Player Matchup

Pele
Pele
Acid_Line
Pele
Level 85
God Stats
6W - 5L
1,875 SR
Queue Stats
127W - 148L
1,503 Elo+
Party 4
Chiron
Chiron
ClickClackPOW314
Chiron
Level 146
God Stats
5W - 5L
1,600 SR
Queue Stats
431W - 455L
1,597 Elo+
Party 4
Nu Wa
Nu Wa
KipKev
Nu Wa
Level 109
God Stats
3W - 2L
1,583 SR
Queue Stats
65W - 43L
1,616 Elo+
Party 3
Baron Samedi
Baron Samedi
SaeNaNi
Baron Samedi
Level 29
God Stats
3W - 1L
1,971 SR
Queue Stats
73W - 62L
1,611 Elo+
Party 3
Sobek
Sobek
uchiha101
Sobek
Level 7
God Stats
1W - 1L
1,845 SR
Queue Stats
1W - 2L
1,649 Elo+
Party 4
Team Averages
Level 75
1,775 SR
1,595 Elo+

VS

Team Averages
Level 76
1,634 SR
1,556 Elo+
Osiris
Osiris
Ace-_-of-_-sp
Osiris
Level 119
God Stats
2W - 1L
1,834 SR
Queue Stats
241W - 216L
1,492 Elo+
Party 1
Athena
Athena
Ojangles10
Athena
Level 29
God Stats
1W - 1L
1,524 SR
Queue Stats
49W - 24L
1,614 Elo+
Party 1
Izanami
Izanami
OwlS33ULatr
Izanami
Level 120
God Stats
25W - 15L
1,631 SR
Queue Stats
93W - 108L
1,483 Elo+
Party 1
Hel
Hel
TRCAtomicDillon
Hel
Level 88
God Stats
2W - 2L
1,681 SR
Queue Stats
157W - 114L
1,595 Elo+
Party 2
Mercury
Mercury
Yujiro hanma918
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 3 / 1
6,240
520
3,357
9,376
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 0
5,968
497
8,270
7,913
2,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
KipKev
Nu Wa
11
1 / 3 / 1
6,545
545
5,134
5,136
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SaeNaNi
Baron Samedi
11
1 / 3 / 0
6,435
536
4,800
6,580
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
uchiha101
Sobek
8
0 / 6 / 2
5,397
450
2,088
10,016
6,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,824
569
3,482
7,687
6,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Ojangles10
Athena
11
2 / 1 / 8
6,800
567
5,232
10,382
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
OwlS33ULatr
Izanami
11
5 / 1 / 1
6,804
567
6,874
7,217
1,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 1 / 2
7,612
634
5,507
6,812
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 3
6,968
581
4,358
8,226
3,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
16
16
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Pele
1
3
1
0.5
L
2
1
0
2
L
Nu Wa
KipKev
Nu Wa
1
3
1
0.5
W
Athena
Ojangles10
Athena
2
1
8
6
W
Izanami
OwlS33ULatr
Izanami
5
1
1
5.5
L
Baron Samedi
SaeNaNi
Baron Samedi
1
3
0
0.33
W
5
1
2
6
W
2
1
3
3.5
L
Sobek
uchiha101
Sobek
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,649
Damage
25,453
39,021
Taken
40,324
17,591
Mitigated
20,921
9,928
Healing
12,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,482
1,093
0
2,936
7,687
6,042
277
3,059
4,628
0
32,536
L
Pele
3,357
532
0
3,309
9,376
2,927
34
4,012
5,364
0
35,707
L
8,270
3,801
488
2,013
7,913
2,086
0
1,177
6,736
0
39,161
L
Nu Wa
KipKev
Nu Wa
5,134
943
0
966
5,136
1,602
26
1,991
3,145
41,295
0
W
Athena
Ojangles10
Athena
5,232
1,851
0
1,786
10,382
7,472
0
2,289
8,093
12,753
0
W
Izanami
OwlS33ULatr
Izanami
6,874
5,843
0
1,566
7,217
1,782
518
1,458
5,759
0
53,385
L
Baron Samedi
SaeNaNi
Baron Samedi
4,800
247
0
1,807
6,580
4,664
0
1,960
4,620
34,690
0
W
5,507
346
1,339
3,828
6,812
2,063
0
3,035
3,777
43,818
0
W
4,358
2,336
0
1,303
8,226
3,562
0
2,247
5,979
0
50,045
L
Sobek
uchiha101
Sobek
2,088
183
0
1,345
10,016
6,312
178
1,599
8,417
10,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,585
Gold Earned
35,008
299
Minions Killed
362
0
Camps Cleared
0
1,146,429
Distance Traveled
1,304,952
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,824
569
69
6
0
263,650
2
L
Pele
6,240
520
75
6
0
258,109
2
L
Chiron
5,968
497
62
5
0
232,154
4
L
Nu Wa
6,545
545
85
7
0
220,156
3
W
Athena
6,800
567
17
1
0
244,192
0
W
Izanami
6,804
567
93
8
0
234,611
1
L
Baron Samedi
6,435
536
66
6
0
195,316
4
W
Hel
7,612
634
86
7
0
253,435
4
W
Mercury
6,968
581
97
8
0
309,064
2
L
Sobek
5,397
450
11
1
0
240,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role