Cu Chulainn
6
0
2
7
L
Ne Zha
Leifforwin
Ne Zha
0
4
0
0
W
8
0
3
9.5
W
5
0
6
8
L
Fenrir
emojiAP
Fenrir
0
8
0
0
W
Charybdis
grumpyminer
Charybdis
2
0
6
5
W
Morgan Le Fay
segi-segisyri
Morgan Le Fay
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,003
Damage
19,418
30,156
Taken
23,458
10,820
Mitigated
10,433
5,471
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
938
401
0
0
4,790
1,125
0
1,103
3,656
10,193
0
L
Neith
Hazey008
Neith
2,954
1,612
0
1,068
5,400
1,319
0
1,558
3,675
0
15,914
L
Cthulhu
Ketelin2352
Cthulhu
2,034
125
102
2,453
5,923
3,864
0
763
5,088
10,960
0
W
Cu Chulainn
KingCrimson2794
Cu Chulainn
6,334
1,119
0
2,289
6,840
4,874
755
1,342
5,436
3,660
24,430
L
Ne Zha
Leifforwin
Ne Zha
3,363
1,008
0
1,403
7,432
2,039
0
1,537
5,808
0
24,942
W
3,262
2,174
0
3,012
7,024
2,652
0
627
6,397
0
26,757
W
3,536
721
973
1,839
3,520
1,223
531
586
2,934
21,688
0
L
Fenrir
emojiAP
Fenrir
714
339
0
445
6,611
2,473
0
1,888
4,637
0
10,194
W
Charybdis
grumpyminer
Charybdis
3,551
1,730
0
1,699
4,457
1,187
813
509
3,948
0
31,525
W
Morgan Le Fay
segi-segisyri
Morgan Le Fay
2,735
112
0
590
1,617
497
721
0
1,617
31,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,682
Gold Earned
31,197
150
Minions Killed
254
0
Camps Cleared
0
910,522
Distance Traveled
948,041
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,087
409
28
3
0
176,301
0
L
Neith
4,007
401
28
3
0
173,432
2
L
Cthulhu
3,970
397
15
2
0
168,141
0
W
Cu Chulainn
6,245
625
55
6
0
192,421
2
L
Ne Zha
4,766
477
58
6
0
196,017
0
W
Arachne
6,577
658
46
5
0
202,903
1
W
Ra
5,955
596
36
4
0
198,382
3
L
Fenrir
3,852
385
21
2
0
196,631
0
W
Charybdis
6,159
616
58
6
0
166,558
5
W
Morgan Le Fay
6,261
626
59
6
0
187,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role