Player Matchup

Gilgamesh
Gilgamesh
AH1991-2-2
Gilgamesh
Level 32
God Stats
6W - 3L
1,546 SR
Queue Stats
44W - 29L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Novamancer_XV
Heimdallr
Level 142
God Stats
11W - 16L
1,504 SR
Queue Stats
311W - 298L
1,534 Elo+
Party 1
Cernunnos
Cernunnos
RiverseZone
Cernunnos
Level 112
God Stats
4W - 4L
1,906 SR
Queue Stats
190W - 193L
1,514 Elo+
Party 1
Ymir
Ymir
colts1807
Ymir
Level 26
God Stats
35W - 19L
1,623 SR
Queue Stats
70W - 51L
1,504 Elo+
Party 1
Janus
Janus
creeper76391
Janus
Level 127
God Stats
5W - 2L
1,632 SR
Queue Stats
512W - 520L
1,473 Elo+
Party 1
Team Averages
Level 88
1,642 SR
1,510 Elo+

VS

Team Averages
Level 73
1,469 SR
1,476 Elo+
Nemesis
Nemesis
BlameLatency
Nemesis
Level 99
God Stats
40W - 33L
1,622 SR
Queue Stats
125W - 121L
1,528 Elo+
Party 2
Apollo
Apollo
GLAD MA3STRO
Apollo
Level 19
God Stats
1W - 3L
1,353 SR
Queue Stats
16W - 15L
1,497 Elo+
Party 2
Ra
Ra
MAD MA3STRO
Ra
Level 107
God Stats
14W - 20L
1,497 SR
Queue Stats
147W - 152L
1,512 Elo+
Party 2
Ymir
Ymir
SND123456
Ymir
Level 8
God Stats
1W - 3L
1,353 SR
Queue Stats
1W - 3L
1,358 Elo+
Party 2
Geb
Geb
YFNSwerv
Geb
Level 133
God Stats
9W - 17L
1,521 SR
Queue Stats
681W - 742L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AH1991-2-2
Gilgamesh
9
0 / 2 / 1
5,334
533
2,436
4,969
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Novamancer_XV
Heimdallr
12
8 / 0 / 3
7,120
712
6,712
2,841
930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
RiverseZone
Cernunnos
10
4 / 2 / 0
5,918
592
4,649
6,527
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 1 / 7
5,725
573
2,378
3,717
2,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 0
5,384
538
1,895
3,011
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlameLatency
Nemesis
8
2 / 4 / 3
5,428
543
3,791
6,936
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
7
0 / 4 / 0
4,355
436
1,052
5,289
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 0
6,393
639
2,618
4,155
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
6
0 / 5 / 0
4,106
411
118
6,182
1,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 2
5,791
579
2,668
6,395
2,322
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
6
6
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AH1991-2-2
Gilgamesh
0
2
1
0.25
L
Nemesis
BlameLatency
Nemesis
2
4
3
0.88
L
Apollo
0
4
0
0
L
3
0
0
3
W
Heimdallr
Novamancer_XV
Heimdallr
8
0
3
9.5
W
Cernunnos
RiverseZone
Cernunnos
4
2
0
2
L
Ymir
0
5
0
0
L
1
0
2
2
W
Ymir
0
1
7
3.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,070
Damage
10,247
21,065
Taken
28,957
7,650
Mitigated
8,150
7,795
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AH1991-2-2
Gilgamesh
2,436
697
0
977
4,969
1,919
0
1,567
3,402
0
20,027
L
Nemesis
BlameLatency
Nemesis
3,791
2,063
0
519
6,936
1,509
0
475
6,419
0
25,319
L
Apollo
1,052
364
0
1,240
5,289
919
0
1,088
4,161
0
15,974
L
2,618
286
60
2,132
4,155
1,404
121
1,413
2,554
36,563
0
W
Heimdallr
Novamancer_XV
Heimdallr
6,712
3,207
0
1,419
2,841
930
512
68
2,773
0
48,458
W
Cernunnos
RiverseZone
Cernunnos
4,649
2,513
0
2,540
6,527
1,934
0
2,377
3,982
0
29,814
L
Ymir
118
0
0
370
6,182
1,996
0
1,341
4,841
6,975
0
L
2,668
329
0
2,160
6,395
2,322
0
0
6,395
25,523
0
W
Ymir
2,378
1,069
0
1,572
3,717
2,022
193
359
3,272
9,344
0
W
1,895
0
0
1,287
3,011
845
0
611
2,232
30,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,481
Gold Earned
26,073
279
Minions Killed
240
0
Camps Cleared
0
942,535
Distance Traveled
1,058,688
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,334
533
43
4
0
171,045
4
L
Nemesis
5,428
543
49
5
0
241,107
5
L
Apollo
4,355
436
29
3
0
187,042
2
L
Ra
6,393
639
88
9
0
215,746
2
W
Heimdallr
7,120
712
89
9
0
189,381
2
W
Cernunnos
5,918
592
58
6
0
194,373
1
L
Ymir
4,106
411
12
1
0
221,776
0
L
Geb
5,791
579
62
6
0
193,017
6
W
Ymir
5,725
573
18
2
0
206,755
1
W
Janus
5,384
538
71
7
0
180,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role