Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BreezyJJay
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Arachne
Arachne
ChaoticKatNyx
Arachne
Level 3
God Stats
6W - 6L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Redrix Pants
Guan Yu
Level 25
God Stats
12W - 9L
1,577 SR
Queue Stats
137W - 135L
1,370 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yxng_Tecca17
Tsukuyomi
Level 13
God Stats
6W - 8L
1,265 SR
Queue Stats
16W - 24L
1,179 Elo+
Solo
Team Averages
Level 14
1,469 SR
1,410 Elo+

VS

Team Averages
Level 22
1,494 SR
1,316 Elo+
Danzaburou
Danzaburou
EliteCulture
Danzaburou
Level 29
God Stats
51W - 42L
1,474 SR
Queue Stats
109W - 137L
1,313 Elo+
Solo
Amaterasu
Amaterasu
MEXIDAMM1999
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,220 Elo+
Solo
Agni
Agni
Sup3rSp00ner69
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,281 Elo+
Solo
Fenrir
Fenrir
ZeroBlood18
Fenrir
Level 28
God Stats
4W - 2L
1,494 SR
Queue Stats
11W - 5L
1,265 Elo+
Solo
Olorun
Olorun
friendly_ped
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 6 / 0
9,087
395
5,067
14,928
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
BreezyJJay
Thanatos
13
4 / 11 / 1
9,709
422
8,864
15,275
5,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
12
0 / 7 / 3
8,025
349
2,924
13,940
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Redrix Pants
Guan Yu
14
1 / 9 / 3
9,609
418
11,830
23,830
17,104
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Yxng_Tecca17
Tsukuyomi
12
0 / 14 / 4
8,436
367
9,723
19,052
7,362
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EliteCulture
Danzaburou
17
8 / 0 / 15
12,195
530
13,293
7,928
3,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
MEXIDAMM1999
Amaterasu
20
6 / 0 / 13
12,725
553
8,679
14,373
14,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
10 / 2 / 10
12,051
524
8,751
11,110
11,043
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
14 / 0 / 3
13,438
584
13,416
16,882
8,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
17
9 / 4 / 14
11,894
517
15,460
18,154
6,195
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
102
6
Kills
47
47
Deaths
6
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
0
0.17
L
Thanatos
BreezyJJay
Thanatos
4
11
1
0.41
L
Arachne
0
7
3
0.21
W
Danzaburou
EliteCulture
Danzaburou
8
0
15
15.5
W
Amaterasu
MEXIDAMM1999
Amaterasu
6
0
13
12.5
L
Guan Yu
Redrix Pants
Guan Yu
1
9
3
0.28
W
10
2
10
7.5
L
Tsukuyomi
Yxng_Tecca17
Tsukuyomi
0
14
4
0.14
W
Fenrir
14
0
3
15.5
W
Olorun
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,408
Damage
59,599
87,025
Taken
68,447
41,303
Mitigated
42,895
13,029
Healing
34,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,067
776
260
2,735
14,928
6,760
367
2,527
12,401
0
62,735
L
Thanatos
BreezyJJay
Thanatos
8,864
3,276
0
5,302
15,275
5,156
0
4,298
10,977
0
38,316
L
Arachne
2,924
2,113
0
625
13,940
4,921
0
5,259
8,681
0
24,999
W
Danzaburou
EliteCulture
Danzaburou
13,293
6,251
0
2,536
7,928
3,162
3,940
0
7,928
0
46,325
W
Amaterasu
MEXIDAMM1999
Amaterasu
8,679
4,598
0
6,826
14,373
14,005
4,418
0
14,373
0
79,856
L
Guan Yu
Redrix Pants
Guan Yu
11,830
1,012
560
2,742
23,830
17,104
583
4,561
19,269
0
53,721
W
8,751
2,484
0
3,739
11,110
11,043
2,246
0
11,110
46,767
0
L
Tsukuyomi
Yxng_Tecca17
Tsukuyomi
9,723
3,141
0
805
19,052
7,362
984
7,663
11,389
0
37,001
W
Fenrir
13,416
4,074
0
11,286
16,882
8,490
3,041
0
16,882
0
99,742
W
Olorun
15,460
9,699
911
9,413
18,154
6,195
5,853
175
17,979
78,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,866
Gold Earned
62,303
328
Minions Killed
551
0
Camps Cleared
0
1,907,415
Distance Traveled
2,078,814
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,087
395
106
5
0
398,696
7
L
Thanatos
9,709
422
42
2
0
393,867
0
L
Arachne
8,025
349
39
2
0
345,539
0
W
Danzaburou
12,195
530
82
4
0
389,595
0
W
Amaterasu
12,725
553
151
7
0
497,617
3
L
Guan Yu
9,609
418
97
4
0
386,806
2
W
Agni
12,051
524
77
3
0
365,423
0
L
Tsukuyomi
8,436
367
44
2
0
382,507
0
W
Fenrir
13,438
584
126
5
0
443,976
0
W
Olorun
11,894
517
115
5
0
382,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role