Player Matchup

Hades
Hades
 
Hades
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GotUrGrandpa
Arachne
Level 24
God Stats
2W - 0L
1,774 SR
Queue Stats
115W - 65L
1,723 Elo+
Party 2
Vulcan
Vulcan
Sparks209
Vulcan
Level 6
God Stats
4W - 1L
1,946 SR
Queue Stats
64W - 32L
1,756 Elo+
Party 2
Sylvanus
Sylvanus
WiLLLLLL v2
Sylvanus
Level 28
God Stats
15W - 7L
1,617 SR
Queue Stats
91W - 67L
1,708 Elo+
Party 2
Izanami
Izanami
iBeTreyed
Izanami
Level 6
God Stats
21W - 10L
1,963 SR
Queue Stats
77W - 42L
1,789 Elo+
Party 2
Team Averages
Level 16
1,760 SR
1,695 Elo+

VS

Team Averages
Level 17
1,666 SR
1,670 Elo+
Ares
Ares
AdamHUN20092860
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,710 Elo+
Solo
Mulan
Mulan
BobTheValiant
Mulan
Level 15
God Stats
9W - 1L
1,500 SR
Queue Stats
119W - 80L
1,664 Elo+
Party 1
Ganesha
Ganesha
DivineXBloodline
Ganesha
Level 28
God Stats
5W - 1L
1,816 SR
Queue Stats
99W - 105L
1,594 Elo+
Solo
Chernobog
Chernobog
MarmotJuggler
Chernobog
Level 23
God Stats
0W - 2L
1,796 SR
Queue Stats
126W - 86L
1,699 Elo+
Party 1
Janus
Janus
YokohamaShi
Janus
Level 14
God Stats
3W - 3L
1,718 SR
Queue Stats
44W - 31L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 3 / 2
8,754
625
5,652
8,923
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
GotUrGrandpa
Arachne
14
7 / 2 / 4
8,481
606
9,084
11,374
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Sparks209
Vulcan
12
2 / 1 / 5
7,729
552
6,207
5,699
2,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
WiLLLLLL v2
Sylvanus
13
4 / 3 / 8
8,294
592
4,965
8,647
9,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
iBeTreyed
Izanami
12
9 / 4 / 4
8,054
575
9,490
7,390
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 2
5,226
373
881
10,540
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 7 / 1
6,173
441
5,733
12,211
7,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 2 / 10
6,915
494
4,542
8,294
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
MarmotJuggler
Chernobog
11
2 / 5 / 6
6,854
490
4,624
8,467
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 3 / 2
9,501
679
9,531
9,039
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
27
Kills
13
13
Deaths
27
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
3
2
2
L
0
10
2
0.1
L
2
7
1
0.36
L
0
2
10
2.5
W
Arachne
GotUrGrandpa
Arachne
7
2
4
4.5
L
Chernobog
MarmotJuggler
Chernobog
2
5
6
1
W
Vulcan
Sparks209
Vulcan
2
1
5
4.5
W
Sylvanus
WiLLLLLL v2
Sylvanus
4
3
8
2.67
L
9
3
2
3.33
W
Izanami
iBeTreyed
Izanami
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,398
Damage
25,311
42,033
Taken
48,551
22,585
Mitigated
21,506
13,488
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,652
954
78
4,534
8,923
4,725
566
1,303
6,877
48,314
0
L
881
278
0
130
10,540
5,620
0
3,058
7,482
13,369
0
L
5,733
973
0
2,544
12,211
7,133
0
5,476
6,735
0
27,965
L
4,542
218
0
2,606
8,294
3,299
0
2,007
6,287
34,825
0
W
Arachne
GotUrGrandpa
Arachne
9,084
6,508
0
3,307
11,374
3,866
0
4,731
6,377
0
55,365
L
Chernobog
MarmotJuggler
Chernobog
4,624
3,372
0
343
8,467
2,622
0
3,307
5,160
0
28,024
W
Vulcan
Sparks209
Vulcan
6,207
3,024
0
1,779
5,699
2,218
306
2,061
3,531
45,753
0
W
Sylvanus
WiLLLLLL v2
Sylvanus
4,965
1,801
692
2,645
8,647
9,251
227
2,403
6,216
31,470
11,957
L
9,531
587
0
3,020
9,039
2,832
0
2,620
6,419
62,738
0
W
Izanami
iBeTreyed
Izanami
9,490
6,061
0
453
7,390
2,525
492
4,141
3,207
0
54,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,312
Gold Earned
34,669
456
Minions Killed
332
0
Camps Cleared
0
1,249,842
Distance Traveled
1,216,982
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,754
625
115
8
0
249,922
2
L
Ares
5,226
373
23
2
0
181,949
0
L
Mulan
6,173
441
58
4
0
218,708
0
L
Ganesha
6,915
494
60
4
0
297,026
2
W
Arachne
8,481
606
88
6
0
289,204
5
L
Chernobog
6,854
490
49
4
0
248,235
0
W
Vulcan
7,729
552
92
7
0
278,215
4
W
Sylvanus
8,294
592
79
6
0
212,243
2
L
Janus
9,501
679
142
10
0
271,064
5
W
Izanami
8,054
575
82
6
0
220,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role