Player Matchup

Skadi
Skadi
Beshamonten
Skadi
Level 12
God Stats
2W - 6L
1,307 SR
Queue Stats
3W - 8L
1,281 Elo+
Party 1
Ra
Ra
Biancaracoles
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,527 Elo+
Solo
Ravana
Ravana
Bowery52
Ravana
Level 29
God Stats
0W - 2L
1,260 SR
Queue Stats
26W - 29L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Chernazem
Cthulhu
Level 9
God Stats
8W - 11L
1,698 SR
Queue Stats
28W - 34L
1,500 Elo+
Solo
Athena
Athena
SKinnGamin
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,304 Elo+
Party 1
Team Averages
Level 15
1,453 SR
1,413 Elo+

VS

Team Averages
Level 19
1,585 SR
1,410 Elo+
Discordia
Discordia
Esizakur
Discordia
Level 11
God Stats
19W - 10L
1,816 SR
Queue Stats
110W - 131L
1,334 Elo+
Solo
Chang'e
Chang'e
IONDH
Chang'e
Level 24
God Stats
10W - 9L
1,527 SR
Queue Stats
132W - 115L
1,495 Elo+
Solo
Thanatos
Thanatos
Möwe
Thanatos
Level 12
God Stats
3W - 5L
1,499 SR
Queue Stats
172W - 177L
1,326 Elo+
Solo
Guan Yu
Guan Yu
Viskmannen89
Guan Yu
Level 28
God Stats
45W - 46L
1,583 SR
Queue Stats
153W - 161L
1,541 Elo+
Solo
Heimdallr
Heimdallr
YCHlio
Heimdallr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 11 / 1
10,971
378
8,151
20,363
7,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 15 / 1
11,999
414
4,442
18,169
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
Bowery52
Ravana
20
9 / 11 / 4
14,107
486
14,698
24,502
11,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Chernazem
Cthulhu
18
4 / 6 / 9
12,415
428
22,341
32,100
38,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
SKinnGamin
Athena
19
5 / 6 / 6
13,497
465
10,292
26,763
37,296
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Esizakur
Discordia
18
2 / 10 / 14
13,304
459
13,701
18,496
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
IONDH
Chang'e
20
6 / 3 / 14
14,481
499
22,721
23,935
23,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Möwe
Thanatos
20
23 / 5 / 6
18,250
629
30,233
28,305
14,758
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Viskmannen89
Guan Yu
20
16 / 0 / 5
18,255
629
20,831
22,742
29,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
YCHlio
Heimdallr
20
1 / 2 / 18
13,989
482
13,773
12,865
4,934
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
20
Kills
48
49
Deaths
20
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
L
0
15
1
0.03
L
Ravana
Bowery52
Ravana
9
11
4
1
L
Cthulhu
Chernazem
Cthulhu
4
6
9
1.42
W
Discordia
Esizakur
Discordia
2
10
14
0.9
W
Chang'e
IONDH
Chang'e
6
3
14
4.33
W
Thanatos
Möwe
Thanatos
23
5
6
5.2
L
Athena
SKinnGamin
Athena
5
6
6
1.33
W
Guan Yu
Viskmannen89
Guan Yu
16
0
5
18.5
W
Heimdallr
YCHlio
Heimdallr
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,924
Damage
101,259
121,897
Taken
106,343
97,896
Mitigated
77,643
17,532
Healing
63,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,151
3,642
0
1,922
20,363
7,338
1,780
6,150
14,008
0
64,135
L
4,442
1,314
56
1,616
18,169
3,888
2,624
2,071
15,321
73,969
0
L
Ravana
Bowery52
Ravana
14,698
3,125
0
3,092
24,502
11,012
0
4,830
19,404
0
100,053
L
Cthulhu
Chernazem
Cthulhu
22,341
1,299
139
6,152
32,100
38,362
477
8,222
23,049
65,409
0
W
Discordia
Esizakur
Discordia
13,701
443
392
2,491
18,496
4,817
1,153
4,788
13,133
69,916
0
W
Chang'e
IONDH
Chang'e
22,721
2,772
5,847
11,756
23,935
23,566
1,612
11,275
12,015
96,274
0
W
Thanatos
Möwe
Thanatos
30,233
10,327
0
24,433
28,305
14,758
1,639
8,519
19,172
0
168,757
L
Athena
SKinnGamin
Athena
10,292
1,774
0
4,555
26,763
37,296
808
13,985
12,417
41,309
0
W
Guan Yu
Viskmannen89
Guan Yu
20,831
2,489
4,394
11,265
22,742
29,568
3,168
7,941
14,236
0
144,781
W
Heimdallr
YCHlio
Heimdallr
13,773
5,434
0
3,371
12,865
4,934
6,733
5,610
6,961
0
77,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,989
Gold Earned
78,279
512
Minions Killed
762
0
Camps Cleared
0
2,498,937
Distance Traveled
2,706,748
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,971
378
119
4
0
422,216
0
L
Ra
11,999
414
155
5
0
391,497
0
L
Ravana
14,107
486
117
4
0
574,106
0
L
Cthulhu
12,415
428
64
2
0
533,768
0
W
Discordia
13,304
459
82
3
0
487,757
0
W
Chang'e
14,481
499
125
4
0
513,448
3
W
Thanatos
18,250
629
178
6
0
571,766
5
L
Athena
13,497
465
57
2
0
577,350
8
W
Guan Yu
18,255
629
253
9
0
584,591
7
W
Heimdallr
13,989
482
124
4
0
549,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role