Player Matchup

Bellona
Bellona
 
Bellona
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DaidokoroPNG
Mercury
Level 7
God Stats
2W - 2L
1,855 SR
Queue Stats
31W - 29L
1,610 Elo+
Solo
Ao Kuang
Ao Kuang
K-E-N-T-O-1-3
Ao Kuang
Level 23
God Stats
6W - 4L
1,347 SR
Queue Stats
30W - 31L
1,385 Elo+
Party 1
Artemis
Artemis
Omega_MapacheS4
Artemis
Level 22
God Stats
10W - 4L
1,784 SR
Queue Stats
40W - 59L
1,459 Elo+
Party 1
Nemesis
Nemesis
PIASM
Nemesis
Level 10
God Stats
0W - 2L
1,304 SR
Queue Stats
21W - 16L
1,468 Elo+
Solo
Team Averages
Level 13
1,558 SR
1,484 Elo+

VS

Team Averages
Level 21
1,440 SR
1,515 Elo+
Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kobayn
Aphrodite
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
WitoBu
Khepri
Level 29
God Stats
2W - 3L
1,185 SR
Queue Stats
165W - 152L
1,555 Elo+
Solo
Charybdis
Charybdis
diavolo135
Charybdis
Level 8
God Stats
25W - 9L
1,516 SR
Queue Stats
65W - 43L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
0 / 7 / 3
10,485
874
15,557
31,994
27,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
DaidokoroPNG
Mercury
16
1 / 7 / 2
10,204
850
7,537
28,722
13,790
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
K-E-N-T-O-1-3
Ao Kuang
16
1 / 8 / 3
10,067
839
8,413
22,597
8,811
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 5 / 2
10,411
868
27,744
18,583
6,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
PIASM
Nemesis
16
1 / 7 / 2
10,338
862
11,837
23,930
11,582
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
17 / 1 / 12
14,038
1,170
42,442
20,285
12,962
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
 
Chaac
19
8 / 2 / 17
12,653
1,054
21,381
18,915
22,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Kobayn
Aphrodite
19
1 / 0 / 22
11,163
930
12,604
4,458
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
WitoBu
Khepri
19
2 / 0 / 23
12,695
1,058
7,337
19,103
30,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
diavolo135
Charybdis
19
6 / 1 / 20
12,376
1,031
33,641
13,438
7,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
128
4
Kills
34
34
Deaths
4
12
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
7
3
0.21
W
Olorun
 
Olorun
17
1
12
23
W
Chaac
 
Chaac
8
2
17
8.25
L
Mercury
DaidokoroPNG
Mercury
1
7
2
0.29
L
Ao Kuang
K-E-N-T-O-1-3
Ao Kuang
1
8
3
0.31
W
Aphrodite
Kobayn
Aphrodite
1
0
22
12
L
1
5
2
0.4
L
Nemesis
PIASM
Nemesis
1
7
2
0.29
W
Khepri
WitoBu
Khepri
2
0
23
13.5
W
Charybdis
diavolo135
Charybdis
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,088
Damage
117,405
125,826
Taken
76,199
69,040
Mitigated
77,385
7,398
Healing
41,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,557
4,362
1,284
1,227
31,994
27,938
0
16,782
14,929
136
39,893
W
Olorun
 
Olorun
42,442
22,451
5,875
10,175
20,285
12,962
0
1,578
18,707
77,738
0
W
Chaac
 
Chaac
21,381
1,952
0
6,202
18,915
22,764
0
959
17,956
460
45,818
L
Mercury
DaidokoroPNG
Mercury
7,537
3,924
0
0
28,722
13,790
0
15,995
12,531
0
15,823
L
Ao Kuang
K-E-N-T-O-1-3
Ao Kuang
8,413
2,126
0
2,813
22,597
8,811
0
11,341
11,113
15,613
0
W
Aphrodite
Kobayn
Aphrodite
12,604
2,186
9,543
2,904
4,458
3,406
0
1,568
2,890
23,099
0
L
27,744
11,904
0
1,264
18,583
6,919
0
8,552
9,603
0
52,650
L
Nemesis
PIASM
Nemesis
11,837
4,402
0
810
23,930
11,582
0
10,170
13,523
0
25,914
W
Khepri
WitoBu
Khepri
7,337
1,263
0
3,908
19,103
30,879
0
1,995
16,926
15,961
0
W
Charybdis
diavolo135
Charybdis
33,641
25,637
0
3,031
13,438
7,374
0
2,449
10,989
0
47,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,505
Gold Earned
62,925
160
Minions Killed
249
4
Camps Cleared
4
1,150,912
Distance Traveled
1,087,401
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,485
874
36
3
1
251,473
0
W
Olorun
14,038
1,170
97
8
1
214,463
0
W
Chaac
12,653
1,054
73
6
2
240,535
1
L
Mercury
10,204
850
11
1
1
246,348
0
L
Ao Kuang
10,067
839
20
2
1
187,324
2
W
Aphrodite
11,163
930
26
2
0
228,801
0
L
Artemis
10,411
868
56
5
0
210,120
0
L
Nemesis
10,338
862
37
3
1
255,647
0
W
Khepri
12,695
1,058
24
2
0
221,307
1
W
Charybdis
12,376
1,031
29
2
1
182,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role