Player Matchup

Horus
Horus
SpinxXD
Horus
Level 3
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hades
Hades
StankOnYa
Hades
Level 3
God Stats
0W - 2L
1,723 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
TheGu4rdian
Yemoja
Level 23
God Stats
0W - 2L
1,503 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 10
1,564 SR
1,500 Elo+

VS

Team Averages
Level 77
1,637 SR
1,501 Elo+
Ares
Ares
Goon2k4
Ares
Level 17
God Stats
38W - 25L
1,613 SR
Queue Stats
41W - 29L
1,464 Elo+
Party 2
Awilix
Awilix
JayMysterio
Awilix
Level 89
God Stats
9W - 6L
1,718 SR
Queue Stats
100W - 93L
1,587 Elo+
Party 2
Olorun
Olorun
fuajilikimon
Olorun
Level 126
God Stats
4W - 3L
1,579 SR
Queue Stats
198W - 284L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SpinxXD
Horus
10
2 / 8 / 2
7,657
638
4,689
14,505
13,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
StankOnYa
Hades
10
0 / 7 / 3
6,991
583
10,130
13,194
8,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
2 / 5 / 1
8,238
687
6,192
15,162
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Goon2k4
Ares
12
4 / 3 / 15
9,551
796
8,550
16,001
18,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
14
14 / 1 / 5
10,504
875
16,594
11,215
5,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
13
2 / 0 / 17
8,859
738
10,445
8,742
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
20
20
Deaths
4
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ares
Goon2k4
Ares
4
3
15
3.83
W
Awilix
14
1
5
16.5
L
Horus
SpinxXD
Horus
2
8
2
0.38
L
Hades
StankOnYa
Hades
0
7
3
0.21
L
Yemoja
2
5
1
0.5
W
Olorun
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,011
Damage
35,589
42,861
Taken
35,958
32,743
Mitigated
27,218
9,824
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Goon2k4
Ares
8,550
949
0
3,579
16,001
18,166
325
5,188
10,813
12,732
0
W
Awilix
16,594
8,931
0
1,773
11,215
5,145
1,009
6,186
5,029
0
39,389
L
Horus
SpinxXD
Horus
4,689
2,384
496
1,441
14,505
13,526
0
4,552
9,953
0
13,857
L
Hades
StankOnYa
Hades
10,130
1,136
441
2,977
13,194
8,480
0
5,581
7,613
28,667
0
L
Yemoja
6,192
1,763
1,616
2,853
15,162
10,737
0
8,139
7,023
14,053
0
W
Olorun
10,445
4,712
1,779
5,100
8,742
3,907
837
5,474
3,268
38,060
5,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,886
Gold Earned
28,914
75
Minions Killed
98
3
Camps Cleared
7
550,261
Distance Traveled
685,311
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,551
796
4
0
0
222,194
6
W
Awilix
10,504
875
44
4
3
254,704
2
L
Horus
7,657
638
17
1
1
216,397
0
L
Hades
6,991
583
35
3
0
164,986
1
L
Yemoja
8,238
687
23
2
2
168,878
3
W
Olorun
8,859
738
50
4
4
208,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role