Player Matchup

Osiris
Osiris
MMG iSnake
Osiris
Level 82
God Stats
14W - 18L
1,395 SR
Queue Stats
165W - 275L
1,306 Elo+
Party 1
Kuzenbo
Kuzenbo
TheCracell
Kuzenbo
Level 87
God Stats
16W - 39L
1,335 SR
Queue Stats
137W - 238L
1,289 Elo+
Party 1
Hera
Hera
joelivan1600
Hera
Level 64
God Stats
3W - 1L
1,714 SR
Queue Stats
61W - 95L
1,364 Elo+
Party 1
Team Averages
Level 78
1,481 SR
1,320 Elo+

VS

Team Averages
Level 34
1,232 SR
1,306 Elo+
Discordia
Discordia
EmeraldDrag0n97
Discordia
Level 13
God Stats
3W - 19L
1,193 SR
Queue Stats
13W - 37L
1,175 Elo+
Solo
Bacchus
Bacchus
SavageLouuu
Bacchus
Level 46
God Stats
1W - 3L
1,318 SR
Queue Stats
250W - 342L
1,363 Elo+
Solo
Nemesis
Nemesis
iseeyousweetness
Nemesis
Level 42
God Stats
1W - 5L
1,186 SR
Queue Stats
442W - 576L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MMG iSnake
Osiris
17
11 / 4 / 7
13,910
696
25,022
19,307
12,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
TheCracell
Kuzenbo
16
5 / 0 / 13
14,202
710
15,571
18,195
32,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 4 / 13
12,104
605
13,285
12,703
3,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EmeraldDrag0n97
Discordia
12
0 / 8 / 4
10,450
523
2,590
17,286
16,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
SavageLouuu
Bacchus
15
1 / 2 / 6
11,530
577
15,559
23,901
29,657
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 8 / 0
13,117
656
17,021
24,511
9,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
18
Kills
8
8
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
EmeraldDrag0n97
Discordia
0
8
4
0.25
W
Osiris
MMG iSnake
Osiris
11
4
7
3.63
L
Bacchus
SavageLouuu
Bacchus
1
2
6
2
W
Kuzenbo
TheCracell
Kuzenbo
5
0
13
11.5
L
7
8
0
0.88
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,878
Damage
35,170
50,205
Taken
65,698
49,445
Mitigated
55,543
16,129
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
EmeraldDrag0n97
Discordia
2,590
534
283
235
17,286
16,552
87
7,160
9,487
21,256
0
W
Osiris
MMG iSnake
Osiris
25,022
10,458
0
6,034
19,307
12,987
261
8,977
10,330
0
56,765
L
Bacchus
SavageLouuu
Bacchus
15,559
1,545
217
2,127
23,901
29,657
0
11,492
11,275
50,248
0
W
Kuzenbo
TheCracell
Kuzenbo
15,571
6,361
408
6,396
18,195
32,505
264
6,469
11,726
38,287
0
L
17,021
8,533
620
2,846
24,511
9,334
0
11,078
12,980
0
52,146
W
13,285
2,980
0
3,291
12,703
3,953
749
4,036
8,667
43,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
35,097
168
Minions Killed
175
7
Camps Cleared
7
1,109,561
Distance Traveled
1,016,518
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,450
523
30
2
0
245,427
0
W
Osiris
13,910
696
65
3
1
373,947
1
L
Bacchus
11,530
577
72
4
2
416,831
1
W
Kuzenbo
14,202
710
39
2
1
392,684
2
L
Nemesis
13,117
656
73
4
5
354,260
2
W
Hera
12,104
605
64
3
5
342,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role