Player Matchup

Arachne
Arachne
DivinityCaos
Arachne
Level 27
God Stats
11W - 10L
1,616 SR
Queue Stats
167W - 162L
1,620 Elo+
Solo
Ra
Ra
Hnic1785theBULL
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Solo
Ymir
Ymir
TeddyNinjaBro
Ymir
Level 22
God Stats
2W - 2L
1,233 SR
Queue Stats
129W - 158L
1,421 Elo+
Party 1
Medusa
Medusa
oDaevid
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 90L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
super-pharaoh
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 126L
1,389 Elo+
Party 1
Team Averages
Level 19
1,470 SR
1,432 Elo+

VS

Team Averages
Level 22
1,599 SR
1,469 Elo+
Osiris
Osiris
Oranyan6219
Osiris
Level 28
God Stats
2W - 1L
1,791 SR
Queue Stats
109W - 68L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
TopWardsPlaced
Baron Samedi
Level 19
God Stats
6W - 2L
1,821 SR
Queue Stats
144W - 111L
1,549 Elo+
Solo
Freya
Freya
Tykko Kerensky
Freya
Level 12
God Stats
1W - 1L
1,382 SR
Queue Stats
3W - 3L
1,407 Elo+
Solo
Bakasura
Bakasura
obeyynoe
Bakasura
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,307 Elo+
Party 2
Ymir
Ymir
obeyynoe
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DivinityCaos
Arachne
2
0 / 0 / 0
2,728
546
259
554
152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 1 / 0
2,644
529
379
809
156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 0
3,108
622
526
2,574
1,582
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
oDaevid
Medusa
6
2 / 0 / 0
3,850
770
3,218
1,894
528
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
super-pharaoh
Baron Samedi
4
0 / 3 / 0
3,066
613
793
2,677
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
2 / 0 / 1
4,421
884
1,866
2,011
1,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
TopWardsPlaced
Baron Samedi
8
3 / 0 / 0
4,335
867
1,780
2,509
858
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

4
1 / 2 / 0
3,426
685
1,046
3,216
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
obeyynoe
Bakasura
5
0 / 0 / 0
3,470
694
212
2,197
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ymir
5
0 / 0 / 0
3,441
688
458
3,107
1,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
6
6
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
DivinityCaos
Arachne
0
0
0
0
L
0
1
0
0
W
Osiris
2
0
1
2.5
L
0
2
0
0
W
Baron Samedi
TopWardsPlaced
Baron Samedi
3
0
0
3
W
1
2
0
0.5
L
Medusa
oDaevid
Medusa
2
0
0
2
W
Bakasura
obeyynoe
Bakasura
0
0
0
0
W
Ymir
0
0
0
0
L
Baron Samedi
super-pharaoh
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,175
Damage
5,362
8,508
Taken
13,040
3,200
Mitigated
5,094
2,588
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DivinityCaos
Arachne
259
106
0
465
554
152
0
194
360
0
2,802
L
379
166
0
276
809
156
0
236
573
2,824
0
W
Osiris
1,866
692
0
552
2,011
1,474
0
526
1,485
0
18,297
L
526
253
0
488
2,574
1,582
27
0
2,574
6,571
0
W
Baron Samedi
TopWardsPlaced
Baron Samedi
1,780
159
147
1,465
2,509
858
0
713
1,796
16,693
0
W
1,046
485
0
766
3,216
728
0
181
3,035
6,218
0
L
Medusa
oDaevid
Medusa
3,218
1,820
0
848
1,894
528
418
1,268
626
0
13,477
W
Bakasura
obeyynoe
Bakasura
212
96
0
1,082
2,197
741
0
80
2,117
0
10,667
W
Ymir
458
128
0
490
3,107
1,293
0
198
2,909
6,127
0
L
Baron Samedi
super-pharaoh
Baron Samedi
793
60
0
511
2,677
782
31
1,586
1,091
7,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,396
Gold Earned
19,093
58
Minions Killed
135
0
Camps Cleared
0
385,334
Distance Traveled
561,477
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,728
546
6
1
0
70,664
2
L
Ra
2,644
529
1
0
0
43,625
0
W
Osiris
4,421
884
43
9
0
96,993
1
L
Ymir
3,108
622
9
2
0
85,329
0
W
Baron Samedi
4,335
867
36
7
0
104,310
2
W
Freya
3,426
685
9
2
0
114,126
0
L
Medusa
3,850
770
28
6
0
108,449
1
W
Bakasura
3,470
694
33
7
0
145,206
0
W
Ymir
3,441
688
14
3
0
100,842
1
L
Baron Samedi
3,066
613
14
3
0
77,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role