Player Matchup

Charybdis
Charybdis
ElohimBlack
Charybdis
Level 63
God Stats
24W - 23L
1,586 SR
Queue Stats
95W - 80L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
Korean Komander
Gilgamesh
Level 123
God Stats
5W - 8L
1,593 SR
Queue Stats
685W - 658L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
RadhaofKeld
Baron Samedi
Level 126
God Stats
4W - 5L
1,590 SR
Queue Stats
170W - 144L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
Solxrian
Nu Wa
Level 35
God Stats
14W - 20L
1,534 SR
Queue Stats
74W - 73L
1,536 Elo+
Solo
Apollo
Apollo
U1338487846
Apollo
Level 48
God Stats
7W - 15L
1,453 SR
Queue Stats
51W - 55L
1,572 Elo+
Party 2
Team Averages
Level 79
1,551 SR
1,547 Elo+

VS

Team Averages
Level 98
1,684 SR
1,663 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BussyMang
Chaac
Level 93
God Stats
19W - 7L
1,686 SR
Queue Stats
776W - 425L
1,661 Elo+
Party 3
Serqet
Serqet
Catal2
Serqet
Level 43
God Stats
17W - 2L
1,902 SR
Queue Stats
470W - 116L
1,831 Elo+
Party 3
Ganesha
Ganesha
FatTubaBeat
Ganesha
Level 104
God Stats
54W - 38L
1,654 SR
Queue Stats
794W - 396L
1,671 Elo+
Party 3
Zhong Kui
Zhong Kui
Illíad
Zhong Kui
Level 122
God Stats
18W - 9L
1,676 SR
Queue Stats
749W - 372L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElohimBlack
Charybdis
20
4 / 6 / 18
14,117
1,008
18,098
22,841
8,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Korean Komander
Gilgamesh
20
5 / 4 / 19
15,485
1,106
18,739
31,536
47,174
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
RadhaofKeld
Baron Samedi
20
4 / 7 / 15
13,771
984
19,780
19,175
12,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Solxrian
Nu Wa
20
4 / 12 / 17
13,908
993
22,743
22,112
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
20
12 / 12 / 11
15,894
1,135
26,801
26,514
11,271
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
4 / 3 / 16
13,473
962
14,880
7,484
2,395
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
BussyMang
Chaac
20
7 / 5 / 29
16,086
1,149
16,429
24,419
33,836
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Serqet
Catal2
Serqet
20
12 / 7 / 19
17,036
1,217
20,425
27,513
27,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
FatTubaBeat
Ganesha
20
1 / 5 / 34
15,141
1,082
23,896
23,132
21,200
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Illíad
Zhong Kui
20
17 / 9 / 17
16,549
1,182
39,159
30,172
19,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
156
29
Kills
41
41
Deaths
29
80
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
16
4
W
Chaac
BussyMang
Chaac
7
5
29
4.3
W
Serqet
Catal2
Serqet
12
7
19
3.07
L
Charybdis
ElohimBlack
Charybdis
4
6
18
2.17
W
Ganesha
FatTubaBeat
Ganesha
1
5
34
3.6
W
Zhong Kui
Illíad
Zhong Kui
17
9
17
2.83
L
Gilgamesh
Korean Komander
Gilgamesh
5
4
19
3.63
L
Baron Samedi
RadhaofKeld
Baron Samedi
4
7
15
1.64
L
Nu Wa
Solxrian
Nu Wa
4
12
17
1.04
L
Apollo
12
12
11
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,161
Damage
114,789
122,178
Taken
112,720
86,885
Mitigated
104,565
14,074
Healing
25,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,880
4,751
0
0
7,484
2,395
0
3,015
4,469
0
68,244
W
Chaac
BussyMang
Chaac
16,429
3,396
0
7,618
24,419
33,836
0
11,853
12,566
9,518
21,397
W
Serqet
Catal2
Serqet
20,425
9,164
0
2,613
27,513
27,390
0
7,970
19,543
0
28,348
L
Charybdis
ElohimBlack
Charybdis
18,098
8,294
473
1,586
22,841
8,927
0
14,499
8,048
0
54,422
W
Ganesha
FatTubaBeat
Ganesha
23,896
878
978
3,831
23,132
21,200
0
6,518
16,614
39,944
0
W
Zhong Kui
Illíad
Zhong Kui
39,159
3,703
0
10,875
30,172
19,744
0
13,167
17,005
69,078
0
L
Gilgamesh
Korean Komander
Gilgamesh
18,739
3,959
0
3,883
31,536
47,174
0
10,429
20,974
0
44,823
L
Baron Samedi
RadhaofKeld
Baron Samedi
19,780
1,563
3,770
2,013
19,175
12,602
0
11,542
7,149
37,777
0
L
Nu Wa
Solxrian
Nu Wa
22,743
5,076
0
390
22,112
6,911
0
14,508
6,997
48,587
0
L
Apollo
26,801
18,502
0
1,959
26,514
11,271
0
16,092
9,840
0
52,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,175
Gold Earned
78,285
260
Minions Killed
301
14
Camps Cleared
4
1,237,132
Distance Traveled
1,303,150
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,473
962
150
11
2
240,895
1
W
Chaac
16,086
1,149
44
3
1
279,211
0
W
Serqet
17,036
1,217
31
2
1
272,626
1
L
Charybdis
14,117
1,008
84
6
3
249,046
1
W
Ganesha
15,141
1,082
0
0
0
287,841
1
W
Zhong Kui
16,549
1,182
76
5
0
222,577
0
L
Gilgamesh
15,485
1,106
34
2
4
285,616
0
L
Baron Samedi
13,771
984
31
2
2
248,450
1
L
Nu Wa
13,908
993
54
4
1
208,587
0
L
Apollo
15,894
1,135
57
4
4
245,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role