Player Matchup

Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Diamond I
RentThemClowns
Hun Batz
Diamond I
Level 149
God Stats
1W - 0L
1,391 SR
Queue Stats
2W - 1L
2,341 MMR
Party 1
Pele
Pele
Diamond II
Shadojutsu
Pele
Diamond II
Level 145
God Stats
2W - 0L
1,783 SR
Queue Stats
253W - 229L
2,269 MMR
Solo
Nu Wa
Nu Wa
Diamond II
Strangers
Nu Wa
Diamond II
Level 158
God Stats
15W - 17L
1,619 SR
Queue Stats
668W - 671L
2,290 MMR
Solo
Artio
Artio
Diamond III
YOtheFireRat
Artio
Diamond III
Level 160
God Stats
51W - 41L
1,636 SR
Queue Stats
875W - 873L
2,149 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,586 SR
2,110 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,635 SR
2,258 MMR
Scylla
Scylla
Masters
CiscoTheSav
Scylla
Masters
Level 142
God Stats
49W - 34L
1,754 SR
Queue Stats
163W - 136L
2,899 MMR
Solo
Chernobog
Chernobog
Diamond II
Monster__aka
Chernobog
Diamond II
Level 141
God Stats
14W - 10L
1,492 SR
Queue Stats
22W - 22L
2,123 MMR
Solo
Mercury
Mercury
Diamond IV
Ratatoskr X
Mercury
Diamond IV
Level 160
God Stats
1W - 1L
1,796 SR
Queue Stats
147W - 146L
2,070 MMR
Solo
Xing Tian
Xing Tian
Platinum II
Savage_Cyr
Xing Tian
Platinum II
Level 152
God Stats
5W - 7L
1,539 SR
Queue Stats
116W - 90L
2,070 MMR
Solo
Mulan
Mulan
Diamond IV
agorilla1
Mulan
Diamond IV
Level 135
God Stats
45W - 45L
1,594 SR
Queue Stats
704W - 689L
2,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
0 / 4 / 2
12,151
506
6,964
15,197
5,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
19
6 / 2 / 4
13,273
553
10,064
14,946
7,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 3 / 3
14,751
615
23,174
22,841
19,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Strangers
Nu Wa
19
3 / 3 / 8
13,356
557
20,621
12,939
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 10
11,781
491
5,921
23,092
28,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Morgan Le FayAthenaTiamatGeb

VS

Bans
GilgameshAwilixUllrSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 4 / 2
10,358
432
9,922
15,983
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Monster__aka
Chernobog
20
4 / 3 / 2
12,634
526
14,252
15,221
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Ratatoskr X
Mercury
19
4 / 0 / 2
11,967
499
3,928
13,923
5,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
Savage_Cyr
Xing Tian
17
1 / 4 / 7
11,300
471
7,967
19,219
20,130
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
agorilla1
Mulan
19
2 / 3 / 3
11,719
488
11,501
28,063
24,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
14
Kills
13
13
Deaths
14
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
4
2
0.25
L
Scylla
2
4
2
0.75
L
Chernobog
Monster__aka
Chernobog
4
3
2
1.67
L
Mercury
Ratatoskr X
Mercury
4
0
2
5
W
Hun Batz
6
2
4
4
L
Xing Tian
Savage_Cyr
Xing Tian
1
4
7
1.13
W
5
3
3
2.17
W
Nu Wa
Strangers
Nu Wa
3
3
8
2.33
W
0
1
10
5
L
Mulan
agorilla1
Mulan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,744
Damage
47,570
89,015
Taken
92,409
66,346
Mitigated
61,103
36,652
Healing
29,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,964
2,269
0
4,002
15,197
5,901
2,950
2,425
12,772
0
78,694
L
Scylla
9,922
2,272
102
4,854
15,983
4,749
0
8,862
6,625
74,039
0
L
Chernobog
Monster__aka
Chernobog
14,252
8,629
0
6,014
15,221
6,199
784
4,701
10,250
0
105,829
L
Mercury
Ratatoskr X
Mercury
3,928
2,876
0
4,257
13,923
5,772
835
2,688
10,989
0
94,198
W
Hun Batz
10,064
3,134
0
5,271
14,946
7,362
4,832
3,264
11,578
0
103,894
L
Xing Tian
Savage_Cyr
Xing Tian
7,967
584
0
1,748
19,219
20,130
68
5,621
13,264
42,581
0
W
23,174
9,293
0
11,042
22,841
19,118
4,937
4,204
17,615
0
119,221
W
Nu Wa
Strangers
Nu Wa
20,621
5,312
0
4,430
12,939
5,238
1,927
4,357
8,386
100,319
0
W
5,921
663
1,790
10,117
23,092
28,727
902
7,494
13,804
23,896
0
L
Mulan
agorilla1
Mulan
11,501
1,413
180
12,479
28,063
24,253
0
3,170
24,739
0
77,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,312
Gold Earned
57,978
610
Minions Killed
720
0
Camps Cleared
0
2,204,465
Distance Traveled
1,953,915
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,151
506
121
5
0
399,134
6
L
Scylla
10,358
432
154
6
0
324,606
5
L
Chernobog
12,634
526
196
8
0
389,614
1
L
Mercury
11,967
499
153
6
0
415,938
2
W
Hun Batz
13,273
553
118
5
0
518,557
11
L
Xing Tian
11,300
471
57
2
0
445,415
0
W
Pele
14,751
615
191
8
0
386,859
0
W
Nu Wa
13,356
557
163
7
0
447,540
7
W
Artio
11,781
491
17
1
0
452,375
10
L
Mulan
11,719
488
160
7
0
378,342
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role