Player Matchup

Pele
Pele
 
Pele
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Crowned__Clownxx
Sylvanus
Level 28
God Stats
2W - 1L
1,290 SR
Queue Stats
50W - 70L
1,130 Elo+
Solo
Nemesis
Nemesis
MercilessEquinox
Nemesis
Level 28
God Stats
11W - 6L
1,611 SR
Queue Stats
141W - 151L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Merlybrit
Nu Wa
Level 23
God Stats
5W - 4L
1,126 SR
Queue Stats
473W - 538L
1,479 Elo+
Solo
Thor
Thor
SUPERMAN_SR
Thor
Level 7
God Stats
4W - 9L
1,271 SR
Queue Stats
9W - 15L
1,312 Elo+
Solo
Team Averages
Level 21
1,360 SR
1,378 Elo+

VS

Team Averages
Level 14
1,465 SR
1,325 Elo+
Hel
Hel
Getoverhere8174
Hel
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 48L
1,271 Elo+
Solo
Kukulkan
Kukulkan
Lethal_Sniper_IV
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,268 Elo+
Solo
Ne Zha
Ne Zha
Namchiii
Ne Zha
Level 24
God Stats
20W - 18L
1,560 SR
Queue Stats
186W - 146L
1,550 Elo+
Solo
Charybdis
Charybdis
ikasuisc
Charybdis
Level 6
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 10L
1,149 Elo+
Party 1
Yemoja
Yemoja
ocsic28
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
11 / 7 / 20
13,634
1,049
12,446
15,532
5,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 6 / 30
13,432
1,033
11,503
17,539
27,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
17 / 4 / 19
14,005
1,077
33,194
17,952
9,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Merlybrit
Nu Wa
20
9 / 4 / 23
13,931
1,072
35,259
13,434
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 7 / 15
13,502
1,039
13,424
17,779
7,605
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 9 / 21
13,243
1,019
9,038
20,509
10,276
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
0 / 16 / 13
11,977
921
18,242
24,962
6,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Namchiii
Ne Zha
20
27 / 3 / 1
20,545
1,580
39,047
24,858
7,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
ikasuisc
Charybdis
19
1 / 15 / 16
11,982
922
7,885
23,619
6,227
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
ocsic28
Yemoja
19
0 / 9 / 14
11,829
910
2,434
21,188
5,300

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
93
52
Kills
28
28
Deaths
52
107
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
7
20
3
W
2
6
30
2.83
L
0
9
21
1.17
L
0
16
13
0.41
W
17
4
19
6.63
W
Nu Wa
Merlybrit
Nu Wa
9
4
23
5.13
L
Ne Zha
Namchiii
Ne Zha
27
3
1
9.17
W
13
7
15
2.93
L
Charybdis
ikasuisc
Charybdis
1
15
16
0.6
L
Yemoja
ocsic28
Yemoja
0
9
14
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,826
Damage
76,646
82,236
Taken
115,136
54,372
Mitigated
35,488
8,667
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,446
1,045
0
141
15,532
5,781
0
3,932
11,600
0
33,557
W
11,503
5,173
1,243
3,763
17,539
27,467
0
6,802
10,737
31,758
6,957
L
9,038
3,645
2,966
4,719
20,509
10,276
0
6,044
14,465
23,377
0
L
18,242
4,710
0
834
24,962
6,600
0
8,501
16,461
57,805
0
W
33,194
18,120
0
2,230
17,952
9,081
0
9,149
8,803
0
49,230
W
Nu Wa
Merlybrit
Nu Wa
35,259
9,794
0
1,290
13,434
4,438
0
5,090
8,344
53,352
0
L
Ne Zha
Namchiii
Ne Zha
39,047
16,631
0
6,389
24,858
7,085
0
11,613
13,245
0
87,356
W
13,424
3,649
0
0
17,779
7,605
0
4,741
13,038
0
24,253
L
Charybdis
ikasuisc
Charybdis
7,885
4,663
0
1,274
23,619
6,227
0
7,897
15,722
0
24,854
L
Yemoja
ocsic28
Yemoja
2,434
532
611
55
21,188
5,300
0
11,157
10,031
10,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,504
Gold Earned
69,576
195
Minions Killed
241
8
Camps Cleared
8
960,101
Distance Traveled
1,029,870
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,634
1,049
66
5
1
194,778
0
W
Sylvanus
13,432
1,033
52
4
2
148,705
0
L
Hel
13,243
1,019
41
3
2
166,658
1
L
Kukulkan
11,977
921
79
6
4
193,150
0
W
Nemesis
14,005
1,077
23
2
3
251,516
1
W
Nu Wa
13,931
1,072
30
2
2
203,470
0
L
Ne Zha
20,545
1,580
83
6
2
256,001
0
W
Thor
13,502
1,039
24
2
0
161,632
1
L
Charybdis
11,982
922
32
2
0
179,627
1
L
Yemoja
11,829
910
6
0
0
234,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role