Player Matchup

Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Andrejko94
Gilgamesh
Level 16
God Stats
2W - 4L
1,340 SR
Queue Stats
6W - 8L
1,425 Elo+
Solo
Cernunnos
Cernunnos
FERVII
Cernunnos
Level 24
God Stats
17W - 15L
1,507 SR
Queue Stats
85W - 94L
1,380 Elo+
Solo
Ra
Ra
comicusviss
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,238 Elo+
Solo
Ymir
Ymir
sc0t86
Ymir
Level 13
God Stats
6W - 3L
1,504 SR
Queue Stats
13W - 16L
1,378 Elo+
Solo
Team Averages
Level 16
1,470 SR
1,384 Elo+

VS

Team Averages
Level 17
1,519 SR
1,461 Elo+
Odin
Odin
 
Odin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
FatalTrap
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
NicoolDeux
Ares
Level 28
God Stats
12W - 6L
1,597 SR
Queue Stats
80W - 75L
1,378 Elo+
Solo
Zeus
Zeus
quackyou
Zeus
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 14L
1,427 Elo+
Solo
Izanami
Izanami
volobo
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
9 / 3 / 4
9,416
554
9,321
12,414
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
Andrejko94
Gilgamesh
14
5 / 3 / 3
8,419
495
10,071
12,591
10,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
FERVII
Cernunnos
15
3 / 4 / 2
8,939
526
5,335
12,837
3,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 8 / 1
6,764
398
7,730
10,417
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
sc0t86
Ymir
5
1 / 2 / 0
5,746
338
572
3,147
1,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 3 / 5
8,778
516
3,765
10,323
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 7 / 4
7,966
469
3,623
12,320
12,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 1 / 8
9,774
575
7,264
11,276
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
14
8 / 4 / 2
9,510
559
9,494
10,221
3,514
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
volobo
Izanami
14
6 / 3 / 4
9,144
538
9,721
9,887
3,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
18
Kills
20
20
Deaths
18
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
9
3
4
3.67
W
Odin
 
Odin
1
3
5
1.17
L
Gilgamesh
Andrejko94
Gilgamesh
5
3
3
2.17
L
Cernunnos
FERVII
Cernunnos
3
4
2
1
W
0
7
4
0.29
W
5
1
8
9
L
0
8
1
0.06
W
Zeus
8
4
2
2.25
L
Ymir
sc0t86
Ymir
1
2
0
0.5
W
Izanami
volobo
Izanami
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,029
Damage
33,867
51,406
Taken
54,027
23,829
Mitigated
36,373
9,706
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,321
3,890
0
1,896
12,414
4,779
0
3,466
8,948
0
43,096
W
Odin
 
Odin
3,765
1,334
0
2,015
10,323
4,970
1,132
933
9,288
0
49,779
L
Gilgamesh
Andrejko94
Gilgamesh
10,071
3,409
0
1,030
12,591
10,775
94
4,737
7,854
0
33,046
L
Cernunnos
FERVII
Cernunnos
5,335
3,742
0
5,309
12,837
3,832
622
1,745
11,092
0
61,679
W
3,623
552
0
2,029
12,320
12,729
772
303
11,995
0
28,052
W
7,264
565
0
1,423
11,276
11,396
1,696
1,471
9,699
27,052
0
L
7,730
743
41
864
10,417
3,355
423
5,785
4,632
29,973
0
W
Zeus
9,494
1,549
0
3,914
10,221
3,514
1,063
3,843
5,974
41,368
0
L
Ymir
sc0t86
Ymir
572
239
0
566
3,147
1,088
0
1,025
2,122
2,049
0
W
Izanami
volobo
Izanami
9,721
5,456
0
1,909
9,887
3,764
4,033
1,060
8,769
0
62,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,284
Gold Earned
45,172
288
Minions Killed
352
0
Camps Cleared
0
1,314,450
Distance Traveled
1,595,797
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,416
554
76
4
0
363,961
3
W
Odin
8,778
516
90
5
0
358,272
1
L
Gilgamesh
8,419
495
63
4
0
325,541
1
L
Cernunnos
8,939
526
98
6
0
290,888
1
W
Tyr
7,966
469
50
3
0
314,209
1
W
Ares
9,774
575
32
2
0
334,033
2
L
Ra
6,764
398
49
3
0
254,642
0
W
Zeus
9,510
559
79
5
0
271,375
3
L
Ymir
5,746
338
2
0
0
79,418
0
W
Izanami
9,144
538
101
6
0
317,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role