Player Matchup

Achilles
Achilles
LordHazen
Achilles
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,768 Elo+
Party 2
Anhur
Anhur
MeninoGreviuS
Anhur
Level 121
God Stats
1W - 0L
1,760 SR
Queue Stats
7W - 9L
1,412 Elo+
Party 2
Scylla
Scylla
PãoBR
Scylla
Level 144
God Stats
1W - 3L
1,106 SR
Queue Stats
58W - 47L
1,629 Elo+
Party 2
Team Averages
Level 131
1,455 SR
1,603 Elo+

VS

Team Averages
Level 142
1,510 SR
1,521 Elo+
Fafnir
Fafnir
DenisJuniorx
Fafnir
Level 149
God Stats
2W - 4L
1,624 SR
Queue Stats
334W - 305L
1,536 Elo+
Party 1
Tiamat
Tiamat
LagartixaDoAcre
Tiamat
Level 145
God Stats
2W - 2L
1,422 SR
Queue Stats
88W - 105L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
SuricatoNoiadoX
Gilgamesh
Level 131
God Stats
1W - 1L
1,484 SR
Queue Stats
167W - 138L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LordHazen
Achilles
19
18 / 3 / 4
15,137
841
27,027
24,758
30,878
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 5 / 12
12,041
669
18,796
18,095
6,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
PãoBR
Scylla
15
1 / 5 / 14
11,550
642
11,939
14,370
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
2 / 7 / 8
11,000
611
12,232
22,019
33,126
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 7 / 2
11,159
620
16,520
24,092
34,463
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
SuricatoNoiadoX
Gilgamesh
14
7 / 8 / 3
11,853
659
14,594
25,356
22,004
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
22
Kills
13
13
Deaths
22
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
7
8
0.86
L
4
7
2
0.71
W
Achilles
LordHazen
Achilles
18
3
4
6.67
W
3
5
12
1.8
W
Scylla
PãoBR
Scylla
1
5
14
1.6
L
Gilgamesh
SuricatoNoiadoX
Gilgamesh
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,762
Damage
43,346
57,223
Taken
71,467
42,695
Mitigated
89,593
19,071
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
12,232
2,528
188
2,568
22,019
33,126
28
4,541
17,128
30,497
0
L
16,520
1,427
0
5,116
24,092
34,463
81
4,161
19,669
54,413
0
W
Achilles
LordHazen
Achilles
27,027
6,554
0
10,943
24,758
30,878
606
11,224
13,534
6,542
51,924
W
18,796
10,071
0
5,084
18,095
6,680
1,547
10,746
7,349
0
57,427
W
Scylla
PãoBR
Scylla
11,939
1,468
232
2,812
14,370
5,137
1,124
7,884
6,486
35,663
0
L
Gilgamesh
SuricatoNoiadoX
Gilgamesh
14,594
3,249
0
1,293
25,356
22,004
0
4,401
20,557
602
25,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
34,012
178
Minions Killed
160
6
Camps Cleared
8
970,381
Distance Traveled
831,699
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,000
611
30
2
0
261,069
3
L
Tiamat
11,159
620
104
6
8
284,113
2
W
Achilles
15,137
841
60
3
3
366,762
5
W
Anhur
12,041
669
53
3
2
296,628
5
W
Scylla
11,550
642
65
4
1
306,991
1
L
Gilgamesh
11,853
659
26
1
0
286,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role