Player Matchup

Jing Wei
Jing Wei
DreaMGonzalz
Jing Wei
Level 128
God Stats
7W - 3L
1,830 SR
Queue Stats
49W - 28L
1,659 Elo+
Party 2
Chaac
Chaac
GUARDIANOOSE
Chaac
Level 150
God Stats
33W - 32L
1,517 SR
Queue Stats
74W - 95L
1,448 Elo+
Party 2
Bastet
Bastet
Kittie1XoXo
Bastet
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 13L
1,407 Elo+
Party 2
Nu Wa
Nu Wa
QueenOvershadow
Nu Wa
Level 88
God Stats
28W - 24L
1,495 SR
Queue Stats
80W - 115L
1,304 Elo+
Party 2
Ares
Ares
SoggyNanners
Ares
Level 66
God Stats
92W - 80L
1,570 SR
Queue Stats
385W - 401L
1,502 Elo+
Party 2
Team Averages
Level 88
1,582 SR
1,464 Elo+

VS

Team Averages
Level 50
1,483 SR
1,404 Elo+
Bellona
Bellona
Doctor-Divine69
Bellona
Level 84
God Stats
6W - 4L
1,616 SR
Queue Stats
450W - 503L
1,432 Elo+
Party 1
Hera
Hera
MrMcL0VIN01
Hera
Level 67
God Stats
1W - 2L
1,388 SR
Queue Stats
200W - 237L
1,383 Elo+
Party 3
Ne Zha
Ne Zha
Storm1234500
Ne Zha
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 169L
1,452 Elo+
Party 3
Heimdallr
Heimdallr
TheMayneTitan
Heimdallr
Level 17
God Stats
14W - 22L
1,446 SR
Queue Stats
87W - 94L
1,372 Elo+
Party 1
Ymir
Ymir
brutus492
Ymir
Level 35
God Stats
17W - 28L
1,465 SR
Queue Stats
136W - 178L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DreaMGonzalz
Jing Wei
10
6 / 0 / 3
6,293
629
5,804
3,865
1,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 2
6,781
678
5,113
5,067
3,704
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
10
8 / 1 / 4
6,559
656
4,799
6,252
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 5
6,205
621
3,646
2,194
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 8
5,792
579
4,092
6,468
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,599
460
2,421
7,233
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 5 / 0
4,981
498
3,456
5,261
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
8
1 / 6 / 0
4,754
475
2,335
7,370
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
TheMayneTitan
Heimdallr
6
0 / 6 / 0
3,956
396
2,832
5,786
1,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
7
0 / 2 / 0
4,415
442
1,749
8,085
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
1
23
Kills
1
1
Deaths
23
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Jing Wei
DreaMGonzalz
Jing Wei
6
0
3
7.5
W
5
0
2
6
W
Bastet
8
1
4
10
L
0
5
0
0
W
3
0
5
5.5
W
1
0
8
5
L
Ne Zha
1
6
0
0.17
L
Heimdallr
TheMayneTitan
Heimdallr
0
6
0
0
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,454
Damage
12,793
23,846
Taken
33,735
11,625
Mitigated
14,186
9,228
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,421
541
0
2,292
7,233
4,817
0
373
6,794
510
16,026
W
Jing Wei
DreaMGonzalz
Jing Wei
5,804
3,757
0
2,766
3,865
1,325
0
1,241
2,624
0
35,962
W
5,113
739
0
1,418
5,067
3,704
543
1,033
4,034
0
35,763
W
Bastet
4,799
1,584
0
2,500
6,252
1,700
0
955
5,297
0
25,081
L
3,456
892
0
420
5,261
1,465
0
1,766
3,291
30,751
0
W
3,646
671
0
333
2,194
581
270
858
1,336
28,080
0
W
4,092
263
0
2,211
6,468
4,315
248
1,238
5,230
13,425
0
L
Ne Zha
2,335
1,004
0
1,409
7,370
2,464
0
615
6,687
0
21,931
L
Heimdallr
TheMayneTitan
Heimdallr
2,832
1,415
0
641
5,786
1,473
0
2,248
3,484
0
14,227
L
Ymir
1,749
91
0
2,783
8,085
3,967
0
2,276
5,741
9,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,630
Gold Earned
22,705
288
Minions Killed
199
0
Camps Cleared
0
942,757
Distance Traveled
913,730
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,599
460
44
4
0
200,582
1
W
Jing Wei
6,293
629
75
8
0
176,337
1
W
Chaac
6,781
678
84
8
0
174,108
0
W
Bastet
6,559
656
52
5
0
201,247
3
L
Hera
4,981
498
65
7
0
169,647
6
W
Nu Wa
6,205
621
64
6
0
177,182
7
W
Ares
5,792
579
13
1
0
213,883
3
L
Ne Zha
4,754
475
46
5
0
190,008
5
L
Heimdallr
3,956
396
28
3
0
168,004
3
L
Ymir
4,415
442
16
2
0
185,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role