Player Matchup

Medusa
Medusa
BoodooMamaJuju
Medusa
Level 25
God Stats
7W - 0L
1,774 SR
Queue Stats
42W - 13L
1,855 Elo+
Party 1
Da Ji
Da Ji
BullyBrax
Da Ji
Level 25
God Stats
2W - 1L
1,780 SR
Queue Stats
44W - 15L
1,784 Elo+
Party 1
Ganesha
Ganesha
E402-LoboZ
Ganesha
Level 142
God Stats
7W - 3L
1,822 SR
Queue Stats
84W - 55L
1,619 Elo+
Party 1
Fenrir
Fenrir
KaiserDragon_001
Fenrir
Level 15
God Stats
3W - 1L
1,461 SR
Queue Stats
27W - 12L
1,777 Elo+
Party 1
Agni
Agni
brandonXbones
Agni
Level 7
God Stats
4W - 2L
1,461 SR
Queue Stats
111W - 86L
1,836 Elo+
Party 1
Team Averages
Level 43
1,660 SR
1,774 Elo+

VS

Team Averages
Level 12
1,585 SR
1,531 Elo+
Chiron
Chiron
AG Mend0za
Chiron
Level 18
God Stats
27W - 21L
1,421 SR
Queue Stats
36W - 32L
1,406 Elo+
Party 3
Baron Samedi
Baron Samedi
E-That4Fun
Baron Samedi
Level 5
God Stats
1W - 1L
1,781 SR
Queue Stats
7W - 3L
1,573 Elo+
Solo
Tsukuyomi
Tsukuyomi
MassaDun2x
Tsukuyomi
Level 28
God Stats
1W - 2L
1,722 SR
Queue Stats
107W - 76L
1,475 Elo+
Party 2
Ra
Ra
TotalPlay 5G
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 3
Jormungandr
Jormungandr
seefu47
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 12
13,063
1,089
17,442
11,112
3,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
BullyBrax
Da Ji
19
13 / 4 / 12
13,516
1,126
18,583
15,361
9,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
E402-LoboZ
Ganesha
20
1 / 1 / 26
12,128
1,011
15,915
26,435
30,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
9 / 3 / 11
11,968
997
13,898
14,237
5,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 10
11,022
919
10,134
10,556
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

208

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AG Mend0za
Chiron
17
0 / 6 / 8
10,393
866
16,318
16,901
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
E-That4Fun
Baron Samedi
18
6 / 4 / 4
12,660
1,055
19,881
13,377
7,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
MassaDun2x
Tsukuyomi
17
0 / 14 / 8
10,483
874
19,505
22,833
9,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 10 / 7
11,365
947
9,368
14,657
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
seefu47
Jormungandr
17
1 / 1 / 3
10,534
878
7,889
16,154
13,247
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
35
Kills
10
10
Deaths
35
71
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chiron
AG Mend0za
Chiron
0
6
8
0.67
W
9
0
12
15
W
Da Ji
BullyBrax
Da Ji
13
4
12
4.75
L
Baron Samedi
E-That4Fun
Baron Samedi
6
4
4
2
W
Ganesha
E402-LoboZ
Ganesha
1
1
26
14
W
9
3
11
4.83
L
Tsukuyomi
MassaDun2x
Tsukuyomi
0
14
8
0.29
L
3
10
7
0.65
W
3
2
10
4
L
Jormungandr
seefu47
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,972
Damage
72,961
77,701
Taken
83,922
52,967
Mitigated
41,076
7,850
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AG Mend0za
Chiron
16,318
9,939
1,123
3,439
16,901
6,211
0
6,315
10,585
0
26,907
W
17,442
6,713
0
1,205
11,112
3,581
0
5,243
5,869
0
53,199
W
Da Ji
BullyBrax
Da Ji
18,583
6,218
0
206
15,361
9,626
0
7,165
8,196
0
25,722
L
Baron Samedi
E-That4Fun
Baron Samedi
19,881
841
1,580
2,096
13,377
7,242
0
3,550
9,827
51,883
0
W
Ganesha
E402-LoboZ
Ganesha
15,915
665
0
5,441
26,435
30,884
0
13,251
13,184
32,109
0
W
13,898
2,421
0
821
14,237
5,780
0
7,244
6,993
0
17,502
L
Tsukuyomi
MassaDun2x
Tsukuyomi
19,505
5,471
0
769
22,833
9,669
0
3,679
19,154
0
36,793
L
9,368
429
2,300
1,445
14,657
4,707
0
6,435
8,222
22,529
0
W
10,134
835
0
177
10,556
3,096
0
4,235
6,321
32,986
0
L
Jormungandr
seefu47
Jormungandr
7,889
2,280
0
212
16,154
13,247
0
6,070
10,084
35,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,697
Gold Earned
55,435
192
Minions Killed
207
11
Camps Cleared
5
1,171,470
Distance Traveled
1,071,828
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,393
866
25
2
1
220,705
2
W
Medusa
13,063
1,089
92
8
2
240,712
1
W
Da Ji
13,516
1,126
13
1
7
230,519
0
L
Baron Samedi
12,660
1,055
80
7
0
215,887
0
W
Ganesha
12,128
1,011
5
0
0
235,365
2
W
Fenrir
11,968
997
16
1
0
230,799
0
L
Tsukuyomi
10,483
874
29
2
4
231,951
0
L
Ra
11,365
947
30
3
0
219,454
0
W
Agni
11,022
919
66
6
2
234,075
0
L
Jormungandr
10,534
878
43
4
0
183,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role