Player Matchup

Tiamat
Tiamat
AlexSañudo
Tiamat
Level 129
God Stats
1W - 2L
1,582 SR
Queue Stats
122W - 95L
1,597 Elo+
Party 1
Hou Yi
Hou Yi
TANATOOOOS
Hou Yi
Level 29
God Stats
1W - 0L
1,569 SR
Queue Stats
9W - 2L
1,834 Elo+
Party 1
Sylvanus
Sylvanus
TiNo54
Sylvanus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,797 Elo+
Party 1
Team Averages
Level 57
1,550 SR
1,742 Elo+

VS

Team Averages
Level 78
1,670 SR
1,444 Elo+
Achilles
Achilles
BLAZ3nRAiD3R420
Achilles
Level 127
God Stats
1W - 2L
1,872 SR
Queue Stats
201W - 202L
1,498 Elo+
Solo
Nemesis
Nemesis
RafaelGarcialll
Nemesis
Level 26
God Stats
2W - 2L
1,516 SR
Queue Stats
14W - 28L
1,435 Elo+
Solo
Kukulkan
Kukulkan
stormydamn
Kukulkan
Level 80
God Stats
21W - 14L
1,622 SR
Queue Stats
85W - 92L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 3 / 9
9,095
700
6,306
7,681
6,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
TANATOOOOS
Hou Yi
16
15 / 1 / 3
11,649
896
24,420
14,060
7,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
TiNo54
Sylvanus
12
1 / 2 / 17
9,308
716
5,222
13,834
12,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
3 / 6 / 1
8,563
659
8,325
18,913
18,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 8 / 4
7,464
574
6,658
13,247
4,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
stormydamn
Kukulkan
12
3 / 5 / 2
8,507
654
12,310
10,539
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
6
6
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
3
9
2.5
L
Achilles
3
6
1
0.58
L
0
8
4
0.25
W
Hou Yi
TANATOOOOS
Hou Yi
15
1
3
16.5
W
Sylvanus
TiNo54
Sylvanus
1
2
17
4.75
L
Kukulkan
stormydamn
Kukulkan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,948
Damage
27,293
35,575
Taken
42,699
26,651
Mitigated
26,672
13,812
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,306
363
107
1,475
7,681
6,190
413
4,224
3,457
27,378
0
L
Achilles
8,325
1,289
414
2,188
18,913
18,679
0
4,024
14,641
2,223
12,985
L
6,658
2,190
0
1,221
13,247
4,405
0
3,507
9,622
0
20,007
W
Hou Yi
TANATOOOOS
Hou Yi
24,420
14,386
0
5,107
14,060
7,592
1,717
4,565
9,495
0
66,999
W
Sylvanus
TiNo54
Sylvanus
5,222
1,591
1,880
5,243
13,834
12,869
330
5,712
8,122
12,264
2,480
L
Kukulkan
stormydamn
Kukulkan
12,310
1,059
0
52
10,539
3,588
0
3,260
7,179
36,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
24,534
142
Minions Killed
129
7
Camps Cleared
4
677,152
Distance Traveled
666,842
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,095
700
37
3
4
251,079
1
L
Achilles
8,563
659
19
1
0
230,449
1
L
Nemesis
7,464
574
35
3
1
229,622
0
W
Hou Yi
11,649
896
92
7
3
222,487
2
W
Sylvanus
9,308
716
13
1
0
203,586
2
L
Kukulkan
8,507
654
75
6
3
206,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role