Player Matchup

Cthulhu
Cthulhu
CraklarD_Jr
Cthulhu
Level 16
God Stats
1W - 1L
1,427 SR
Queue Stats
2W - 4L
1,160 Elo+
Solo
Bastet
Bastet
IDarkApple
Bastet
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,447 Elo+
Solo
Neith
Neith
Japie7
Neith
Level 18
God Stats
10W - 15L
1,843 SR
Queue Stats
254W - 340L
1,193 Elo+
Solo
Ymir
Ymir
StAyDeAd786
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,189 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xx19Drako99xX
Morgan Le Fay
Level 27
God Stats
4W - 4L
1,485 SR
Queue Stats
50W - 41L
1,415 Elo+
Solo
Team Averages
Level 14
1,551 SR
1,281 Elo+

VS

Team Averages
Level 10
1,514 SR
1,341 Elo+
Ares
Ares
KingOfKingsGER3
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ra
Ra
Mishany_66
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Solo
Vamana
Vamana
Mostik25
Vamana
Level 19
God Stats
5W - 9L
1,534 SR
Queue Stats
132W - 141L
1,250 Elo+
Solo
Merlin
Merlin
Yiraq10
Merlin
Level 8
God Stats
1W - 2L
1,510 SR
Queue Stats
18W - 32L
1,384 Elo+
Party 1
Artemis
Artemis
secret_limb74
Artemis
Level 13
God Stats
3W - 5L
1,528 SR
Queue Stats
17W - 28L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CraklarD_Jr
Cthulhu
13
1 / 0 / 2
7,476
534
2,802
6,251
4,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
IDarkApple
Bastet
14
5 / 1 / 1
8,126
580
5,770
8,643
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Japie7
Neith
10
1 / 1 / 4
6,702
479
3,546
4,707
1,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 2 / 7
5,604
400
1,016
5,162
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
Xx19Drako99xX
Morgan Le Fay
15
22 / 0 / 0
9,842
703
12,779
6,128
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,408
386
1,508
8,192
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 11 / 0
4,654
332
542
7,537
2,047
Vamana
Mostik25
Vamana
9
1 / 3 / 1
5,720
409
3,873
8,759
8,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Yiraq10
Merlin
6
1 / 10 / 1
5,046
360
4,355
8,899
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
7
0 / 2 / 1
4,733
338
1,663
3,938
1,085
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
29
Kills
2
4
Deaths
30
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CraklarD_Jr
Cthulhu
1
0
2
2
W
Bastet
IDarkApple
Bastet
5
1
1
5.5
W
Neith
Japie7
Neith
1
1
4
3
L
0
4
0
0
L
0
11
0
0
L
Vamana
Mostik25
Vamana
1
3
1
0.5
W
0
2
7
1.75
W
Morgan Le Fay
Xx19Drako99xX
Morgan Le Fay
22
0
0
22
L
Merlin
Yiraq10
Merlin
1
10
1
0.15
L
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
11,941
30,891
Taken
37,325
14,197
Mitigated
19,648
10,891
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CraklarD_Jr
Cthulhu
2,802
192
0
3,026
6,251
4,854
662
1,382
4,869
42,323
0
W
Bastet
IDarkApple
Bastet
5,770
2,445
0
3,512
8,643
3,897
1,168
24
8,619
0
50,655
W
Neith
Japie7
Neith
3,546
2,183
0
1,636
4,707
1,430
1,174
436
4,271
0
23,727
L
1,508
334
0
544
8,192
4,988
77
4,082
3,962
14,909
0
L
542
392
40
196
7,537
2,047
121
4,141
3,076
5,304
0
L
Vamana
Mostik25
Vamana
3,873
1,199
0
1,982
8,759
8,862
0
558
8,047
0
20,986
W
1,016
257
0
0
5,162
1,711
81
1,572
3,590
3,916
0
W
Morgan Le Fay
Xx19Drako99xX
Morgan Le Fay
12,779
1,724
0
2,717
6,128
2,305
594
2,991
3,137
60,906
0
L
Merlin
Yiraq10
Merlin
4,355
1,068
0
0
8,899
2,666
290
5,166
3,449
23,181
0
L
Artemis
1,663
439
0
301
3,938
1,085
0
1,754
2,110
0
6,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,750
Gold Earned
25,561
348
Minions Killed
126
0
Camps Cleared
0
1,294,191
Distance Traveled
1,086,611
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,476
534
85
6
0
264,292
0
W
Bastet
8,126
580
95
7
0
285,354
0
W
Neith
6,702
479
46
3
0
226,777
4
L
Ares
5,408
386
27
2
0
228,557
0
L
Ra
4,654
332
10
1
0
219,404
1
L
Vamana
5,720
409
37
3
0
253,253
0
W
Ymir
5,604
400
6
0
0
248,833
3
W
Morgan Le Fay
9,842
703
116
8
0
268,935
1
L
Merlin
5,046
360
34
2
0
220,679
0
L
Artemis
4,733
338
18
1
0
164,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role