Player Matchup

Baron Samedi
Baron Samedi
Chernazem
Baron Samedi
Level 10
God Stats
5W - 1L
1,409 SR
Queue Stats
28W - 34L
1,216 Elo+
Solo
Nemesis
Nemesis
Esizakur
Nemesis
Level 12
God Stats
10W - 12L
1,328 SR
Queue Stats
110W - 131L
1,367 Elo+
Solo
Odin
Odin
FunkistoN
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
SornasGamer
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
elpanapedro
Anhur
Level 22
God Stats
1W - 4L
1,300 SR
Queue Stats
41W - 40L
1,483 Elo+
Solo
Team Averages
Level 10
1,407 SR
1,413 Elo+

VS

Team Averages
Level 15
1,536 SR
1,420 Elo+
Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kockelito
Anubis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,646 Elo+
Party 1
Skadi
Skadi
ShammPain
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sobek
Sobek
SuperTed92
Sobek
Level 8
God Stats
7W - 7L
1,595 SR
Queue Stats
38W - 51L
1,238 Elo+
Party 1
Bacchus
Bacchus
нупочка
Bacchus
Level 22
God Stats
4W - 1L
1,583 SR
Queue Stats
6W - 10L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chernazem
Baron Samedi
13
5 / 7 / 4
8,570
476
12,401
14,739
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Esizakur
Nemesis
13
7 / 6 / 5
9,022
501
12,278
15,396
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
2
0 / 3 / 2
5,230
291
354
2,534
964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 6 / 4
7,179
399
5,925
15,590
10,177
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 8 / 4
8,693
483
16,113
14,351
4,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
11 / 3 / 10
11,548
642
16,905
13,156
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Kockelito
Anubis
13
5 / 4 / 11
9,245
514
11,707
12,707
5,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
ShammPain
Skadi
14
3 / 7 / 7
9,027
502
4,945
10,625
2,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
13
7 / 3 / 10
8,634
480
5,570
14,332
11,800
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 4 / 7
8,398
467
4,414
12,835
9,185
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
21
Kills
30
30
Deaths
21
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
3
10
5.33
L
Baron Samedi
Chernazem
Baron Samedi
5
7
4
1
L
Nemesis
Esizakur
Nemesis
7
6
5
1.58
L
Odin
0
3
2
0.33
W
Anubis
Kockelito
Anubis
5
4
11
2.63
W
Skadi
ShammPain
Skadi
3
7
7
0.93
L
1
6
4
0.5
W
Sobek
7
3
10
4
L
8
8
4
1.25
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,071
Damage
43,541
62,610
Taken
63,655
25,426
Mitigated
33,708
10,941
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,905
4,015
0
5,470
13,156
4,899
0
3,156
10,000
0
87,992
L
Baron Samedi
Chernazem
Baron Samedi
12,401
640
1,478
4,622
14,739
5,293
57
4,848
9,891
43,009
0
L
Nemesis
Esizakur
Nemesis
12,278
7,780
0
2,694
15,396
4,680
1,055
6,611
8,785
0
45,258
L
Odin
354
354
0
9
2,534
964
0
704
1,830
0
848
W
Anubis
Kockelito
Anubis
11,707
950
100
5,355
12,707
5,373
1,252
6,098
6,609
38,246
0
W
Skadi
ShammPain
Skadi
4,945
1,583
0
779
10,625
2,451
1,769
1,943
8,682
0
46,294
L
5,925
589
0
659
15,590
10,177
154
5,821
9,769
26,877
0
W
Sobek
5,570
486
0
2,995
14,332
11,800
589
3,099
11,233
22,043
0
L
16,113
7,203
0
1,479
14,351
4,312
989
3,707
10,644
0
43,015
W
4,414
922
0
767
12,835
9,185
468
4,030
8,805
22,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,694
Gold Earned
46,852
225
Minions Killed
360
0
Camps Cleared
0
1,276,209
Distance Traveled
1,625,859
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,548
642
127
7
0
344,510
1
L
Baron Samedi
8,570
476
58
3
0
308,357
1
L
Nemesis
9,022
501
77
4
0
314,569
0
L
Odin
5,230
291
0
0
0
53,486
1
W
Anubis
9,245
514
76
4
0
244,879
1
W
Skadi
9,027
502
87
5
0
340,874
0
L
Ares
7,179
399
35
2
0
318,581
7
W
Sobek
8,634
480
37
2
0
350,807
3
L
Anhur
8,693
483
55
3
0
281,216
0
W
Bacchus
8,398
467
33
2
0
344,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role