Player Matchup

Thor
Thor
Houndzoo
Thor
Level 29
God Stats
9W - 8L
1,192 SR
Queue Stats
268W - 239L
1,611 Elo+
Party 1
Anhur
Anhur
RavXide
Anhur
Level 156
God Stats
2W - 5L
1,227 SR
Queue Stats
178W - 143L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
herreramiguel200
Nu Wa
Level 94
God Stats
2W - 4L
1,230 SR
Queue Stats
346W - 414L
1,345 Elo+
Party 4
Bellona
Bellona
hootsbank19
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 19L
1,171 Elo+
Party 4
Sobek
Sobek
marioa31
Sobek
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 277L
1,372 Elo+
Party 4
Team Averages
Level 77
1,330 SR
1,416 Elo+

VS

Team Averages
Level 57
1,485 SR
1,405 Elo+
Thanatos
Thanatos
BathroomBomber48
Thanatos
Level 109
God Stats
6W - 7L
1,551 SR
Queue Stats
506W - 466L
1,498 Elo+
Party 3
Izanami
Izanami
Im_Jaxboy
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,344 Elo+
Party 2
Cthulhu
Cthulhu
Ittzboogiemonsta
Cthulhu
Level 18
God Stats
4W - 6L
1,488 SR
Queue Stats
5W - 9L
1,427 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MegaHamSandwich
Cu Chulainn
Level 29
God Stats
12W - 15L
1,387 SR
Queue Stats
192W - 216L
1,432 Elo+
Party 3
Merlin
Merlin
XxKillxSwitch21
Merlin
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
13 / 4 / 2
10,665
627
14,472
12,091
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
RavXide
Anhur
17
14 / 1 / 5
10,786
634
18,664
12,178
4,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 3 / 7
10,175
599
12,800
7,429
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
hootsbank19
Bellona
13
0 / 2 / 0
7,940
467
924
6,187
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
marioa31
Sobek
14
3 / 0 / 19
9,382
552
5,243
11,381
10,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 0
10,808
636
11,406
14,901
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Im_Jaxboy
Izanami
10
0 / 11 / 0
6,418
378
4,058
12,512
2,267
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 11 / 0
6,390
376
3,741
17,420
7,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
MegaHamSandwich
Cu Chulainn
14
2 / 2 / 2
8,620
507
4,893
11,553
8,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 8 / 2
7,102
418
2,001
13,407
4,536
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
37
Kills
10
10
Deaths
37
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
8
5
0
1.6
W
Thor
13
4
2
3.5
L
Izanami
Im_Jaxboy
Izanami
0
11
0
0
L
0
11
0
0
L
Cu Chulainn
MegaHamSandwich
Cu Chulainn
2
2
2
1.5
W
Anhur
RavXide
Anhur
14
1
5
16.5
L
0
8
2
0.13
W
7
3
7
3.5
W
Bellona
hootsbank19
Bellona
0
2
0
0
W
Sobek
marioa31
Sobek
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,103
Damage
26,099
49,266
Taken
69,793
28,095
Mitigated
27,453
16,662
Healing
18,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,406
3,644
0
12,808
14,901
4,773
0
4,703
10,198
0
56,535
W
Thor
14,472
5,130
0
3,058
12,091
4,771
0
1,033
11,058
0
69,306
L
Izanami
Im_Jaxboy
Izanami
4,058
2,951
309
1,000
12,512
2,267
0
3,020
9,492
0
32,294
L
3,741
328
645
560
17,420
7,360
122
2,678
14,742
20,208
0
L
Cu Chulainn
MegaHamSandwich
Cu Chulainn
4,893
194
0
2,502
11,553
8,517
758
1,619
9,934
7,255
33,347
W
Anhur
RavXide
Anhur
18,664
13,969
0
7,418
12,178
4,516
3,272
2,152
10,026
0
88,168
L
2,001
439
0
444
13,407
4,536
559
6,231
7,176
27,972
0
W
12,800
2,684
0
1,946
7,429
2,695
1,634
805
6,624
70,143
0
W
Bellona
hootsbank19
Bellona
924
235
0
480
6,187
5,512
652
202
5,985
8,263
22,815
W
Sobek
marioa31
Sobek
5,243
788
375
3,385
11,381
10,601
0
2,495
8,886
22,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,948
Gold Earned
39,338
494
Minions Killed
333
0
Camps Cleared
0
1,616,162
Distance Traveled
1,541,524
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,808
636
104
6
0
343,090
5
W
Thor
10,665
627
113
7
0
331,658
0
L
Izanami
6,418
378
74
4
0
308,958
0
L
Cthulhu
6,390
376
31
2
0
307,234
0
L
Cu Chulainn
8,620
507
73
4
0
311,112
3
W
Anhur
10,786
634
153
9
0
311,364
4
L
Merlin
7,102
418
51
3
0
271,130
0
W
Nu Wa
10,175
599
114
7
0
309,707
3
W
Bellona
7,940
467
77
5
0
298,822
0
W
Sobek
9,382
552
37
2
0
364,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role