Player Matchup

Baron Samedi
Baron Samedi
Bunting137314
Baron Samedi
Level 25
God Stats
10W - 6L
1,587 SR
Queue Stats
38W - 54L
1,331 Elo+
Party 2
Sun Wukong
Sun Wukong
Johnswagger
Sun Wukong
Level 39
God Stats
3W - 2L
1,422 SR
Queue Stats
6W - 8L
1,305 Elo+
Party 2
Artemis
Artemis
SteelCity6669
Artemis
Level 17
God Stats
15W - 12L
1,528 SR
Queue Stats
16W - 17L
1,370 Elo+
Party 2
Team Averages
Level 27
1,512 SR
1,335 Elo+

VS

Team Averages
Level 52
1,436 SR
1,483 Elo+
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AllegedlyPattt
Bellona
Level 8
God Stats
0W - 2L
1,289 SR
Queue Stats
27W - 18L
1,680 Elo+
Party 1
Aphrodite
Aphrodite
NashDom1013
Aphrodite
Level 46
God Stats
6W - 5L
1,518 SR
Queue Stats
64W - 98L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bunting137314
Baron Samedi
19
11 / 4 / 9
14,833
781
28,250
14,998
5,644
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Johnswagger
Sun Wukong
16
6 / 3 / 9
13,639
718
11,805
19,999
21,458
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
17
4 / 6 / 12
13,396
705
16,420
13,097
3,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
10 / 5 / 3
13,444
708
17,723
25,005
12,010
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 8 / 9
11,607
611
12,334
23,562
19,448
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
NashDom1013
Aphrodite
15
1 / 8 / 9
11,693
615
6,396
20,845
17,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
21
Kills
13
13
Deaths
21
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
10
5
3
2.3
L
2
8
9
0.81
W
Baron Samedi
Bunting137314
Baron Samedi
11
4
9
3.88
W
Sun Wukong
Johnswagger
Sun Wukong
6
3
9
3.5
L
Aphrodite
NashDom1013
Aphrodite
1
8
9
0.69
W
Artemis
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,475
Damage
36,453
48,094
Taken
69,412
30,949
Mitigated
48,645
15,326
Healing
25,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
17,723
1,050
0
10,249
25,005
12,010
798
9,997
15,008
70,576
0
L
12,334
1,961
0
2,070
23,562
19,448
333
10,066
13,496
675
37,633
W
Baron Samedi
Bunting137314
Baron Samedi
28,250
925
4,562
6,744
14,998
5,644
241
7,397
7,601
61,703
0
W
Sun Wukong
Johnswagger
Sun Wukong
11,805
2,518
911
2,752
19,999
21,458
837
12,019
7,980
0
37,542
L
Aphrodite
NashDom1013
Aphrodite
6,396
890
4,843
8,253
20,845
17,187
330
9,724
11,121
35,781
0
W
Artemis
16,420
8,923
0
357
13,097
3,847
1,826
6,275
6,822
0
45,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,868
Gold Earned
36,744
188
Minions Killed
202
6
Camps Cleared
7
973,594
Distance Traveled
912,765
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,444
708
85
4
5
297,213
2
L
Bellona
11,607
611
52
3
1
335,558
3
W
Baron Samedi
14,833
781
72
4
3
316,329
0
W
Sun Wukong
13,639
718
50
3
2
380,408
5
L
Aphrodite
11,693
615
65
3
1
279,994
3
W
Artemis
13,396
705
66
3
1
276,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role