Player Matchup

Ullr
Ullr
Lost_Renegade33
Ullr
Level 26
God Stats
7W - 8L
1,547 SR
Queue Stats
244W - 280L
1,510 Elo+
Party 1
Hera
Hera
SupermanKalEl
Hera
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 205L
1,460 Elo+
Party 1
Bellona
Bellona
Yestin01
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Loki
Loki
YourMindsVoice
Loki
Level 16
God Stats
10W - 17L
1,672 SR
Queue Stats
52W - 61L
1,559 Elo+
Party 1
Sobek
Sobek
aephal
Sobek
Level 17
God Stats
2W - 2L
1,574 SR
Queue Stats
79W - 59L
1,601 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,560 Elo+

VS

Team Averages
Level 21
1,462 SR
1,502 Elo+
Skadi
Skadi
CloudV2
Skadi
Level 5
God Stats
3W - 5L
1,306 SR
Queue Stats
12W - 17L
1,404 Elo+
Solo
King Arthur
King Arthur
Herr Kann 16
King Arthur
Level 29
God Stats
19W - 13L
1,566 SR
Queue Stats
201W - 206L
1,511 Elo+
Solo
Arachne
Arachne
KeepFeedinMe
Arachne
Level 16
God Stats
4W - 1L
1,753 SR
Queue Stats
38W - 19L
1,668 Elo+
Solo
Sobek
Sobek
Pablo_big_mane
Sobek
Level 28
God Stats
1W - 1L
1,188 SR
Queue Stats
55W - 75L
1,363 Elo+
Solo
Eset
Eset
Trash Ao Kuang
Eset
Level 27
God Stats
2W - 1L
1,497 SR
Queue Stats
51W - 26L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
8,215
411
6,947
16,152
5,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 11 / 1
9,346
467
8,690
15,303
5,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Yestin01
Bellona
11
0 / 9 / 2
7,457
373
3,298
13,718
8,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 8 / 2
7,549
377
5,871
9,886
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
aephal
Sobek
15
2 / 3 / 1
9,590
480
8,598
19,483
19,777
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CloudV2
Skadi
14
6 / 4 / 2
9,552
478
4,337
9,897
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Herr Kann 16
King Arthur
17
3 / 1 / 3
10,668
533
7,494
12,103
9,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
KeepFeedinMe
Arachne
20
15 / 1 / 6
13,570
679
15,897
15,582
10,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 8
9,501
475
2,723
16,512
13,411
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
13 / 0 / 4
12,920
646
19,338
9,756
4,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
8
Kills
38
38
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
CloudV2
Skadi
6
4
2
1.75
W
King Arthur
Herr Kann 16
King Arthur
3
1
3
4.5
W
Arachne
KeepFeedinMe
Arachne
15
1
6
18
L
1
7
4
0.43
W
1
2
8
2.5
L
3
11
1
0.32
W
13
0
4
15
L
Bellona
Yestin01
Bellona
0
9
2
0.11
L
2
8
2
0.38
L
Sobek
aephal
Sobek
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,404
Damage
49,789
74,542
Taken
63,850
43,053
Mitigated
39,943
17,518
Healing
25,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CloudV2
Skadi
4,337
1,769
0
4,237
9,897
3,008
620
1,151
8,746
0
43,481
W
King Arthur
Herr Kann 16
King Arthur
7,494
1,136
0
1,972
12,103
9,100
420
6,533
5,534
0
65,412
W
Arachne
KeepFeedinMe
Arachne
15,897
10,277
0
9,921
15,582
10,262
45
3,731
11,851
0
120,329
L
6,947
3,496
0
4,346
16,152
5,577
384
3,266
12,886
0
60,825
W
2,723
601
0
4,096
16,512
13,411
0
2,785
13,727
45,703
0
L
8,690
3,285
0
4,183
15,303
5,288
0
5,921
9,382
48,788
0
W
19,338
1,889
663
4,365
9,756
4,162
2,581
3,088
6,668
93,010
0
L
Bellona
Yestin01
Bellona
3,298
747
0
623
13,718
8,904
655
4,699
9,019
0
29,431
L
5,871
1,928
0
653
9,886
3,507
0
2,893
6,993
0
29,921
L
Sobek
aephal
Sobek
8,598
936
0
7,713
19,483
19,777
0
5,554
13,929
61,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
56,211
405
Minions Killed
610
0
Camps Cleared
0
1,712,233
Distance Traveled
1,854,502
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,552
478
65
3
0
243,493
1
W
King Arthur
10,668
533
128
6
0
428,894
0
W
Arachne
13,570
679
176
9
0
411,321
2
L
Ullr
8,215
411
89
4
0
336,987
0
W
Sobek
9,501
475
71
4
0
364,774
2
L
Hera
9,346
467
92
5
0
326,876
3
W
Eset
12,920
646
170
9
0
406,020
9
L
Bellona
7,457
373
50
3
0
345,096
0
L
Loki
7,549
377
49
2
0
361,191
1
L
Sobek
9,590
480
125
6
0
342,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role