Player Matchup

Baron Samedi
Baron Samedi
Jiggisiggi
Baron Samedi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 27L
1,310 Elo+
Party 1
Danzaburou
Danzaburou
adrett-Pardon
Danzaburou
Level 7
God Stats
1W - 3L
1,282 SR
Queue Stats
13W - 17L
1,337 Elo+
Party 1
Chang'e
Chang'e
crested-visitor7
Chang'e
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 85L
1,290 Elo+
Solo
Tyr
Tyr
i3rok3n7545
Tyr
Level 25
God Stats
9W - 9L
1,711 SR
Queue Stats
113W - 115L
1,213 Elo+
Solo
Kukulkan
Kukulkan
scb_soup
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,499 SR
1,330 Elo+

VS

Team Averages
Level 14
1,433 SR
1,337 Elo+
Ravana
Ravana
IxVenomz-x
Ravana
Level 28
God Stats
17W - 23L
1,333 SR
Queue Stats
216W - 279L
1,208 Elo+
Solo
Tyr
Tyr
KTSugeen
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
deathvoltrevived
Hades
Level 25
God Stats
20W - 28L
1,518 SR
Queue Stats
157W - 261L
1,252 Elo+
Solo
Ne Zha
Ne Zha
myXshineX69
Ne Zha
Level 11
God Stats
2W - 8L
1,316 SR
Queue Stats
17W - 31L
1,227 Elo+
Solo
Kukulkan
Kukulkan
sapient_project5
Kukulkan
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jiggisiggi
Baron Samedi
15
2 / 10 / 10
11,636
506
10,625
14,997
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
adrett-Pardon
Danzaburou
9
1 / 13 / 4
8,810
383
1,930
13,061
3,811
17
7 / 3 / 5
12,430
540
14,578
15,417
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
8 / 4 / 4
12,666
551
11,426
18,784
11,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
scb_soup
Kukulkan
13
4 / 9 / 5
10,267
446
10,682
12,167
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IxVenomz-x
Ravana
18
11 / 6 / 7
11,789
513
14,510
20,784
15,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
0 / 2 / 3
6,172
268
752
1,456
460
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
20 / 7 / 9
12,065
525
25,269
24,381
10,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
14
6 / 8 / 8
9,464
411
10,938
16,284
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
4,216
183
0
0
0

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
64
22
Kills
37
39
Deaths
23
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ravana
IxVenomz-x
Ravana
11
6
7
2.42
W
Baron Samedi
Jiggisiggi
Baron Samedi
2
10
10
0.7
L
0
2
3
0.75
W
Danzaburou
adrett-Pardon
Danzaburou
1
13
4
0.23
W
7
3
5
3.17
L
20
7
9
3.5
W
8
4
4
2.5
L
Ne Zha
6
8
8
1.25
L
0
0
0
0
W
Kukulkan
scb_soup
Kukulkan
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,241
Damage
51,469
74,426
Taken
62,905
29,826
Mitigated
32,316
20,012
Healing
16,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
IxVenomz-x
Ravana
14,510
5,163
0
5,866
20,784
15,016
0
10,773
9,777
0
65,582
W
Baron Samedi
Jiggisiggi
Baron Samedi
10,625
1,861
524
2,835
14,997
5,099
5,476
7,549
7,448
56,271
0
L
752
476
0
69
1,456
460
0
477
933
0
955
W
Danzaburou
adrett-Pardon
Danzaburou
1,930
1,309
0
51
13,061
3,811
1,282
3,987
9,074
0
9,444
W
14,578
1,495
2,855
8,330
15,417
5,008
1,146
5,380
10,037
60,426
0
L
25,269
820
570
8,527
24,381
10,865
0
15,393
8,588
51,013
0
W
11,426
5,875
0
4,616
18,784
11,947
5,921
4,654
13,680
0
63,439
L
Ne Zha
10,938
4,525
0
1,861
16,284
5,975
0
8,424
7,722
0
38,496
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
scb_soup
Kukulkan
10,682
2,234
0
801
12,167
3,961
1,374
3,699
8,468
34,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
43,706
382
Minions Killed
192
0
Camps Cleared
0
1,888,540
Distance Traveled
1,177,486
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,789
513
85
4
0
427,379
4
W
Baron Samedi
11,636
506
101
4
0
323,232
1
L
Tyr
6,172
268
0
0
0
54,568
0
W
Danzaburou
8,810
383
6
0
0
338,892
0
W
Chang'e
12,430
540
94
4
0
456,622
0
L
Hades
12,065
525
49
2
0
381,279
0
W
Tyr
12,666
551
121
5
0
405,172
0
L
Ne Zha
9,464
411
58
3
0
314,260
0
L
Kukulkan
4,216
183
0
0
0
0
0
W
Kukulkan
10,267
446
60
3
0
364,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role