Player Matchup

Jormungandr
Jormungandr
BoRWolf76
Jormungandr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,465 Elo+
Party 1
Odin
Odin
Delfi_Navone
Odin
Level 16
God Stats
11W - 16L
1,336 SR
Queue Stats
36W - 43L
1,341 Elo+
Solo
Olorun
Olorun
TheWeakPerish
Olorun
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,491 Elo+
Solo
Izanami
Izanami
XHEAVYB9O8
Izanami
Level 26
God Stats
24W - 18L
1,537 SR
Queue Stats
116W - 107L
1,389 Elo+
Party 1
Nemesis
Nemesis
Xone666
Nemesis
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 7L
1,423 Elo+
Solo
Team Averages
Level 15
1,475 SR
1,422 Elo+

VS

Team Averages
Level 8
1,421 SR
1,469 Elo+
Tsukuyomi
Tsukuyomi
HoodedHaloGod
Tsukuyomi
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RainbowDash0106
Kukulkan
Level 5
God Stats
2W - 4L
1,406 SR
Queue Stats
2W - 5L
1,249 Elo+
Solo
Neith
Neith
Starzusa
Neith
Level 23
God Stats
1W - 2L
1,266 SR
Queue Stats
5W - 5L
1,606 Elo+
Solo
Geb
Geb
YIQ36476
Geb
Level 6
God Stats
14W - 12L
1,511 SR
Queue Stats
37W - 31L
1,509 Elo+
Solo
Anubis
Anubis
thegameboss980
Anubis
Level 4
God Stats
1W - 4L
1,420 SR
Queue Stats
2W - 5L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoRWolf76
Jormungandr
18
2 / 0 / 30
11,443
1,040
8,619
11,600
12,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
4 / 2 / 19
10,481
953
5,222
12,365
3,881
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
16 / 1 / 16
12,428
1,130
35,330
12,225
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XHEAVYB9O8
Izanami
18
5 / 1 / 20
11,308
1,028
12,927
8,057
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Xone666
Nemesis
19
13 / 1 / 15
12,828
1,166
20,475
15,542
7,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HoodedHaloGod
Tsukuyomi
15
1 / 17 / 2
9,311
846
11,005
24,305
15,006
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
16
2 / 4 / 2
10,538
958
14,041
11,198
4,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Starzusa
Neith
15
0 / 4 / 2
8,974
816
2,604
8,519
3,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 1 / 2
11,049
1,004
16,391
23,731
26,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 14 / 4
9,397
854
8,518
21,099
12,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
17
40
Kills
5
5
Deaths
40
100
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BoRWolf76
Jormungandr
2
0
30
17
W
4
2
19
6.75
L
Tsukuyomi
HoodedHaloGod
Tsukuyomi
1
17
2
0.12
L
Kukulkan
2
4
2
0.75
L
Neith
Starzusa
Neith
0
4
2
0.25
W
16
1
16
24
W
Izanami
XHEAVYB9O8
Izanami
5
1
20
15
W
Nemesis
Xone666
Nemesis
13
1
15
20.5
L
2
1
2
3
L
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,573
Damage
52,559
59,789
Taken
88,852
31,281
Mitigated
61,595
15,521
Healing
2,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BoRWolf76
Jormungandr
8,619
884
282
616
11,600
12,300
0
8,423
3,177
23,358
0
W
5,222
1,129
0
0
12,365
3,881
0
9,715
2,650
0
14,059
L
Tsukuyomi
HoodedHaloGod
Tsukuyomi
11,005
2,332
0
300
24,305
15,006
0
9,499
14,753
0
18,109
L
Kukulkan
14,041
742
0
532
11,198
4,334
0
5,097
6,048
38,077
0
L
Neith
Starzusa
Neith
2,604
1,252
0
310
8,519
3,254
0
2,906
5,613
0
10,620
W
35,330
17,781
2,947
7,610
12,225
5,026
0
7,538
4,687
52,074
4,833
W
Izanami
XHEAVYB9O8
Izanami
12,927
9,918
0
0
8,057
2,998
0
4,703
3,354
0
30,740
W
Nemesis
Xone666
Nemesis
20,475
10,282
0
4,066
15,542
7,076
0
8,571
6,971
0
35,004
L
16,391
1,338
0
1,403
23,731
26,727
0
11,893
11,784
33,582
0
L
8,518
1,482
0
362
21,099
12,274
0
11,015
10,084
21,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,488
Gold Earned
49,269
178
Minions Killed
143
8
Camps Cleared
4
1,074,960
Distance Traveled
884,894
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,443
1,040
30
3
0
230,202
1
W
Odin
10,481
953
26
2
1
202,734
0
L
Tsukuyomi
9,311
846
12
1
0
193,520
3
L
Kukulkan
10,538
958
68
6
1
206,837
0
L
Neith
8,974
816
11
1
1
111,963
0
W
Olorun
12,428
1,130
47
4
1
190,301
0
W
Izanami
11,308
1,028
48
4
2
190,268
1
W
Nemesis
12,828
1,166
27
2
4
261,455
0
L
Geb
11,049
1,004
24
2
2
227,012
0
L
Anubis
9,397
854
28
3
0
145,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role