Player Matchup

Danzaburou
Danzaburou
LeFiej
Danzaburou
Level 119
God Stats
9W - 5L
1,607 SR
Queue Stats
259W - 254L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
arkons
Baron Samedi
Level 70
God Stats
18W - 27L
1,487 SR
Queue Stats
237W - 271L
1,473 Elo+
Solo
Yemoja
Yemoja
danC420
Yemoja
Level 24
God Stats
44W - 39L
1,510 SR
Queue Stats
55W - 61L
1,434 Elo+
Solo
Team Averages
Level 71
1,535 SR
1,483 Elo+

VS

Team Averages
Level 35
1,442 SR
1,438 Elo+
Apollo
Apollo
Dews1
Apollo
Level 62
God Stats
8W - 4L
1,556 SR
Queue Stats
49W - 47L
1,478 Elo+
Solo
Ra
Ra
ВТАЩИТИТЕ
Ra
Level 16
God Stats
3W - 2L
1,179 SR
Queue Stats
3W - 3L
1,296 Elo+
Solo
Kumbhakarna
Kumbhakarna
ДырявыеГоВин
Kumbhakarna
Level 27
God Stats
160W - 164L
1,591 SR
Queue Stats
162W - 167L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeFiej
Danzaburou
16
7 / 10 / 6
13,889
694
20,370
28,191
13,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
arkons
Baron Samedi
16
7 / 7 / 6
13,645
682
24,476
21,742
12,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
danC420
Yemoja
17
4 / 2 / 12
13,142
657
11,122
20,114
31,643
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dews1
Apollo
18
11 / 8 / 8
15,610
781
29,521
24,047
9,527
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 7 / 12
13,364
668
13,900
11,915
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
5 / 3 / 13
13,870
694
10,129
28,912
36,803
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
18
Kills
19
19
Deaths
18
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
Dews1
Apollo
11
8
8
1.88
L
Danzaburou
LeFiej
Danzaburou
7
10
6
1
L
Baron Samedi
arkons
Baron Samedi
7
7
6
1.43
L
Yemoja
danC420
Yemoja
4
2
12
5
W
3
7
12
1.29
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,968
Damage
53,550
70,047
Taken
64,874
57,417
Mitigated
50,447
24,052
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Dews1
Apollo
29,521
18,987
0
4,603
24,047
9,527
2,062
14,323
9,724
0
71,615
L
Danzaburou
LeFiej
Danzaburou
20,370
13,295
0
9,481
28,191
13,711
1,811
8,561
19,208
0
92,950
L
Baron Samedi
arkons
Baron Samedi
24,476
2,771
2,290
6,491
21,742
12,063
1,022
9,334
12,061
53,900
0
L
Yemoja
danC420
Yemoja
11,122
1,450
2,349
3,441
20,114
31,643
294
5,632
14,110
32,047
0
W
13,900
707
3,865
1,749
11,915
4,117
598
8,177
3,738
37,671
0
W
10,129
1,093
0
2,169
28,912
36,803
358
13,698
15,214
25,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
42,844
235
Minions Killed
191
8
Camps Cleared
4
867,245
Distance Traveled
1,058,623
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,610
781
89
4
4
311,439
4
L
Danzaburou
13,889
694
132
7
6
274,249
2
L
Baron Samedi
13,645
682
70
4
1
257,902
2
L
Yemoja
13,142
657
33
2
1
335,094
13
W
Ra
13,364
668
72
4
0
371,655
0
W
Kumbhakarna
13,870
694
30
2
0
375,529
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role