Player Matchup

Danzaburou
Danzaburou
Frankster35
Danzaburou
Level 12
God Stats
2W - 1L
1,607 SR
Queue Stats
6W - 2L
1,695 Elo+
Party 1
Hun Batz
Hun Batz
Il-Fantasy-ll
Hun Batz
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,534 Elo+
Party 1
Khepri
Khepri
KevinFrosty
Khepri
Level 128
God Stats
6W - 3L
1,768 SR
Queue Stats
53W - 51L
1,516 Elo+
Party 1
Guan Yu
Guan Yu
Kickblue
Guan Yu
Level 18
God Stats
3W - 5L
1,461 SR
Queue Stats
13W - 10L
1,554 Elo+
Party 1
Eset
Eset
Lennox0
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,470 Elo+
Party 1
Team Averages
Level 62
1,567 SR
1,554 Elo+

VS

Team Averages
Level 17
1,526 SR
1,408 Elo+
Fenrir
Fenrir
Im OooWee
Fenrir
Level 25
God Stats
21W - 16L
1,470 SR
Queue Stats
190W - 155L
1,440 Elo+
Solo
Hercules
Hercules
Mentalslavery91
Hercules
Level 16
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
Smurf787883
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 41L
1,454 Elo+
Solo
Artemis
Artemis
dagskillz_313
Artemis
Level 13
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 2
Freya
Freya
iwuldzi
Freya
Level 25
God Stats
2W - 1L
1,670 SR
Queue Stats
136W - 127L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Frankster35
Danzaburou
15
3 / 4 / 2
10,680
485
4,888
11,760
5,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Il-Fantasy-ll
Hun Batz
17
5 / 3 / 4
11,188
509
9,570
14,438
7,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
15
1 / 1 / 13
11,098
504
6,608
14,903
18,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Kickblue
Guan Yu
17
3 / 1 / 5
11,270
512
8,877
16,672
23,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
Lennox0
Eset
18
5 / 5 / 5
12,035
547
14,066
12,056
4,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Im OooWee
Fenrir
19
7 / 3 / 5
11,773
535
13,148
17,487
9,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
15
2 / 3 / 3
9,706
441
5,823
12,874
9,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cthulhu
Smurf787883
Cthulhu
19
3 / 3 / 4
11,863
539
7,890
10,841
9,281
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
15
0 / 2 / 2
8,660
394
5,592
8,595
2,216
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
iwuldzi
Freya
15
2 / 6 / 4
10,020
455
9,373
18,068
6,706
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
32
17
Kills
14
14
Deaths
17
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Frankster35
Danzaburou
3
4
2
1
W
Hun Batz
Il-Fantasy-ll
Hun Batz
5
3
4
2.33
L
Fenrir
Im OooWee
Fenrir
7
3
5
3.17
W
Khepri
1
1
13
7.5
W
Guan Yu
Kickblue
Guan Yu
3
1
5
5.5
W
Eset
Lennox0
Eset
5
5
5
1.5
L
Hercules
2
3
3
1.17
L
Cthulhu
Smurf787883
Cthulhu
3
3
4
1.67
L
Artemis
0
2
2
0.5
L
Freya
iwuldzi
Freya
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,009
Damage
41,826
69,829
Taken
67,865
59,555
Mitigated
36,980
21,474
Healing
22,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Frankster35
Danzaburou
4,888
1,695
0
1,890
11,760
5,247
4,824
5,893
5,867
0
50,242
W
Hun Batz
Il-Fantasy-ll
Hun Batz
9,570
4,538
0
2,788
14,438
7,969
2,593
2,232
12,206
0
62,099
L
Fenrir
Im OooWee
Fenrir
13,148
2,882
0
7,506
17,487
9,181
546
3,607
13,482
0
100,371
W
Khepri
6,608
984
2,888
1,958
14,903
18,815
1,069
4,360
10,543
34,505
0
W
Guan Yu
Kickblue
Guan Yu
8,877
1,022
2,395
7,375
16,672
23,057
1,543
718
15,954
0
42,274
W
Eset
Lennox0
Eset
14,066
1,243
252
1,928
12,056
4,467
834
4,267
7,789
70,009
0
L
Hercules
5,823
968
0
4,491
12,874
9,596
401
3,363
8,480
0
45,701
L
Cthulhu
Smurf787883
Cthulhu
7,890
855
3
2,574
10,841
9,281
496
2,340
8,079
76,657
0
L
Artemis
5,592
2,673
0
1,446
8,595
2,216
539
2,996
5,204
0
36,713
L
Freya
iwuldzi
Freya
9,373
2,355
0
6,535
18,068
6,706
0
6,982
10,492
60,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,271
Gold Earned
52,022
466
Minions Killed
541
0
Camps Cleared
0
2,054,743
Distance Traveled
1,946,370
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,680
485
112
5
0
418,494
2
W
Hun Batz
11,188
509
90
4
0
376,826
2
L
Fenrir
11,773
535
136
6
0
463,108
7
W
Khepri
11,098
504
44
2
0
429,449
5
W
Guan Yu
11,270
512
86
4
0
425,993
0
W
Eset
12,035
547
134
6
0
403,981
0
L
Hercules
9,706
441
73
3
0
370,065
0
L
Cthulhu
11,863
539
157
7
0
398,641
2
L
Artemis
8,660
394
72
3
0
346,620
0
L
Freya
10,020
455
103
5
0
367,936
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role