Player Matchup

Ymir
Ymir
AxKeN
Ymir
Level 28
God Stats
1W - 1L
1,137 SR
Queue Stats
25W - 29L
1,305 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ETNCoze
Morgan Le Fay
Level 22
God Stats
2W - 5L
1,178 SR
Queue Stats
80W - 100L
1,291 Elo+
Party 1
Danzaburou
Danzaburou
ETNSunny
Danzaburou
Level 20
God Stats
34W - 32L
1,435 SR
Queue Stats
98W - 119L
1,376 Elo+
Party 1
Nemesis
Nemesis
Sparkz42YT
Nemesis
Level 19
God Stats
6W - 7L
1,452 SR
Queue Stats
61W - 57L
1,499 Elo+
Solo
Bellona
Bellona
zlhnb
Bellona
Level 29
God Stats
3W - 0L
1,803 SR
Queue Stats
22W - 16L
1,472 Elo+
Solo
Team Averages
Level 24
1,401 SR
1,389 Elo+

VS

Team Averages
Level 11
1,463 SR
1,196 Elo+
Sun Wukong
Sun Wukong
Aafenoc
Sun Wukong
Level 16
God Stats
0W - 2L
1,273 SR
Queue Stats
17W - 26L
1,338 Elo+
Solo
Fenrir
Fenrir
Fxcelesss
Fenrir
Level 2
God Stats
0W - 2L
1,231 SR
Queue Stats
0W - 2L
1,166 Elo+
Solo
Kukulkan
Kukulkan
eMvH
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,052 Elo+
Solo
Guan Yu
Guan Yu
saltdtoest
Guan Yu
Level 28
God Stats
7W - 6L
1,812 SR
Queue Stats
150W - 184L
1,351 Elo+
Solo
Neith
Neith
spencephil
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AxKeN
Ymir
8
0 / 0 / 1
5,225
523
604
3,483
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ETNCoze
Morgan Le Fay
10
1 / 2 / 2
6,100
610
2,820
4,648
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ETNSunny
Danzaburou
9
1 / 1 / 0
5,721
572
1,401
4,125
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Sparkz42YT
Nemesis
9
3 / 0 / 2
6,057
606
2,898
4,587
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
zlhnb
Bellona
11
2 / 0 / 0
6,578
658
2,415
4,323
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aafenoc
Sun Wukong
9
0 / 2 / 0
4,919
492
3,276
6,621
3,572
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Fenrir
Fxcelesss
Fenrir
8
3 / 1 / 0
5,106
511
2,421
6,512
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
eMvH
Kukulkan
1
0 / 0 / 0
3,430
343
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
saltdtoest
Guan Yu
9
0 / 1 / 0
4,756
476
979
5,060
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Neith
4
0 / 3 / 0
3,876
388
296
2,165
462
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
3
3
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aafenoc
Sun Wukong
0
2
0
0
W
Ymir
AxKeN
Ymir
0
0
1
0.5
W
Morgan Le Fay
ETNCoze
Morgan Le Fay
1
2
2
1
W
Danzaburou
ETNSunny
Danzaburou
1
1
0
1
L
Fenrir
Fxcelesss
Fenrir
3
1
0
3
W
Nemesis
Sparkz42YT
Nemesis
3
0
2
4
L
Kukulkan
eMvH
Kukulkan
0
0
0
0
L
Guan Yu
saltdtoest
Guan Yu
0
1
0
0
L
Neith
0
3
0
0
W
Bellona
zlhnb
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,138
Damage
6,972
21,166
Taken
20,358
9,228
Mitigated
8,011
6,521
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aafenoc
Sun Wukong
3,276
381
0
1,956
6,621
3,572
0
0
6,621
0
20,867
W
Ymir
AxKeN
Ymir
604
0
0
550
3,483
1,680
337
39
3,444
12,332
0
W
Morgan Le Fay
ETNCoze
Morgan Le Fay
2,820
651
0
385
4,648
1,373
511
0
4,648
27,493
0
W
Danzaburou
ETNSunny
Danzaburou
1,401
472
0
1,404
4,125
1,165
385
0
4,125
0
29,037
L
Fenrir
Fxcelesss
Fenrir
2,421
379
0
1,840
6,512
1,809
0
2,211
4,301
0
14,718
W
Nemesis
Sparkz42YT
Nemesis
2,898
1,515
0
1,871
4,587
2,033
0
0
4,587
0
30,780
L
Kukulkan
eMvH
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
saltdtoest
Guan Yu
979
259
0
1,206
5,060
2,168
257
604
4,456
0
14,506
L
Neith
296
128
0
219
2,165
462
0
609
1,556
0
7,089
W
Bellona
zlhnb
Bellona
2,415
1,235
0
2,311
4,323
2,977
1,030
0
4,323
0
28,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
22,087
262
Minions Killed
120
0
Camps Cleared
0
926,292
Distance Traveled
620,765
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,919
492
42
4
0
176,616
3
W
Ymir
5,225
523
30
3
0
188,508
0
W
Morgan Le Fay
6,100
610
50
5
0
185,716
2
W
Danzaburou
5,721
572
58
6
0
176,166
0
L
Fenrir
5,106
511
34
3
0
174,617
0
W
Nemesis
6,057
606
48
5
0
197,638
3
L
Kukulkan
3,430
343
0
0
0
0
0
L
Guan Yu
4,756
476
29
3
0
179,130
3
L
Neith
3,876
388
15
2
0
90,402
0
W
Bellona
6,578
658
76
8
0
178,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role